Why are anime decks so bad? I understand not wanting some 200iq OTK deck being used but I doubt any character would even get past the first round of their locals irl.
Yu-Gi-Oh!
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Unlimited special summon was a mistake. Should've been limited to once per turn like normal summon, thus no player can do shit in their first and second turn.
I agree, I miss playing with casual decks against my little brother that were really bad compared to Competetive. When I play online now I noticed how its basically 2 turn kills most of the time.
Because it's still just a game. Creators of the anime understood that having fun with a soulful deck is more important than metacucking. Actually, main character remembering what's it like to have fun playing the game (after saving the world) was the main focus of the finales of at least 2 yugioh shows, if I recall correctly.
Pretty much every deck in VRAINS aside from Tindangles has been strong, if not meta
>Cyberse/Code Talker
>Salamangreat
>Trickstar
>Gouki
>Altergeist
>Dinowrestler (only Pankratops but still)
>Rokkets
>@Ignister
>Marincess
They got better as it went on. Duel Monsters and GC were trash but since 5Ds and onwards.the decks have been decent, latest arcs just use meta decks straight up.
>nicovideo.jp
real yugioh would be better if there were sound effects and everyone was over acting.
kek
the anime decks are made to sell cards, so 1-offs and situational crap.
I'm getting tired of the same recycled art over and over again. Why won't Konami make new official YGO art?
>Anime decks are so bad
>What is Infernity and Salamangreat
These are the decks that sell among fans of the anime and the rest are the ones who sell to the fans of the game.
Seto Kaiba's deck is decent. Especialy in the later seasons/movies with it being more and more geared around dragons.
Because the card game is just a vehicle for character drama and it doesn't really matter. It's like if you watch Gundam for just the robots you miss like the entire fucking show.
Rebecca had a decentish deck for its time
To be fair they usually use the cards for symbolic stories that go over the viewer's head.
I absolutely agree.
Special summons were 100% mistake.
If you would limit them to once per turn the game would be instantly fixed and we could all have fun playing our pet decks in a competitive environment!
Yeah cause that would make for a good cartoon. Oldschool Yugioh duels played in the style of the first five seasons of the anime are actually fun and have soul. What (You) want goes like this:
"I play this loli and now I draw ten cards and you have to shuffle everything back into your deck and now you must discard your entire deck and now I win heh king of games my ass heh"
I guess you spergs really don't have theory of mind.
yugioh sevens is better
Playing TCG's competitively is a mistake no matter which one you're playing, casual play with friends is the only way to do it if you want to avoid all the tryhards
This. Locals level is also pretty fun if you can find a decent enough scene. Although you are gonna have at least one person running meta show up now and then, it's an inevitability.
Just remember that the people that play the meta of this game at major and YCS events and actually win make up the least amount of people that play this game and pretty much none of them come across as even remotely happy.
I used to play magic in my LCS on Saturday nights, after a while I stopped officially entering because at least 3 or 4 of the regulars were tryhards and one of them had so many wins he just used his store credit to cover the buy-in for himself and his friends every week.
>marincess
I don't know if I would call it strong even though it's mildly competent.
On the other hand it is fun when the rare moment of a meta player getting BTFO by running into a rogue strat he wasn't prepared for happens. There's this guy at our locals, we call him the designated "Traptrix Sadist" because he's been running a slightly non standard Traptrix build for almost 2 years now and he enjoys just not letting you play and doing it with cards that actually allow interaction instead of just setting floodgates and passing. A couple weeks ago he managed to pull a win on a Infernoble with Smoke Grenade player who became too afraid to commit to any of his moves due to him running Torrential Tribute battle traps like Storming Mirror Force. Dude got visibly put on tilt because he wasn't expecting to lose with a $600 meta deck at a casual locals scene.
Too many tribute monsters. Would brick all the time if it was real.
Yeah funny story with that...
because irl decks are painfully boring and rely on the same flowcharts and/or not bricking
Can't Konami do something about the current state of the card game? What an incompetent company.
>Ruin YGO
>Ruin MGS
>Ruin Silent Hill
>Ruin Castlevania
Do they hate money or something?
>he doesn't believe in the heart of the cards
does this count?