Why are DC/Marvel telekinesis users so lame...

Why are DC/Marvel telekinesis users so lame? The only character that seems to use telekinesis competently and variably is Manchester Black and he is a bad guy.

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Telekinesis is for nerds that want to be able to do strong guy stuff without being physically strong.

zero imagination
comic book writers are mostly just hacks

Mob isn't supposed to be a balanced fighter though, his only limitation is if he feels like he needs to fight or not. It works well for a shonnen-slice of life anime/manga about growing up and self improvement, not a long running comic series about dudes beating the shit out of each other.

Because its a boring power. Its an automatic win 99% of the time unless the target is so indestructible they cant be crushed

For a medium based around superpowers, capeshit is stunningly unimaginative with most of them. Marvel's idea of creativity is yet another giant all-powerful cosmic force that lets you shoot nondescript energy beams and fly, but THIS time the energy beams are ORANGE.

Meanwhile, in DC, just punch more gooder.

As much as Mob's physical frailty is pontificated on in MP100 it sure seems like his ability tends to manifest in increased physical capacity.

It's because telekinesis sucks to write plots for. Not because it's too hard. It's because it's too easy.

It's basically "Wish fulfillment: The Superpower" because it's literally "I want that thing so I make it happen by thinking about it". There's no problem that can't be invariably solved with telekinesis if the author is creative enough, to the point that the only way to make a compelling story is to:
1) Make the telekinetic character a villain so that every other character has to unite their lame powers against it.
2) Make everyone's character telekinetic so that there's a fair sense of power scaling.

>Mob
>competent
lmao, weebs see numbers go up and think that's good writing

Mob has cool fights IMO but that generally comes down to Mob's powers manifesting as enhanced strength / agility more often than not, it's not really creative use of Telekinesis. Anyway, the narrative hook of Mob is the living god Mob humbling himself by directing his energy to improving his areas of weakness rather than leaning on his incredible inherent gifts.

I wouldn’t say he started out not humble

yeah fair enough, but mob's humility compared to other psychics in the show (despite being more powerful than all of them) is his defining characterstic. I mispoke when I said he humbles himself, he IS humble.

that's because telekinesis is so often portrayed as god-mode, that no one knows how limit it without making it useless

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i think that part of the problem is that collectable is assumed that certain capacities and power levels are implicit in telekinesis when they aren't.
Being telekinetic doesn't implicitly means that a person can move entire buildings, how much, long and fast one can move things depends of the writer and there can be logical limitations like only being capable to affect things that you can see or others.

of course in the case of the Marvel and DC shared universes, that limitations already don't exist but and original setting can make the rules and limits they choos.

Psychics in comics and cartoons are either "lol, I can disintegrate you to atoms with my mind and/or mindrape you into being gay" or "I am going to use my psychic powers to-ARRGH!".
There's no middle-ground.

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I just realized something about Mob.

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What are you talking about? Marvel has plenty of God-tier telekinetics

Do you have more of those?

Nah, don’t think they made others for different powersets

None of these are particularly fun, interesting or compelling.This is straight up villain tier.

Ah man, it's a shame, could you give me the name of the author?

Its easy to make telekinesis less godmode: just give it an upper limit to the force you can project. You know, like literally any other power. Just because you have telekinesis doesn't mean it is infinitely strong. You could have TK and struggle use use it to lift a car, thats strong enough to ragdoll any normal person and still do a ton of useful stuff but still be in real danger when fighting another super.

It was made here, in another telekinetic thread

Two of those proposed solutions assume that you can affect things you can't see.

Why wouldn’t you? Can’t think of any telekinetic with that limitation?

Yes, and? Why would that be an issue?

As several posts have noted, you can make TK workable in an ongoing story if you carefully establish the mechanics and limitations beforehand. The problem is that neither Marvel nor DC have ever really done that, so psychic powers in their universes are mystery forces that can do anything.

It implicitly assumes you have other powers beyond telekinesis. Remember, you are not just pressing a button and some machine automates the task for you. If you wanted to, for example, pull a bullet out of someone? You would need to know where the bullet was first. That's just basic logic.

So either you are, for free, giving the person extra powers like clairvoyance or x-ray vision, or you are treating the telekinesis as an entirely magical process where even the person using it doesn't actually have to know what they are doing because 'it just works'.

Telekinesis, on its own, should not be able to manipulate what you can't see with any kind of accuracy. The fact that this doesn't come up in comics is more a function of comics be written super lazily. Kind of like how comics often assume that any telepath that can read minds can also do stuff like creating false memories or other forms of mind control, despite those being distinct and separate powers. Kind of like how there is a world of difference between reading a book and writing a book.

I'm actually playing a telekinetic that has the restriction of what I can see.

Just because you close your eyes, doesn’t mean you stop having telekinesis, in fact, it sometimes helps in movies

In this case it may simply be line of effect. You can move a box but not the contents of the box for example

user, you're approaching dangerous levels of autism here. Stop being this fucking retarded.

You don't need to be accurate when attacking inside a body. It's an attack, not surgery. You know where the body is, you know roughly what's inside, so just direct your power inside to cause damage. Any kind of damage to the internal organs is devastating. You don't need a pinpoint strike exactly on someone's heart, you just need to fuck up everything in their chest cavity.

Good for you, but that's not some kind of intrinsic limit. It might be a good idea for one, but stop acting like it's necessary.

Not that user but it's not a hard restriction that it may simply lack line of effect.

Depending on Setting it may also just be disrupted by the natural bullshit of other humans bodies. (Be it their natural bio-electric field, their natural psi, or whatever)

Why shouldn’t I? Nothing stops me from feeling around in the dark. Otherwise Seven Minutes in Heaven would suck balls and not the way you want

He was simply commenting that two of the soutions assume said ability. It is an assumption yet, but not an uncommon one.

But a physical barrier does stop you from reach around past it. Wrap Plastic Wrap over a door and you can't walk through it even if you can see through it.

Assumed what "ability"? You've got it backwards: there's no reason to think it would be tied to sight.

But TK isn't a physical ability. Why would physical barriers stop it? You fail again. Try thinking next time.

So I have a non-villainous and creative usage for Telekinesis. It's stealthy even if you can see the floating object you can't tell who is making it move or why.

I use this trick with my character a lot. Sneakily pulling grenade pins or when I need a distraction having someone's gun discharge. It's a great tool

I knew Mob was going to be a great series when it called out dumb shonen tropes

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Both are common written in as restrictions.

This one is more fair but oddly the more common of the two.

It depends on the mechanism behind the telekinesis. I've seen some that do telekinesis as a force construct that wraps around the object it's moving. Basically the equivalent of invisible psychic hands.