What went wrong for overwatch?

what went wrong for overwatch?

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Blunderwatch 2 dead on arrival

Stop asking the same fucking question everyday. Shut the fuck up.

looks like some failed weird hybrid of moot and hiro

E-Sports works best when it is grassroots

Isn't Valorant just reskinned CS? Seems like the CS pros would have a better time taking riots money than OW pros

Vomit soup of bad ideas. I remember reading things like Widow's and Soldier 76's ults were inspired by wallhacks and autoaim.

as if thats supposed to be good design.

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Witch-hunting people for being wrongthinkers

SJW ridden game
bad character designs
10 min queue comp

Mvp during goat era, he basically tank main

CS pros think the game is dumb and have no interest

Blizzard cannot grasp the concept of grassroots. They must have complete and utter control over the scene, which is why they always end up stifling its growth or outright killing it. They'll never get over the fact that they missed out on the moba genre and OG Starcraft scenes. Literally billions of missed profits, which is why they build everything from the ground up so that they can have complete control over it. But, this is the exact reason why they'll never give birth to hits like OG Starcraft and the MOBA genre e-sport scenes.

need to start adding more sexy characters
the porn was the only thing keeping OW in peoples minds

esports is a meme unless its a grassroots thing

He already achieved the highest possible recognition you could in that game. Won the last championship, voted MVP, every viewer only talking about him, carried the team, etc.

He's got nothing left to prove and said he doesn't enjoy playing OW anymore. Probably thinks Valorant will be huge so better to start early. Stream money is worth more than org/championship money anyways.

Ayyy lmao

and they'll still go to where the money is. E-sports is a career path to a lot of them, not a hobby.

They already added the sexiest character

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Moth is the real mvp in SF, to bad the guy who give the reward is plat player

do people seriously quit a video game because some e-celeb was lured away to another game?

What a shit game, glad to see it's dead now.

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Valorant is going straight into the gutter too as soon as it actually releases

hoot?
miro?

hordes of zoomers will flock to it because their favorite youtube shill plays it

>what went wrong for overwatch?
Making everyone gay.

>from one cheap shitty bland flavour of the whatever pseudo-weaboo casual non-game to the next one
what a surprise

Because Ovewatch meta just not stable, you could be god tier this season, next season you be dogshit

people want stable "esport jobs"

Wrong, chinks have enough money and drones to keep it floating forever, regardless of western interests.

>Game's entire competitive scene is only fueled by throwing tons of cash
>Everyone there is only there because they're being paid
>Surprised that they change games once another game that offers more money comes along

people still play overwatch?

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>playing games which are kept alive by marketing
Both pieces of shit are artificially boosted and discarded the second money stop being poured in.
This nobody moving to valorant means only one thing - it's the same as blunderwatch.

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Prize money

why are his eyes so far apart?

Google "fetal syndrome".

Woah alienware looks like that

>going from one shitty hyped game to another

>Gookiest man alive

SJWs

Damn, so this is will be the future of the FGC once Riot's game releases.

It's not fun to watch.

>what went wrong
They made Tracer a lesbian.

Blizzard

The same thing that went wrong with SC2, WoW, HotS and HS. Blizzard fucking up the game for normal players by trying to force it to being an eSport game.

There is money at CS though.
In that case you play whatever you like more. It's one of the reasons why you don't see LoL/Dota player swap games

Game was never good, it was sustained by appeal to normies that dont actually like videogames trough attractive (but actually bad) character designs.

It's actually pretty fun as long as you stay away from ranked and the tryhards who will lose their shit if people don't pick a meta comp.

It is aimed for casuals and has a low skill ceiling.

>overwatch's biggest star
>literal who
overwatch died when season 1 started

>shut down attempts at small community organized tournaments
>franchise from literally day 0
>force esports onto players by making events all around it, and balancing explicitly on recommendation of these "pro" players
>also smother pro players by watching their every step and threatening them with fines and bans for things they did/said years ago unless they publicly apologize
Not really surprising, no one who has been part of the overwatch pro scene has ever described it as good or healthy. It's forced, kept alive only by the insane amounts of money they put into it.
valorant, on the other hand, riot has said they have no interest in even franchising at all, and will stay hands off till 2021 for "official" esports stuff.
If it's anything like league they'll probably have a tournament client before long and encourage people to host their own shit.

Not having to worry about the owners of the game setting up tournaments and events is a lot less stressful, they probably also won't be REQUIRED to stream xx hours a week like with overwatch.

exactly, it's fucking so retarded in this case.

it's like Jordan moving to play baseball at the top of his career for the payout.

Released just as battle royale games became the multiplayer zeitgeist for the average consumer. Not the only reason, but having to compete against free-to-play, on-every-device Fortnite was a big factor.

>a chink playing chinkshit games
nobody would be surprised

>Let's make a hero shooter that appeals to more casual players
>Wow the game is getting really popular. Let's add ranked mode
>Minority who plays ranked at high levels cries about everything
>Try to cater for that minority
>Lose your original audience and the game is now dead

this faggot looks like c.uc.kdubbz if he was asian

It's like a mix of Overwatch and Counter-Strike.

and that worked really well for them until they decided to go for the esport money.

Are you one of those idiots that complains when balance changes are oriented at high skill level instead of low skill level?

The issue with OW that it's a fun casual game but with no depth whatsoever.
Uninteresting to watch, uninteresting to play

Nigga looks like a code lyoko character lmfao

Competitive modes are cancer to Overwatch the same way they were cancer to TF2.

Overwatch's downfall was focusing on e-sports instead of making their game fun.

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Overwatch

It's a fun game but it lacks consistent content updates and has a shitty community. People are only moving to Valorant because it's the new thing and they know what those prize pools are gonna look like if League is any indication.

who the fuck is this

overwatch had all of 2016 and a huge portion of 2017, considering fortnite br didn't come out until october 2017, and pubg was pretty terrible throughout most of 2017 (which is why fortnite took off so much)

Sombra or Widow, based on the fingernails

niggas are millionaires off csgo prize money and streaming money

The class shooter genre started with TF2. TF2 had a solid foundation, however, Blizzard saw that foundation (and HiRez did the same thing with Paladins) and decided to mesh TF2 with MOBAs. TF2 was already a "MOBA" shooter, i.e. a shooter all about the interactions between classes, and for this reason it was never a serious shooter because of how class multiplayer games work. No class could be very strong, i.e. a Counter Strike class which can dominate the field with impressive aim, so instead every class is a gimped caricature of some shooting style. Not only this but with no mod support, the design of classes in TF2 was limited to the Valve developer team; trial and error wasn't an option because the only playtesting they did was in small circles. Picture if any of these class shooters had mod support and the community could come up with their own ideas.

The game becomes worse when more classes are added because classes which are around pixel perfect aiming, and fast reaction times, ie what gamers prize in an action game, have to be balanced around classes that are around deep strategic thought and health management. Which is a gay way of saying that Widowmaker and Reinhardt have to be equally important (actually until role queues Reinhardt was more important than Widowmaker). TF2 managed to make classes like Soldier the most powerful and popular classes in the game. Overwatch however did something awful which is where DPS were the most popular classes in the game and the least powerful. So at bottom elo everyone played DPS for fun, while at top elo no one played DPS to win. They then added in role queue and we now have 8 minute queue times etc but that's a different story. If you play Paladins, DPS have always been the centerpiece of the class interactions, similar to TF2, but at the same time all three games are pretty similar in the grand scheme of things. True FPS e-sports like COD, CSGO, Quake, etc are dominated by pixel hunter quickscoping snipers.

me

The issue is that they wanted that from the getgo since stuff like WC3 was popular, SC is still popular and watched.
They made good games first which then developed to a scene. You can't just make an esports game, that shit takes time.
OW also lacks depth which means a lot of people will lose interest. The few extra modes they made were also pretty boring
OW had enough opportunities.
First balance updates showed that the devs had no idea what the fuck they were doing (eg. explaining how they don't want McCree to be a Tankkiller but a counter against squishy charcters and adressed that in the patch by having him kill tanks even easier and making him almost worthless against squishies)

But why is TF2 a much more interesting game to play?

this user:

I wish it would come out already, I wanna see the sinking ship of Blizzard's last ammo.

I thought it was to avoid getting popped for steroids

dont get too hang up on the details of the analogy. i dont know exactly why MJ did what he did.

but changing a sport in the middle of one career for essentially money and hype is weird as fuck. doubly so in e-sports where the barriers to entry are way smaller than between basketball and baseball. dropping your knowledge of meta, tactics, mechanics, fans that follow you to start all over again...

TF2 allows a lot more freedom for individual plays. Overwatch forces players into big blobs. If you've watched competitive 6's from TF2 the teams also move in big blobs, however there are no shield characters. TF2 is also much more visually pleasing. TF2 allows players such as Scout or Soldier to dominate without too much mechanical skill. Your average rookie Scout or Soldier trying epic TF2 flanks, chokeholds, and flank holds would be torn to pieces by Overwatch characters. A Soldier trying to hold down a choke would be spamming into a Reinhardt shield and would get annihilated by Moira bubbles before a Genji flew in, juked all his rockets and killed him from 20 or 30 feet away safely out of rocket range (and then ulted half his team). To reverse the situation, an Overwatch character as basic and underkitted as McCree could just waltz in and annihilate a server with good aim.

Overwatch mains will probably switch over. Counterstrike players have no desire for it. Being able to run around and headshot is a turn off to a lot of them. Theres no penalty for moving (its very slight)

Competitive is where most of the fun and action is when it grows naturally.

Overwatch's competitive is cancer because it was forced onto a poorly balanced game and enforced people being cunts.
TF2's "official" competitive is terrible for obvious reasons, and the "actual" competitive is actually pretty good but hindered by other things.

>it's very slight
lmao what

The problem with OW is that the game is designed around cooldowns and not mechanical skill, so the skill ceiling is low resulting in everyone in the team sticking together. Since OW has problems with 1v1ing, flanking alone or not sticking together always results in suicide.

Roadhog

Blizzard’s decisions are made to cater to the Chinese market by people who got so up their own ass from being praised by neckbeards that they forgot what’s good.

“Don’t you guys have phones?”

I literally have no idea who this is

WHATS WRONG WITH YOUR FAAAAAAAAACE

Looks like the girl from splice

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>the biggest star of a DOA esport is moving to another DOA esport
lmao you can't make this shit up
valorant is fucking trash and overwatch was shit since day 1

Even for money OW is a panicky as fuck game to play. Not worth the headaches.

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Blizzard not letting the scene develop organically, and basically cock blocking real orgs from being involved.

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youtu.be/ZZnR6GecnvY?t=80

Riot has become the new Blizzard, and since Tencent has more stake in Riot they’ll support Riot over Blizzard and destroy the whole gweilo industry by turning every game into gaccha phone games

This. If they put niggers and sjw feminists in the front of their game, it won't attract people.
Same way apex flopped.

>eceleb
>washed up cs never-was at that
kek okay show me some actual proof, cause it seems about as wild as cs:go. The main difference I've seen is the lower acceleration cap meaning counterstrafing isn't necessary. Maybe that's what they're noticing, I guess.

Don't shitpost with marin.

didn't know technology has progressed this far, penis looks like one of those baking soda/vinegar volcanoes tho

lol this guy has never heard of TFC, zoom zoom!

what a bullshit list
>Siege is tier 1
>SC2

lmao

>Fortnite is way more popular
>shits out sexy skins all the time
>hardly any good quality fanart
IT'S NOT FAIR

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am i having a stroke?

You know a game is bad when the spectators can't even tell what's going on.

This is the exact same reason why Blizzard failed with their "mobas", hots.
For some reason these people are fucking retarded and don't get people want to be able to express their individual skills and "carry" an entire match simply because they outskill their opponent.
This is something that you can do with counter strike, TF2, most mobas... But impossible to do with hots or overwatch.

>Sinatra
>biggest star
When did Carpe, Soon, Profit etc. change their name?

Do zoomers really look like that?

Imagine being a slave to the china

Not happening. Literally anything Blizzard does is profitable due to their legions of fanboys and normans.

Fortnite playerbase can barely read, let alone draw.

Sinatraa
not good enough to become tank
not good enough to become dps

Fuck im out, this what happen

Blizzard has cut back on their esports division and stopped cutting paychecks to shill it.
None of these "pros" are playing the game for fun, Tencent hired him to shill new product.

very true

the visual clutter in this game has gotten insane, there's no way someone new can come into OWL watch a game casually and have any clue whats going on

basically, not enough ppl recongizing SF had no problem letting him go bc hes not even starter level talent currently.

I truly pity hapas

>not good enough to become tank
>not good enough to become dps
>still mvp of the league

i think thats what anons are saying with hero bans, you can go from god to useless. Like sin did

Thats not xqc

Riot is obviously paying him BIG bucks to move

>More interested in adding homos than fixing balance.
No idea user.

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god I hate this game so much
>lose 3 round of qpc today
>first round get to get BTFO by the Hanzo rape machine
>second round enemy smurf plays around as genji pharah and tracer while no one can kill them and they score 90% of the enemy's kills
>third round doing just fine until they do two thermonuclear ult bombs at once, wipe our team, and win the game before we can respawn

literally a shit version of TF2/Paladins for button mashing faggots

If Overwatch, one of they few hero shooter games, could gain so much popularity in the first year of its release, then why would Valorant, a game from a well established genre, immediate die upon its release?

Is someone salty that he didn't get a key :^)?

kek

Not to be that guy but I know exactly whats happening and yes it is complete eye cancer.

user, there are artists on Patreon right now who are making bank solely from drawing Fortnite porn.

>Watch OWL
>New York vs. London
>Full Korean vs. Full Korean
WTF

This guy's face is too big for his head.

blame consoles in NA and tariffs oversees. also cant really fuck with SK perfection culture

i always found that silly too. im not sure why they forced city names when the people on the teams are neither from that city or even live there in a team house or something. it just makes the teams full of gooks more jarring.

most western dps "stars" that were signed as memes are going to probably leave OWL. 18 year koreans shit on them, OWL will still have years left fueled by them. It'd be real news if carpe left

koreans are "better" at these types of games because they play them literally non-stop with every single intention of getting better. they dedicate everything to getting better.
westies don't. they wanna get better, they play a lot, but they don't think of it as the chings do.

>Watch football
>France vs Spain
>Full Niggers vs Full Niggers
WTF

probably wont be as profitable as their other titles so they'll support it less

Already got best girl, never need another skin besides Batman.

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but they're french and spanish niggers

Blizzard tried to make an esport first and a good game second again

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is carpe your mental example of "epic korean DPS"? i'm a casual player and i raped that guy so badly he reported me for cheating on his stream

ayy we still out here

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Imagine making a ripoff of CS, already the most boring FPS in the world

What am I looking at that mario party minigame where you pull at faces?

he looks like an altmer from elder scrolls

Nigger, It's called exaggerating, because it IS eye cancer

>implying something cant be a more successful improvement by virtue of being a RIP off
Riot is all about that though.

riot is stupid enough to believe that Valorant will be popular only with casual gamemaking and competetive mode
this game will be dead in a year after release and people will be back to cs:go because it has mods, community servers and soon enough there will be cs:go custom Valorant mods adding classes and abilities

>stretch to fit

>no fighting games
How will tekken fags ever recover.

>what is 400M chinese players
yeah i dont think they give af what you and billy do

>Blizzard want china money
>Their player want china money
nothing wrong here

ayy lmao

lol thats bullshit, i dont like the games on it and Zig Forums told me they were le tortanic le dead so it has to be wrong

I havent downloaded Valorant due to the rootkit and if thats still a thing I think ill just pass forever

But user, You'll miss out on so much!

Retard.
they failed because they wanted to make an Esport out of Casual gamedesign

if you want to make a succesfull competitive game you want to build the entire game around that
Overwatch never did that, half of the Roster of Overwatch is casual design who dont need any skill to operate
(Orisa, Moira, Mercy, Dva etc.)
the main problem is that they wanted to make the game for everyone by including the characters ive said before but since
blizzard also tried to make all characters evenly balanced it backfired by everyone playing the easy characters since they
are as strong as the hard to play characters, so why even lern them when you can be just as effective with the easy ones?

In other words
Why would i play characters like Tracer or Genji when Mei is evenly as strong? Especially now that both Tracer and Genji
gets buttfucked by Brigitte, another easy to play character

and this is why Esport failed in Overwatch, because in the end you have a shallow game with no mechanical skill since everyone plays the easy characters to win, the only way to counter something like that is that you give every character the same base mechanics like some Mobas has with creeping, skillshots, farming, laning, position
In LoL as example all ADC (range autoattacker) need around the same base skills with laning, orbwalking, position etc. in Overwatch Mei doesnt need any skills that genji requires, even tho both are DPS heroes

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why do americans call rugby football

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someone should sign you then

I'll give you Spanish since they're Arab rapebabies, but

>French
>Niggers

Only reason it became so popular in the first place was because of the porn that Blizzard themselves obviously created to market the game.

this nigga really just typed out an essay to say the same thing with more words lmao

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no way fag

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>French
>Niggers
Yes.
youtube.com/watch?v=Z1Js8wntdk4

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Fighting games has always been poverty. We know we will never be on the same league as shooters and rts.

I typed alot of words because most basic retards ive talked about this topic dont really understand
how it works
Ive had people tell me that "Easier to play heroes arent easier, they just need a different skillset, mcree needs aim while mei needs positioning"
no you retard, mcree needs even more positioning because he has nothing to safe himself once more than 1 guy rushes into him, he has no mobility, he has no iceblock, no icewall

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this nigga still going

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fuck off with your ecelebs kys

>why you typing so much
>so even retards understand it
>lmao still typing
you having a stroke?

>Overwatch's biggest star
There were always phrases that made me sad and angry at the same time, but I did NOT expect that one

Valorant fucking sucks

yes, you have to type a lot to express a point. if it takes you longer than 1 minute to read that you're unironically retard.

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I haven't played the game in the a long time but the last time I did I just hated it because the meta was fucking boring as FUCK.

Healing was way too good, it would take less than 1 second for almost any character to go from 1hp to max hp from basically any source. Every had too much HP to begin with. There was also too much shield bullshit so you either sat there shooting shields of Rein, Orisa, Zarya, Brigette, or something else, or were dealing with annoying armor bullshit; all the while everyone is being constantly healed for hundreds of HP per second.

Shooting never really felt good, because it took an nigh infinite amount of bullets to kill even one person unless you killed them instantly in a headshot like from Widow or hook+shotgun from Hog. There was no individualism in the game either, if you weren't roaming the map as a 4+ stack atleast, you were fucked. There was basically nothing any one person could do at a time to help in a fight, it was just all death-ball style fighting which is fucking boring.

And so on. The game was just a frustrating mess to play, and any time there was any sort of update to a character or combat, it just made everything worse. They nerfed everyone instead of buffing shit. And they'd buff stuff that had no right being so strong, or nerf something so hard it was useless.

It was just a slog, extremely boring and utterly frustrating playing as a group because unless you were all friends talking with each other, your shit for brain teammates wouldn't be able to keep up. The game could honestly have been great if they handled balance shit better.

>biggest star
>nobody even knows who he is
OW is ded

Wait, Overwatch2 still isnt out yet, i thought it was out for 6 months already or something?

Dear god its doomed.

I just watched this valorant for like 2 minutes on twitch and it looks like a mix of counter-strike and overwatch, literally whatever. I can see why they're moving because this is a new game which is similar to what they played before. A good decision

imagine being one of the many investors who paid tens of millions to get into overwatch league and getting absolutely shafted

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>installing a Chinese rootkit
Streamers deserve it.

well people already paid for ow, no point rushing the new game

Bobby fucked them hard. VC's that don't actually do their research deserve to lose everything. What's funny is now they just wont throw their money at esports at all, at least blizzard ones.

Why would they put console games on a PC list?

I don't grind it like I used to anymore but I feel it's the best it's ever been in years

That is some extremely impressive liquid animation.

>tf2 actually outlived overwatch
Need a dispenser here!

The fuck am i even looking at?

Fuck I miss the footy.

>Surely people will care about our unreadable borefest id we poor millions and millions in it lol
>What do you mean, you leave us for more money?!!!??

I'm now remembering all the "Top TF2 player leaves game for Overwatch" articles.

Paladins is better

i thought it was to avoid getting scooped by the Mon-stars

It was made for faggots

it took like a half year when the game launched to add new content, but they literally did nothing to compensate for the hype they invested money in which resulted in people getting bored pretty fast.

Do you even know a single thing about kekken 7 ?
Pc is the original version, 4 years out before console release

This was the beginning of the end

tf2 died some time ago when furrybots, aimbots and servercrashbots invaded the game
the game also didnt had any content update for years now, how isnt it dead?

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Neo marxist ideologues ruin any game they work on

Accurate

This. Know your history.

Is this true? That's even shittier mechanics than i expected

Balancing the game around ultimates, basically.

At mediocre levels and above, every single match boils down to who has the better ultimate economy. That's it. Occasionally you'll have a smurf on DPS that just completely wrecks face, but 90% of the matches depend on if your team has 5-6 ults available at the right time to either secure the point, or to wipe the team and stagger them hard enough that they can't get the point.

Doesn't matter how good you as an individual player are, if the enemy team has 4+ ults and your team has 1, you're going to lose the engagement.
Which almost always means the defending team just has to hold onto their ults until the last 20 seconds of the round, use them, and then win the match.

It's absolutely mindnumbingly stupid that they thought ultimates wouldn't completely destroy the balance of the game. Even after nerfing the hell out of ultimate rates on every hero, twice, the game STILL relies solely around ultimates.

They had a chance to take what they learned and tone things down with Overwatch 2. Maybe remove some 'problematic' characters, completely revamp others , but most importantly they had the chance to lower the effectiveness of the ults and give the game some semblance of balance.
But nope, they didn't want players to lose out on all their cosmetics, so we're stuck with this shit.

esports will never be grassroots. It was and is astroturfing all along.

Other than FGC, you're right.

what's grassroots?

more like san francisco septic shock

I don't care about both games. I just wanted Widomaker revenge story, where she kills Talon shits for making her kill her husband.

Visual vomit is worse than in Path of Exile.

They removed all the damage from the game and made it so tanks are so easy to win with it became unfun. Game was so fun at the start, awful awful shit now.

Nigger Riot owns the ESL and are even more fucked up. The entire comp scene around hero shooters is a shambling homunculus who gets pimped out on the street.

riot is guilty of the same thing though

One word: astroturfing.

Game is more DPS heavy than it's ever been. Every single tank is absolutely trash right now after round after round after round of shield / tanking nerfs while slowly buffing DPS.

delusional, only sheilds matter

You mean the shields that are all 600 HP or under except for Orisa (1200) and Rein (1600)? That now regen about half the speed that they did a year ago?

Keep in mind, other shields were 900, 1000, orisa was at 2k at one point, rein was at 2.5k at one point

Shield tanking has been absolutely gutted after the absurd shield meta that came with the initial 2-2-2 locks.

Overwatch is reskinned CS too.

And valve, who are constantly accused of not giving a fuck, have two games in the top 4 apparently.

China

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it's almost as no one fucking cares about how many kikes you keep shitting out, imagine playing a no skill hero who happens to be a kike LUL

valve does a give a fuck, but they know the esports scene should be managed by the community itself for the most part and its worked out for them

NOOOOOOOOO Zig Forums TOLD ME VALORANT IS DEAD ON ARRIVAL

Valorant already have longer que then Ow...

because it hasn't been released retard

Just like fortnite still a beta

My god, this thread is identical to the conversations that were happening with LoL
"Who the fuck would play that when you can play HoN?"
"Who's gonna play LoL when Dota 2 is right around the corner, done by valve, and is free!?"
"Wow that LoL beta sure is terrible and takes forever to find matches, the game will totally be DoA"

Meanwhile, it was the biggest video game in the 2010-2019 decade.

They sat on 50 GORILLION PLAYERS for three years barely touching anything and only recently started making significative changes that improve the game. But the changes came in too late, the damage is already done and people already made their mind about the game.

Serious lack of content. Since modding is not allowed they should have made at MINIMUM a new map a month, a new hero every three, and new RANKED FULLY FLESHED OUT NON QUICKPLAY / CASUAL / SEASONAL game modes until completely tapped for ideas and not balancing them to hero's letting certain hero's be good on some game types and ruinous on others.

I like Overwatch but i hate both the community and the devs so much that I would rather see it going down in the dumps. If i were to say that I want everysingle person who goes to an OWL event to get brutally murdered by a psychotic killer it wouldn't be far from the truth.

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We still have the porn at least.

It would be dead on arrival if it was a new game. Overwatch 2 is literally a stand alone expansion that they don't wanna call it that because "we would never make an OW expansion to alienate players".

It just adds boring coop maps and new skins, nothing more. I say boring not because I hate coop, but those maps will be exactly like the event ones, shitty, unoriginal, "go forward and kill those heroes clones that are robots" that you will get bored even before finishing the map and you don't want to touch it again.

Every new hero will be in OW 1 too, every new competitive map will be in OW 1 too. It's just "we will sell for 50-60$ what we have been doing for free 1 time each year".

And a ching ching nip nong to you too young lady

Overbalancing. Not every hero needs to be in the spotlight, not every hero needs to be viable, not every hero needs to be factored against every other hero.

Shit was so fucking annoying.

Well I haven't played it in about a year or longer so that sounds great. But I tried the game around a month ago again and it still felt the same to me. I'll take your word on it though, they still killed the game with the abysmal balance for years.

>TF2
>still keep their pro players
TF2 wins again fagsb

there's a reason a CoD4 promod pro shits all over the cs pros

youtube.com/watch?v=JriiQTY4Kos

Shitty game with addictive mechanics instead of fun ones. Every time you play OW it doesn't matter if you win or lose. You know you're not having fun but the game makes you think that "maybe another match won't hurt, this time is going to be good". Is the same shit with many moba. Pure trash plated with nice aesthetic.

The porn is good tho.

>not every hero needs to be viable, not every hero needs to be factored against every other hero.
This is exactly what IS needed, and the problem is that blizz DOESN'T do it
They deliberately overnerf and overbuff and never try for any actual parity

>hardly any good quality fanart

Your not searching hard enough then, because the demand is there.

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Must have been disappointing searches. Overwatch is currently at 36019 entries at r34, Fortnite only at a measly 3501.

not enough characters
characters have shit mind numbingly boring kit unlike hots character
no interesting mechanic
bad map

>Warcraft Reforged
>relevant at all

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>Blizzard cannot grasp the concept of grassroots. They must have complete and utter control over the scene
Riot does this too. Pretty sure pro players are classified as Riot employees.

No, fuck "grassroots" games and their autistic fanbases.

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AHEM...........
FUCK OVERWATCH
FUCK VALORANT
FUCK BLIZZARD
FUCK RIOT
that is all.

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Community organised, with no or very little influence by whoever owns the game. So the FGC is considered grassroots as 99% of events are all community organised with made the devs sponsoring the bigger ones. Even that usually isn't much money, so the majority of decisions about the event are from the person running it. Melee would be 100% grassroots, the only thing Nintendo does is not stop them. On the other hand OWL is 100% not grassroots, you can't do anything without Blizz running the show.

OW players don't like aiming, they are basically playing a first person moba. The guy who just wants to sit holding a shield or girl who just wants to heal has no real place here. It is CS with bullshit CS players don't want.

A movement or organisation that forms from the bottom up.
In case of video games, a grassroots E-sports scene is one that is created by the community with no input from developers.

Simply BASED

This. If you add sexy women to your game, you cannot fail, unless your game is fucking abysmal.
Just look at AFK gacha, those have no gameplay besides watching anime women dance around the screen.

They don't even do that. Majority of gacha are just stone stiff jpegs with at most a gliter effect.

You forgot Valve who also sold their soul to the esports jews.

It's a great idea on paper. A variety of genuinely varied-feeling characters almost like a pseudo crossover with a strong artstyle and blizzard polish.

The problem is that it was a competitive game with MOBA DNA in it. What this inevitably lead to was a game where individual skill (save LITERALLY PERFECT play as hanzo/widow) literally really can't shine in the face of MOBA-derived team strats, like deathball meta.
They had to actually restrict character choices to stop deathball meta from happening and by that point it was way too late. I'm actually a little surprised that they're choosing to continue Overwatch 1 but just rebrand it as "overwatch 2," because the game could really benefit from a complete overhaul. I saw a lot of pros lamenting the lack of opportunities for individual player skill to shine.

The absolute state of normalfag taste...

Yet they make absolutely fucking insane amounts of money from deluded whales. If I had the slightest idea on how to draw and program, I would be cashing in on that shit.

The fgc is more corporate than ever. It's the antithesis to grassroots. Why are you trannies so delusional?

>Warcraft 3 Reforged

You could have import rules but then NA would be a joke.

Yeah the Age of Blizzard is over

The hype for Starcraft 2 was fucknig massive when it was revealed. People hardly even gave a shit by the time HotS and LotV came out.

That still is way less than pretty much everything else though. Like Capcom can't just come in and demand everything about an event changes. They can say how they want their game run if it is a CPT event, but even then they can't make really out their demands. Just make it best of 2, can you fit us into the schedule around here, don't say this on the SFV stream at least etc. If the TO decides that the hall will be decorated neon pink and Sailor Moon is the main game they can.

What about it? Yes people bitch and moan about it, many abandoned it but I'm pretty sure even with this train wreck they made a profit. Not as big as hopes, but profit nonetheless.

>Oh no! Not based Jay "Sinatraa" Won! He was my favorite!
Who? Do people genuinely watch Overwatch? I know Blizzard added anti-fun rules to appease tourneyfags, but I didn't think people took this children's game seriously.

>you can't have simple and complicated characters
>meanwhile league has Aphelios and Garen in the same game
These were the top 20 pick/ban champions in LCS this year.
Half of these champions are so basic their entire ability description is shorter than the text on the passive of Aphelios.

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>cheap to made cuz chink labor
>still sold well to nostalgiafags
what of it?

early on there were a plethora of organised touney from random orgs in Dota 2. Nowadays much less because most have folded, and with TI and major prizepools being so high you need SOME money to bring in the better teams, and you won't get much views if you only got tier 3 shitstacks.

Fuck it. I welcome this. Burn the whole thing down.

>Even SMITE and Paladin pro-leagues are going to outlive Overwatch League.
This is some next level fucking up right there from Blizzard. Only thing they've managed to fuck up worse recently is Warcraft 3:Reforged.

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I do but honestly the new blocked hero system makes me so mad sometimes. Its a love and hate relationship.

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Because it's still routinely one of the most played games on steam.

>BIGGEST STAR
what went wrong with OW is in the title. They should have done what they did in HoTs and crapped out a new hero every 3 months. Who really cares about balancing, hell have some characters be OP but have other chars as hard counters. Don't force it to be competitive. Print money from merchandise. The moment they added ranked mode was the moment they went from having thousands of people casually logging in for a couple a games a day to a handful of raging autists raging about balance nonstop. Does esports even bring in that much revenue? Seems fine to add heroes that get cult popular, and cash in on cosmetics/shit like IRL stuffie merch. I may just be getting old and crotchety, but I no longer have the patience to give a fuck about min/max games that basically require a guide and 5 friends also following guides to beat people following guides. Even if I was, OW was not a good analog to that style of gameplay nor is that style fun to watch in OW.

It's a game that exist because they kept pouring money on it.

OH a streamer I have not heard about has stopped playing a game I like? Better jump ship while I can, it's been fun bros...

They do that so that blizzard has control of who gets the name ultimately

>It's a great idea on paper
It really wasn't
>A variety of genuinely varied-feeling characters almost like a pseudo crossover with a strong artstyle and blizzard polish
This was pure word salad with not a single point or argument.
>The problem is that it was a competitive game with MOBA DNA in it
And here you say yourself why the game wasn't a great idea on paper.
Mixing FPS precision based positioning and aiming with assfaggots abilities and ultimates is a recipe for frustration.
Forget about the notion of balance, especially if you are forcing a Ranked Ladder as the defacto gamemode.
It was such a disingenuous project from the moment of announcement that the only good think to come from it has been the porn, hopefully at the seething of artists and top brass.

Isn't it somewhat embarrassing to have a name with repeating letters like that?
Everyone knows the regular was taken so you had to settle for Sinaatraa_xx

>Theres no penalty for moving
WRONG
There's no penalty for walking with the Spectre. One (1) gun that also can't kill in a head shot

In his case its probably pure marketing and brand recognizably.
If you google Sinatra only thing you will get is Frank Sinatra.
Its a bit vapid but that is the world of Social Media we live in today.

LoL has 147 characters whereas OW has 30 characters dude and it also has an item system/rune system to balance things out

...

we dont know ow's player count though

>Aphelios
>Complex

Thanks to the buy in shit with DOTA/CS the prize pools are always stacked, way more than Riot can do.

>This was pure word salad with not a single point or argument.
One of my problems with a lot of other "hero shooters" is that the characters feel barely varied in anything but slight handling differences and a difference in cooldown abilities. Blizzard did a pretty good job at giving most of the heroes in Overwatch some strong personality and some interesting niches to occupy.

Like obviously Soldier 76 is meant to emulate a modern military shooter character with his AR, underbarrel launcher, health regen, and sprint. They've stated McCree's revolver was loosely based off of HL1's python and his ultimate is just deadeye as it appears in red dead. Lucio evokes JSR. D.VA's your typical mecha heroine, and they all end up feeling pretty different despite having identical movespeeds. That's kind what I mean by a "pseudo crossover," a multiplayer shooter with a variety of characters with the sorts of abilities you might expect from a main character in a singleplayer shooter.

I like THAT idea, I just don't like that the game those characters are in is a very strictly structured game where tight teamplay with crowd control abilities is the only thing that matters.

I got burnt out on CS 10+ years ago in college after playing it through high school. Valorant does nothing for me. It's also incredibly boring to watch, moreso than CS:GO.

Forgot to quote this:

Wrong from the very firs sentence. Impressive.

What do you play now?

Appealed to the reddit/tumblr demographic who cried every time someone was "toxic" and didn't foster enough of a competitive/serious atmosphere as a result

These people also tend to play the game less and are more focused on being part of the "fandom" (cosplay, fan art etc)

Also shut down any community organized tournaments so even those attempts to foster a competitive environment were ruled out by blizzard so they could have control

Roles and teamcomp limitations and many popular heroes all being dps led to frustration trying to play competitively (though apparently they've got a role queue now)

>The problem is that it was a competitive game with MOBA DNA in it. What this inevitably lead to was a game where individual skill (save LITERALLY PERFECT play as hanzo/widow) literally really can't shine in the face of MOBA-derived team strats, like deathball meta.

That doesnt explain why other hybrids or even pure MOBAs have more "carry" capability than Overwatch. Compare to similar game to OW, SMITE. In that game even most tanks can carry the team if their assigned carry is feeding like an idiot.

The main issue with OW was too strong sustain, leading to boring matches of long TTKs, because both shields and healing were too strong. As a result only spamming all ults at once was effective because there were very little if any individual deaths happening outside of teamfights. Main culprit are the devs catering to dumbass casual players who whine they keep dying, so devs decided that making healing and shields too strong would be a brilliant idea.

Then they attempt to fix the issue with hero pools instead of doing what EVERY SINGLE COMPETITOR GAME IS DOING RIGHT, and simply introducing a Draft/Ban system to the game. Not only does it diversify game strategies and rosters, it can also help with balance patches when you compare both the performance- and pick&ban metrics together with the hero. If hero gets picked&banned in every single match and its winrate is strong, then thats a very obvious nerf. Likewise if nobody ever bans or picks a hero and its winrate sucks, its an obvious grounds for buffs.

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Titanfall 2.

Based.

>The class shooter genre started with TF2

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why don't they just make 6 dps viable?

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I still don't understand why they don't do ban/draft in OW. It's incredibly simple to do and the hero pool is big enough now.

I think Overwatch is a perfectly fine concept/idea and at times its meta has been fun. It's just that its at odds with itself because Blizzard can't decide how they want it to play. To be blunt- if you're gonna have as long of a TTK on average as OW you really don't need characters like Hanzo/Widow. Their design is at odds with how they seem to want the game to work. OW swings between feeling awful to feeling okay depending on the skill level you're at which is why people get so insanely toxic over it.

If you got to a certain skill level and at times in OW's history the game amounts to who has the better Widow if everyone else is basically playing well. That shit sucks- and I say that as someone who was best at Widow (whom I ended up hating playing). It was better at GM/Top 500 but that's a pretty exclusive club.

>siege tier 1
lmao

t.siegefag

Best, most slept-on multiplayer FPS in the last 10 years. I like it because it has skill-based movement but it still feels accessible to newbies; it feels like there's a real learning curve to it that's quick enough that new players feel themselves getting better rather than getting their assholes blown out by good players until it "clicks" or it doesn't.

just play deathmatch

That's exactly what I like about it. There are some instances where it's annoying (the CAR being so good that even a baby fresh player who's decent at shooters can topscore with it against vets not using it, hitscan titans deciding to camp together, etc) but it feels like you gain skill a lot more naturally than something like CS or Quake while still having deep advanced movement mechanics to dig into.

>OW swings between feeling awful to feeling okay depending on the skill level you're at which is why people get so insanely toxic over it.

Thats partly the reason because TTK is so long. Shorter TTKs give people ability to carry the game. When you have to spend majority of the time shooting shields, and then to get one kill from enemy team takes 10-15 seconds after that, that doesnt feel like an accomplishment. At the same time when your teammate dies, you have literally 0% chance of winning the teamfight now so the entire team jumps to a pit instead.

Short TTKs enable those wild multi-kill plays of amazing flickshots and stunts. It also gives a casual player his time to shine when he's at the right place at the right time and manages to get a multi-kill from enemy team or pick off a high priority target early.

When you play a very fast-paced shooter the adrenaline in your body slows the time for you already so its not like short TTKs can be "too short". Very short TTKs simply change the genre of the shooter game, either towards tactical shooters or arena shooters. Meanwhile nobody likes long TTK shooter games. They never last as long as games with shorter TTKs. People love the feeling of being powerful and impactful, they also love the feeling of danger lurking around every corner. Nobody except retards like to play with peashooters and slowly shooting down large health bars.

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They should really add an extra tier because siege is nowhere near dota 2 or cs

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Quake had a skill floor where you just got dunked until you got gud which gets old school players' dicks hard until it's down to like 5 people playing the game.

Yeah, I wish TF2 was still getting adjustments off and on but it's better now than when the Tone was unbelievably fucking broken

Riot took over 4 years after league's pro scene developed naturally. The first and second waves of pro players, teams and personalities came from winning third party tournaments, hosted games or from gaining notoriety by reaching rank 1.

Very well, I get your point that Overwatch character designs feel like a varied crossover of playstyles and designs you don't expect to see in a single game.
I personally disagree with Overwatch character aesthetic designs but thats besides the point as its mostly subjective.
I mainly took offense to the structure of the sentence
>A variety of genuinely varied-feeling characters almost like a pseudo crossover with a strong artstyle and blizzard polish
being very clumsy.
>A variety of genuinely varied-feeling
This is a poor word choice, using varied twice within a single breath.
>almost like a pseudo crossover
I assume "pseudo crossover" is supposed to mean "like a crossover of characters from different franchises, but without the context of said franchises", that is why the use of "pseudo", but saying "almost like a pseudo" is basically saying "almost like a kind of like", it makes that part of sentence feel unsure of the point its making.
>with a strong artstyle
This is an opinion, but its fine as it can be further elaborated
>and blizzard polish
and this is word of mouth marketing, as you are implying that Blizzard has a reputation for good polish, which in the wrong context can come off as sounding fanboyish.

So, putting all those together, it comes of as a very nebulous statement of a Blizzard fanboy trying his best to not get downvoted on r/Overwatch while trying to give objective criticism.
Its nothing against you personally, reading news articles full of loaded and vague statements has made me more sensitive to them and I myself write clumsy sentences all the time, I just wanted to point it out as I find arguing interesting and hope you don't take it with malice.

Lesson of the day especially with OW is that you should support the 3rd parties and the community instead of suffocating them with restrictions. League of Legends and CS:GO are both games based around community mods that created entire new multiplayer genres. Valve understood the value of this, Blizzard apparently never did.

No, it was a pretty thoughtless sentence.

there are tons of similar overwatch shills on their general on vg too. this is the kind of people that play this shit and you don't want to be associated with them

I am not calling him a shill, just that one particular sentence was really badly structured.
People can be passionate about whatever they want
>505974832
Is an actual shill post.

an extremely shit bitrate webm

Great so now e-sports stars are going to prop up this shitty game once the beta's over and people realize it's trash.

They didn't balance the game properly and seem to only want to focus on DPS. Anything not DPS is turned into putrid garbage. They literally broke a character by making her ultimate ability a skill you can just use. they chose to nerf CC so DPS could recover faster, and had a majority of the roster be DPS.

>implying thats not what normal people look like when they cum

Overwatch:
>99.9% humanshit
>no female has tits larger than at least a c-cup
>very limiting in hero choice and promotes toxicity
>cosmetics are abysmal, and lacking on top
>gamemodes are limited and horseshit anyway
>bans go by amount of spam reports, not the circumstances
>events are stale and recycled anyway
>each hero has a cheap gimmick and ultimates kill everyone in less than 2 seconds
>community is retarded, even if you're winning and on fire these fuckwads would still scream on the mic and spam the text chat

Their first summer event:
>over 20 heroes and only 3 got skins
>gamemode was a watered-down rocket league
>they cycled this event, like them all, since

Game's a joke at this point

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Isn't it a singleplayer game anyway?

Lucioball is the event I hate the most. Its so garbage and ruins my day.

They don't want players to have a choice because they know players picking the same shitty characters to get banned over and over will reveal how much better the game is without them. Same reason they won't let you pick maps. Gotta pretend like 2CP is a good idea.

You couldn’t be more wrong.

lucioball was the best thing about overwatch. it was the only reason i would the play game. i can't wait to the event comes back. where else can you get a first person soccer experience?

yeah..
i think overwatch is fucked.
Most of the high profile players are leaving for other games or just simply leaving the competitive scene since it required more hours of practice and less pay than other more popular and well payed games.

The people in charge of overwtach, game and tournaments scene, are just really incompetent
nop.
it is a co-op game much like the overwatch seasonal events

You are literally delusional if you think apex flopped.

This is actually rather easy to answer. Moba skills and carry comes from something you wouldn't expect, that overwatch lacks. Essentially it's the ability to "level" and "prevent leveling" a good Moba player efficiently levels, and, uses proper positioning to achieve this while avoiding the enemy ability to deny them levels or set them back. In contrast, denying levels and forcing positioning that slows the enemy leveling and denies levels through pressure or kills are very present. I'm dumbing this down, and there's far more to why a moba requires skill compared to Overwatch, but there's a piece of it.

Overwatch went too twitch style to have this aspect, but it didn't go twitch enough to be a twitch/reflect skill based game. Personally I don't find twitch/reflex skill based shooters are much more difficult than clicking on an icon on my desktop, and generally find mobas to be the more interesting one, but Blizzard's indecision and inability to go fully one way or the other is key to Overwatch failure. There's also the time to kill. Time to kill in a moba generally starts out slow and then spikes toward the fast time to kill of a team/player gets an advantage (items/levels/etc) but generally those spikes come from proper leveling, item combos and to get there you needed proper positioning, proper leveling, if you're a jungler you needed to have your route and items down, but also the flexibility to alter your play style as the situation changes. The ability to quickly in and out a lane, changing the power structure of the lane, but quickly getting back to your job so you don't fall behind the enemy jungler.

There's a lot to consider in a proper moba that you just never have to consider in Overwatch. It's actually a very simple game, before you even get to "twitch shooter skills" versus "abilities"

You can fudge the fact that certain heroes fuck the game up but there isn't a pro or regular OW player that won't openly tell you how bad 2CP is. It's basically a meme how bad it is.

>no female has tits larger than at least a c-cup
based, fuck cowtits and the fatties they're attached to

People often get on the wrong thing with Overwatch. Like people used to bitch and bitch and bitch about how unfair Symmetra was, but she had no place in the actual top game because the supposed unfair thing about her was actually very weak and easily countered. People identify the supposed 'no skill' aspects of Overwatch all the time, but, the actual presence of these things in top end games is near zero. So, one of the problems overwatch has always faced is people incorrectly identifying the problems with the game.

I can't wait until the esports streaming DLC season pass horseshit ends and takes half the industry with it
I know it's going to get even worse, somehow

>TF2
Spy/

>sinatraa
>biggest overwatch player

gonna need a massive citation on that one

inb4 twitch viewer numbers because you might as well say xqc is

It was great and then they add this bullshit roles queue

they literally don't know how to balance. They just kept nerfing good characters till they were as shit as the worst characters to where now all the characters play the same basically.

And up until this very day they are still fucking with the characters. no one wants to play a game where every few months they change everything and you missed the boat.

>leaving for Valorant
Overwatch is shit but damn if they think they're heading towards a better world.

Riot built up LoL by letting independent tournament organizations create the scene first and then forcing them out. They are trying to pull the same trick with Valorant.

I hope the one guy still working on TF2 is taking notes.

I remember someone making a video a long time ago around when Moira came out explaining that Overwatch's balance problem is that the kits for the majority of heroes (especially the release-day heroes and most of the early ones) is so hyperfocused they can't really be balanced effectively.

Tracer's deal is being super fast and having incredibly high DPS at close range and having a self-peel to survive. That's it. That's all she can do. If you nerf her damage (directly or indirectly through buffing HP/Armor/Healing) she becomes useless because she can't kill people before having to peel. If she's too strong she deletes other DPS and Supports and is effectively invincible in the hands of a good player. There's no middle ground- she's broken or she isn't.

>TF2
>Balancing around competitive play
kek good one.

woke shit going down the drain as always
Color me surprised

irl

But Valorant was made by CS pros

this will be the most hilarious thing
and so karmonic

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Overwatch, dota and sc2 are basically living proof that trying to create an esports scene and balancing around "high level play" is retarded
normal players want their videogame to be fun "competitive" gamers just want to win and will cry about literally everything that doesn't directly benefit their playstyle
trying to balance the game around a minority of giga autists who have no conception of balance and just want the game to adapt to them rather than the other way around will always drive away players and make the games worse. When chess garnered a pro scene did a committee start changing the rules because competitive players whined that white had an advantage? No. Because that would be completely retarded

>spending all that time frying your gpu and cpu instead of going on pornhub and just watching some random latina do that herself in infinitely higher quality
I will never understand these humans-only blender artists or neets that waste their mommy's credit card on such content

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Blizzard did its best to make the game worse in terms of balance and add as few quality of life features or content at all during all the years its been on. They made bank on release with the cinematics and whales poured money wether they did balance or not, so they had no reason to.

most of them are afk lootcrate farming
there was alot of videos of people playing tf2 casual in the recent weeks and after 30-40 matches they noticed it were the same 100-200 people in every match, so i wouldnt count on that

I have no idea why Zig Forums parrots that league's scene was made by Riot, there were many tournaments with 100k+ viewers before the LCS and MSI even began, if there's an organic audience it's fine.

not as fun

hate how the autism that was ranked spilled over into qp
Like fuck off why should no limits, the original way to play, be part of an arcade rotation?
Why would you suddenly use every map in the game for ffa instead of the one it was made to be played on (chataeu)? just like 1v1 and 3v3, first you had ecopoint, then added more maps later on, so why not do that again for ffa?
and why force people to play even stupider shit like mystery heroes in ffa?
why is ctf part of a rotation? why do bans go by how many times these incels spam and report and not the circumstances?
as said, blizz must have full control and it's fucking said
no way in hell will overwatch be like tf2 with their open source, actual custom maps and modes, or all the beloved content they created. even to this day more source videos are being made
for overwatch we instead have artists pointlessly shitting out more uncanny and watered down versions of real women you could just watch on any pornographic site

Jews

Why

Just what the fuck is the promise of that game and why people are hyped?
>You will learn about that deep lore why characters like mei are such a nice superhero girl that want to save everyone from power of evil
>What about we take shittest mode of the game with bots and try to turn it into a selling point
Nice joke .The fanbase is already hyped for diablo 4

I play league like a crackhead need his meth, but I will never forgive Riot for getting rid of IEM. They were more hype than MSI or even Worlds at times honestly

ignoreOW2 is literally OW with a PvE expansion.
Not a whole new game.
Same client. Same everything. One has PvE the other is gated off until the expansion is bought.

lol IEM killed itself because teams declined invitations and the technical issues and production were so fucking bad

spain has 1 nigger of 11 you baboon

True because OW2 is an expansion and not a whole new game and modern Activision-Blizzard only does shit expansions.

You got a source on that senpai?

dotesports.com/league-of-legends/news/iem-katowice-technical-issues-4927
It was pretty bad, there was also that one day where no games were they delayed the match for the next day lmao


For teams declining literally just google "lol iem decline invitation" and you see videos where teams just say it isn't worth going to play IEMs when their eyes are set for their respective leagues and MSI and Worlds which are much more important and have like 10 times the viewers because no one wants to watch a stream with 1 game every 5 hours and without the top teams

thescoreesports.com/lol/news/11538-immortals-decline-invitation-to-iem-oakland
smitesteal.wordpress.com/2017/02/09/cloud-9-declined-their-invitation-to-iem/

Aren't the people behind it a bunch of SJWfaggots? Cuz that kill any game/movie/series nowdays.

No but seriously who is this guy

>splice
damn that movie was bad

>both Tracer and Genji gets buttfucked by Brigitte, another easy to play character
ah I see you are fucking shit at the game
brigitte has never been able to consistently 1v1 anyone, not even with the original stun
tracer and genji have always been impossible to 1v1 as brigitte unless you caught them in an absolutely horrible spot, because genji will just dash away and shuriken you and tracer just blinks/recalls away only to brr you down at range
current brig can not 1v1 anyone and needs her team to be balls deep inside her all day every day but then she's good
except in gold and under where brigitte was/is too strong but this is the case with all low-aim heroes/high positioning heroes like winston and rein because positioning does not matter at this level and nobody can aim

tf2 u mean

If Valorant really does gain a big playerbase that lasts I genuinely would want the entire gaming industry to just die. Fuck people who are okay with China taking over everything.

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oh so double espresso autism

It'll happen.