>motion blur off
Motion blur off
>anti-aliasing none
>draw distance: tiny
>Chromatic aberration: on
Resolution: 1280x720
>bloom: high
>lens flares: on
>motion blur: high
>saturation: high
>sharpness: high
>chromatic aberration: on
>graphics : off
>Film grain: On
>water quality: low
vsync: on
frame limit: 30fps
zozzle
haha i love these funny rock people.
>vertical sync: half
>resolution scale: 25%
>anantiscopic filtering: bilinear
>depth of field: on
>clouds: volumetric
>Vignette: High
>Video games : off
>gameplay : ultra
None needed when you are 4K master race
>anisotropic aberration: yes
>occlusion filtering: yes
>resolution blurring: yes
>light filtering: yes
>godray buffering: yes
>parallax aliasing: yes
Why does all of this shit just make games look worse?
shid farting: on
>Dub: Off
>Subtitles: Off
>music: 70%
I'd love to see a game designed to be an esport like valorant except you're forced to have all these stupid effects on at a ridiculous degree. The premise being how do you make shots when whenever you turn the screen blurs for a whole second and looking at the sun is practically a flashbang?
>Resolution: 1920×1200
>resolution : 320x200
>Resolution: 1920x1
>anti aliasing max
>textures max
>everything else off/lowest possible except for shadows in some cases
>not 2560x1600
>color temp: warm
ftfy
>General volume: 75%
>Music 50%
>Effects 75%
>Speech: 75%
>MSAA: 8x
>FXAA: High
>TSAA: On
>zozzle
Awesomesauce
>Auto detect: graphics have been set to ultra low
>no dof
never gonna make it
>Motion Blur Quality: Off/Low/Medium/High/Ultra
These rocks look like someone nearby just got hella served.
>integrated graphics card detected
>fans start whirring at 2000rpm
Tfw metal slug 3 once forced something like 23745x1
Exact resolution I don't remember but it was somewhere around there
>Resolution: 100%
>auto detect cannot determine your graphics card. Setting quality to: medium
>CRT: ON
>Film grain: 100%
>Invert Mouse: On
is that a new pic? haven't seen this one yet