How important is animation quality to you?

How important is animation quality to you?

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50/50 animation and music
For everything else I read the source material.

I'm gonna cuck Shinji and marry his used goods and you can't stop me

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A poorly animated series with excellent sound and story is much better than the reverse, for me.

How important is rape to you?

music > animation

Animation quality will draw my attention, but it needs a strong plot and story to retain it.

It ranks very highly, but directing does come first.

>how important is animation quality
>posts a still frame
EVERY TIME EVERY FUCKING TIME

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Visual direction matters more than animation quality.

People who like this shit series have terrible taste.

retarded opinion, most mediums have visual direction, anime is about animation

I really enjoy good animation, but people consider Ufotable and Wit to be good animation so I'm not really sure

Depends what you mean by "animation quality"? If you mean visuals as a whole then yea it's very important. If you mean fluidity then it's most of the time it's hardly consequential.

What's wrong with posting a still frame?

Not him but what do you mean by "animation"? Surely you don't mean realistic fluidity right? Because anime was literally pioneered by limited animation. That's what allowed people to focus more on art as a whole and make more stylized works. The user you're replying to is correct.

Based retard.

Backgrounds are more important.

Literally irrelevant. Visual direction is important, but you can have a good visual direction with stick figures on flip papers.
Focusing on animation is something that mentally underdeveloped plebs do because they can't follow anything about the story but want to feel like they somehow judge the shit they consume based on quality.

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/thread

Very, if the animation sucks the anime is redeemable. That and the plot are the two most important elements.

Not much, more than [quality], I ask it to be well directed. Ashita no Joe from the 70s, I use it as an example of an anime with limited animation at times but you don't care about it because the designs and backgrounds are well done and the camera shots as well are nice. Making the most of what you have.
Digimon as well had even worse animation than Pokemon yet if felt more epic, even if the fights were slideshows of a mon one-shotting the other, or reused attacks... because the scenes were well directed with the music and pacing.
Pacing, I don't know if it's synonym with directing, but that's what gives the illusion of being good to me. Even if the animation has few frames, as long as they know how to make everything flow I won't complain.


Captain Tsubasa or Saint Seiya on the other hand generally suck because everything feels too slow, but that's not a problem of the animation it's just how they wrote the episodes.

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If you sacrifice detail and being on-model for additional movement and fluidity, it's not good animation. Literally nothing is gained by randomly turning the ground into square blocks and spinning around the camera incoherently while stick figures chase eachother. An action scene shouldn't feel like it's a tech demo separate from the rest of the show's style.

>If you sacrifice detail and being on-model for additional movement and fluidity, it's not good animation.
Couldn't agree more. The garbage that does that is pure cancer.

A lot. What's the point of watching a visual medium if the visuals are going to be garbage?

This. But deranged Zig Forumstards use 'animation' as buzzword for fluidity.

I only watch animes full of sakuga, direction visual color theory, immersive perspective and straight frames. Modern animes are trash and moe with isekai ruined everything

>animation
If by this you mean number of frames then it hardly means anything at all. Does practically nothing for the story which is far more important.

This. There are many shows with great animation but are completely ruined by incoherent directing

Depends on what it is I am watching. Mushishi works with barebones animation, cause it doesn't require jawdropping sakuga to be immersive or engaging. Solid animation is very much required for more motion oriented works, though? Doesn't need to be action-centric either. E.g. Rakugo would have been a significantly better show hadn't the camera constantly panned away from the actors the second they started acting.