>Half-Life Alyx has added over a million new VR users to Steam
>VR users now outnumber Linux users on the platform
roadtovr.com
Half-Life Alyx has added over a million new VR users to Steam
Still not putting some googles like an absolute dork
Every Valve game from here on out is going to be VR.
I ordered an Index the day they went back on sale in March, it's only due to arrive later this week. The actual connection stats are a lowball of the real figure given how huge the delivery backlog is.
Yeah, got forbid someone might see you looking silly in your own bedroom.
They ran out of stock instantly. The difference between ordering within 7 seconds and ordering within a minute was 2 weeks vs 4 weeks.
>googles
Pretty much. A million new users in April and I'd say another million in May at this rate.
>not having a VR room
>being poor
>2020
HL3 will also be on the PC, they're confirmed it.
>Damn, that controller is so manly.
>Wow, your mouse+keyboard is so COOL
There's no dignified way to play video games. Where you people draw the line is hilarious.
I wonder how many of them have already sold their headsets.
Valve says a lot of things.
>VR users now outnumber Linux users on the platform
You hurt my soul. Although it has been like that for a while.
>roadtovr.com
I'm not sure if HLA is enough of a killer app to be honest. If Valve wanted a sustaining VR system seller, it would be a highly polished multiplayer games with tons of replay value and constant support to really cater to newcomer as well as the veteran of the medium, not just a AAA single player game that you put down after finishing it for 12 hours.
penguin bros, we got too cocky
Then again, from a development perspective it's probably far easier to make a multiplayer game than a singleplayer with a high-budget campaign. They probably figure there will be no shortage of indie devs making shit like Pavlov.
What a time to be locked indoors
>VRchat already has a UDON test map with portal guns
Not as dizzy as I thought it would be. Hopefully Valve or some modder sees that and tries to make the games full VR.
*gulp*
fuck... it was supposed to flop...... how can VR fucking outsell everything on the EGS?! WHATS FUCKING GOING ON!?
I agree but then again that's generally how Valve has worked in the past, so they're going to keep doing it. All of their highly polished multiplayer games are from mods they've acquired. I'm guessing they're probably still going by that playbook for VR.
The problem is that indie devs so far have not shown the competence to actually sustain that kind of multiplayer game. I enjoy Pavlov but it's also not a system-seller.
Games like Pavlov don't have to be a system-sellers, that's what flashy stuff like HLA is for. Those games need to just keep people still using their VR headsets so they don't resell them and write off VR as a gimmick. As long as people have indie stuff to tide them over in-between the big-budget releases VR as a niche gimmick will be fine
HL Alyx on the Index is an amazing experience and I hope you all can try it. Oculus is gay and i hate you
Multiplayer games like that have to be sustained with regular updates though, that's where the one-man indie stuff falls apart when it comes crashing into multiplayer stuff.
>VR proves itself as the future of gaming time and time again and Zig Forums still can't admit it.
What the fuck are you implying? You mean my rainbow LED keyboard and three monitor setup doesn't match my thigh highs? Fuck you, I didn't shave my asshole and balls for nothing.
Dead game, dead franchise, dead developer, dead platform
and most importantly
dead thread
bumped
>mfw Zig Forums was wrong again
i mean you have to be a fucking retard to not see how this could've succeeded
>>VR users now outnumber Linux users on the platform
VR users now double Linux users on the platform, they've "outnumbered" them for a while
>Being stuck at home in quarantine
>Not having a VR headset
>VR users now outnumber Linux users on the platform
How come they don't want me man?