>characters with completely flat colors and no shading >backgrounds that look like a late 2000s Flash game What's the deal? If it's not CalArts blobs, it's this! Sure, it looks good compared to a lot of other modern cartoons, but it's still very clearly cheaper than the kind of stuff we used to see. We went from cartoons that looked like they could be shown in a theater, to cartoons that look like they belong on Newgrounds.
Yes, I'm aware I opened up a can of worms by using the Trump scene, but I swear I only picked it because it was the worst-looking shot in the trailer.
>>characters with completely flat colors and no shading >>backgrounds that look like a late 2000s Flash game Maybe you needed a better example than pic related because Animaniacs 2020 is doing what OG Animaniacs did with flat colors and no shading.
Levi Cruz
Lack of care Lack of skill Lack of effort Lack of passion And above all else a lack of interest in making something genuinely enjoyable.
When all it needs to do is send a political message, why bother?
David Howard
>Why do modern cartoon reboots always look like this? Probably because they cant use near-slave animators with dirt pay no more.
Ayden Miller
Cheaper to animate making it easier for them to get bucks backing on nostalgia.
Probably outsourced to Korea just like everything else nowadays.
Isaiah Clark
The problem is that the artstyle doesn't take into account that the lighting is flat. They should at least play with line thickness instead of everything have equal line width. It contributes to the cheap and lazy look of the show that's exacerbated by things like a lack of lighting and texture.
Compare these poses to any of the new trailer’s one, these ones feel real and alive
James Wright
Because people do not give a fuck, they will eat whatever shit is put on theor plate because its "pretty good" and are completely satisfied.
Camden Roberts
It's cheaper and easier to produce. Like the US military, everything is built by the lowest bidder yet it's unstoppable.
Carter Davis
>Trump bad. Fat. Durrr
Noah Wilson
Honestly? A lot of it is the way in which computers are used to make these cartoons, and all the cost reducing corner-cutting that using them allows.
For starters, subjects are generally drawn directly into the computer rather than scanned from paper. When this is done with hardly any care, line weight and texture can become either non-existent or unnatural looking.
Matters get even worse when you use programs that basically assemble the characters' body parts like puppets rigged together by brass pins. The animation will often come across as stiff, and potentially dynamic details such as shading are often tempting to omit, or at least keep to a minimum, for the sake of simplicity, or sometimes being replaced by a texture wash to create a cheap alternative illusion of depth.
These are just a couple of examples, but they're no doubt exasperated by an increasing sense of resentment for old school methods of hand-drawn animation among the rising generation of animators, in favor of newer, cheaper, digital methods which would require more time and effort to look as good as animation used to, than many modern productions are willing and/or able to invest.
that, or desaturate and and fix the contrast of the fucking colors.
Adam Rivera
Nobody tries anything new. They just choose the easiest way.
Luis Long
Money. Always remember that most people these days are trying to sell hype rather than a product. The same it true with video games and most comics.
Josiah Cruz
They're not concerned enough with making good art in animation.
Then why does it look worse than early Hanna-Barbera?
Jason Hernandez
>that pic that is disgusting. I went through school hand-drawing probably millions of frames, but so called "animators" now can just rig up their characters with software.
why is it bad for him to be fat though? Leftards have been fighitng for decades over fat acceptance. But now it seems that, like all their "tolerance" lessons, it must only apply to them and not everybody.