Clannad means family

Clannad means family.

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To be fair, she does look like an alien.

Clannad means asspull

Everyone in Clannad looks mentally deficient

youtube.com/watch?v=gSkocU5YsHU

And family means no one gets left behind.

Even when it's hinted since the first episode?

How does it? I fully understand that the super natural elements we're always there with the fuko thing but still. For that ending to just all be reslolved so easily didn't sit right with me

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Summer Pockets means memories

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>so easily
You have to get all the endings in the VN, it's like 70 hours of content to go through.
There is no way to convey that experience with the anime format.

or forgotten...

Yeah, most of that is predicated on a bunch of supernatural good boy points that are never explained either.

KEY means shit

Doesn't matter, none of the other endings have anything to do with AS other than Tomoya randomly receiving a light orb at some point.
Nagisa's resurrection and complete recovery is an asspull no matter how you look at it.

Based
There was no reason they couldn't have just done a cliched save your wife or save your daughter, you can't save both and that would have been ten times more enjoyable than what we got

It's a secret ending involving parallel world magic to make an alternate universe where everything goes well, I'm not gonna defend this shit.
I highly appreciated the journey I went through and the whole daughter arc will never be topped in the medium.

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>family
>all about family
>family
>sad ting happen to family
>good ting happen to family
>sad when u no have family
>friends family liek family
>school club liek family
>soccer team liek family
>street gangs liek family
>coworker liek family
>somtime family bad
>but family good
>good family bad daddys
>bad daddy becume good
>family
Truly the most insightful and thought provoking show there is.

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The good thing about Clannad is that it continues from the point all the other anime stop.
And that's a good thing.
Also, I thought that the end would have the little girl being magically cured with the wish, and the guy ending with sensei twintails, but it did surprise me.
That was not a good thing. Even the cliché ending I feared was better than the deus ex machina bullshit.

No one calls it thought provoking you fucking mongoloid. It's just a good drama in the sea of garbage anime melodrama like anohana and VEG.

>scenes woman, teenagers and manchildren will never understand even if spelled out in front of them

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cunny

That's how Keyge operate. You work/complete the game to do some magic to unlock an additional episode/end. I think that it was hinted at heavily at some points that you're collecting the orbs to create a miracle. It really didn't feel like an asspull, just something I wasn't sure was going to happen as result of me completing the game. It's also pretty tough to collect all of the orbs.

It literally did, though.
It was never foreshadowed that the light orbs could just revive dead people and cure all diseases. The game reaches its emotional climax after Ushio dies, and completely ignoring this whole last segment by suddenly bringing Nagisa back and ending the game without even showing some kind of conclusion feels abrubt and undeserved. It wasn't even Tomoya's efforts or something along those lines, it was literal magic that fixed everything.
Little Busters for example did it way better. The asspull ending there feels deserved because the whole point of the game was to form Riki into a stronger person who can get shit done. When you reach the good ending it feels like that was the natural conclusion to Riki's training and everything the game built up in the girl's routes and Refrain by having the protagonist actually making an effort to reach the better world.

That's pretty much what I wrote myself. You're collecting orbs for some reason. The reason is not known, but in the end it unlocks additional route. It's kind of obvious that orbs would reveal more of the story, that's just how these sorts of games work. Whether what the orbs unlocked and how was pretty redundant to me. It kind of felt more like a bonus/sideroute than an actual continuation of the Nagisa route.

It's really hard for me to recall the details, since it's been so long, but I remember something about the hospital or something being constructed and it interfering with the natural state and that it was sort of connected to that miracle. Or at least that's how it came across to me at the time. I'd like to be more specific, but I just don't remember too well at this point.

My point is that magic was pretty consistent up to the ending of AS.
Nagisa's life energy was dwindling due to changes to the townscape.
Every new building and every cut down tree wore her down, which led to her sickness. The huge hospital was the final nail driven into her life and the reason for her death. It was the same for Ushio, but the changes to the town affected her even stronger because she was a child that wasn't originally meant to even exist.
So their deaths were logically in line with what we knew about magic in clannad.

The AS ending breaks these rules and somehow makes all of the previous side effects of the light orbs disappear as if there never was any reason behind them at all.

Clannad means yawn

The other world
The legend of the lights
The curing of nagisa from the meadow
Did you even watch the anime?

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I guess I never read too much into it. Pretty sure I mostly understood the rules at the time, but I never went below the metastate of Clannad being a keyge, thus all of what happened made perfect sense within the context. You're meant to collect the orbs to make something happen and something (a miracle) happened. I also didn't considered the after story being part of the main canon. I just took the Nagisa to be dead and there also being an additional story that didn't necessarily connect with much of anything.

I guess that ultimately the difference is that I didn't think of the whole story as an actual multiverse, where everything happened and the worlds are looped over and over, since I don't think that's ever established, thus every route stands on its own and you aren't actually collecting orbs as Tomoya, but instead you're collecting orbs as a player that then reaches a bonus route, thus the whole magic thing becomes less of an actual in-universe mechanic, but instead of a narrative device that doesn't necessarily need to connect or exist within the constraints of the universe.

Kind of reminds me of The Last Episode actually.

Cute mother and daughter.

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>deus ex machina bullshit.

>establish that there exists light orbs that appear when people are happy
>establish that they can grant miracles
>Tomoya collects these orbs trough out the story
>he wishes for Ushio to be saved
>his wish is granted
How is that deus ex machina?

I don't know what he has to do through the game, but in the anime Tomoya does nothing, or even know they exist.

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Summer Pockets translates from Japanese to English and means "shitty game with barely any common route, boring heorines, and a soundtrack smaller than my penis"

How can you people bring this up in every single Clannad thread?
What you described is exactly deus ex machina. Also light orbs were established as just moderately powerful, Nagisa's recovery as a child was incomplete and Misae's boyfriend cat wasn't even able to remain human for her.