What is it about these two series that always seems to bring out the worst in Nintendo?

What is it about these two series that always seems to bring out the worst in Nintendo?

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I can't speak for Metroid but Star Fox's problem seems to be they are obsessed with rebooting it and giving the games stupid controller gimmicks

without a shadow of a doubt they're avoiding Star Fox because of furries
Metroid isn't popular in Japan

Star Fox because Miyamoto wants to use it as a vehicle for gimmicks only. Metroid because the nips don't care for sci fi especially these days

They both have the same problem where Nintendo wants to change them but they don't REALLY want to change them, so instead of actually coming up with new settings they just re-use the same scenarios but change up the parts that people actually like about them.

It's almost like a stubborn refusal to actually try some worldbuilding. Every internally developed Metroid game takes place on the same two planets, or space stations designed to mimic those two planets. Starfox is stuck being a retelling of the first game until the end of time.

Nintendo don't like sci-fi. Need fantasy, make big bucks!
Birdgirl and Spaceship Fox don't sell well, but Elf man Unsupervised 10-year-olds with magic Dragon (that's not a dragon) make unlimited money!

Star Fox is literally just a glorified tech demo. The SNES game showed off the Super-FX chip, the N64 game showed off the Rumble Pak, the Wii U game showed off the dual screen gimmick and came bundled with that other tech demo mini-game. All the other Star Fox games were made when Nintendo handed the responsibility to other developers and stopped giving a shit.

As for Metroid, Retro Studios got sick of making Prime games after Prime 3 and decided to take a break. Other M was one of Nintendo's most expensive games to develop and it bombed hard, which ended up putting the main series on hold.

Prime 4 only really exists because Nintendo wanted to avoid the backlash Federation Force got when they revealed Samus Returns. They probably hoped that Retro would accept the opportunity to make Prime 4 but they declined and wanted to work on something else, so they panicked and threw together another development team made of Nintendo and Namco employees (presumably pulling personnel from the Smash Bros team). However the development turned out to be a trainwreck since they were making a game none of the employees cared about, so they ended up forcing Retro to make it instead.

Weird to think that there's technically only four mainline metroid games. The rest being spin-offs, remakes or prime games.

I sort of doubt the notion that Nintendo ever 'forced' retro to make the Prime games. Especially since as far was know, they have been doing jack shit for the five year span between DKCR:TF and them restarting Prime 4.
But it's understandable that they'd want to make games other than Metroid, Tropical Freeze was easily one of the best Wii U titles.

>As for Metroid, Retro Studios got sick of making Prime games after Prime 3 and decided to take a break. Other M was one of Nintendo's most expensive games to develop and it bombed hard, which ended up putting the main series on hold.
This doesn't answer my question. I know why Metroid went on hiatus after Other M, I want to know what is it about Metroid that makes Nintendo think something like Other M is even a worthwhile idea in the first place?

If you suggested making the Other M of Zelda or Mario you would be flayed alive on the spot. But with Metroid any common sense goes out the window.

the only reason I could think of was Sakamoto's clout

metroid only has two bad games (other m and federation force) the rest ranges from good to some of the absolute greatest games ever made by nintendo so I don't know what the fuck you're on about

Is anyone actually happy with the remake/mid-quel direction that Sakamoto's games have taken? Looking at how Fusion did better than Zero Mission, Other M, AND Samus Returns it seems like the right decision would have been to make Metroid 5 right away.

Im happy with Samus Returns. I dont knwo how well it sold but Im hopeful for a new 2D metroid.

Take Retro out of the picture and things get considerably uglier for Metroid. The question is why Metroid brings out the worst in NINTENDO.

>avoiding Star Fox because of furries
We are talking about Nintendo still, right?

I don't know how I feel about it on a whole.
But I do hate the games constantly retreading the same ground with both design and narrative.
At the same time, metroid remakes do offer a fair amount of change to their original products. Zero Mission is pretty different from Metroid NES and Samus Returns is pretty different from Return of Samus, even though both pairs share plot, settings, a lot of (but not all) mechanics, enemies, pacing, etc.
In a sense, they're more re-imaginings than straight remakes, so players have the incentive to go back and play the originals.

retro is nintendo you retard

They don't sell well.

>muh sales
the jew has arrived

Sci-fi in general isn't as popular in Japan as fantasy stuff is. Metroid in particular is almost entirely carried by Western sales.
So where Nintendo is okay with pumping out Zelda after Zelda after Zelda with largely the same mechanics and slow, careful experimentation with formula changes, they want to radically reinvent Metroid in hopes that it will start selling well in the only area they really care about: Japan. And if that doesn't work they figure they may as well just put the whole thing on ice until something changes.
It doesn't help that the people in charge of the franchise don't appear to fully understand what they've actually made.

They were never as profitable as Zelda or Pokemon so all their games from the last 20 years were either excessively conservative or experimental. I don't know what's wrong with Nintendo but it seems they either don't take any risks at all or they take all the bad ones.

>Sci-fi in general isn't as popular in Japan as fantasy stuff is.
Which makes it all the more hilarious when weebs try to say Japan has good taste in fiction. They literally only care about the most brainlet genre.

What? Nintendo's a business. Sales matter to them and Metroid doesn't make the numbers their other IPs do. I love the games, but lower potential sales generally lead to lower budgets. It's not fucking rocket surgery.

>forcing Retro to make it instead.
Their story goes that Retro made a demo on their own time to show them how Namco was doing it wrong.

>fans want Metroid to return to roots
>Tanabe keeps ruining it like he ruins everything
>fans want SF to be the new Star Wars by literally turning the series into rogue squadron
>Miyamoto obsessed with 64 and keeps rebooting it as such

Someone post the interview where tanabe & sakamoto say that samus isn't a bounty hunter please

perhaps the mistake is just comparing metroid and star fox to zelda and mario.
And the the games are not like Fire Emblem, Kirby or Pokemon, where there's other dev teams dedicated to pumping them out and not just Nintendo itself trying to make them.

Star Fox is more comparable to Pikmin, if anything. Both series are Miyamoto's brainchilds.
Metroid is a bit more muddled in that regard, as its dev groups get absorbed internally R&D1 becoming SPD, which is now EPD and Retro studios off with different projects.
The Sixth Gen would have been an amazing time to be a Metroid fan, but that was also the only time in history where the franchise had two dev groups working on it.

Yeah it's not like Gen 3 - 6 where tech limitations meant that the most popular games weren't really much bigger productions than the less popular ones. The likes of Mario and Zelda basically take more people to make than ever. The same staff who could have made a Metroid, F-Zero or Star Fox game alongside are probably needed to help on Mario & Zelda.

Hence why Miyamoto needed Platinum Games to develop Star Fox Zero.

The only other series that I can think that hits the lows that Metroid and Starfox do is Yoshi.

do you mean sales or quality?

Quality

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pokemon hits lower quality.

Sorry Yoshi but maybe you're better off as just a power-up. You're a victim of the peter principle.