Attached: _112188012_f520111a-9186-424a-8832-55c160232164.jpg (1200x1361, 354.83K)
What went wrong?
Oliver Long
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Kayden Long
Repost this a few more time and re-compress it as a .jpg each time, maybe then you'll hide how awful the bottom one looks.
Carter Green
Nice plastic vegetation.
Ayden Gutierrez
>it looks awful!
youtube.com
Ayden Garcia
Yup.
Kevin Clark
Reminds me of those lego ferns.
Leo Rogers
It looks awful though. It's impressive that someone made it in dreams, but it looks like shit.
Adrian Sanders
>That super low texture resolution
>Horribly low ground detail
The only thing that looks good about it is the pre-rendered lighting which shouldn't impress you because it's literally the same shit we had in games 20 years ago. It's not hard to make baked lighting look good.
David Mitchell
contrarians faggots
Ayden Long
Exactly, that's why the cartoony graphics of Dreams is timeless while Dirt 5 is just "muh realism" garbage.
Tyler White
>having eyes and not falling for the console meme makes you a "contrarian"
Fuck off snoyboy.
Colton Foster
Most of the games shown at that series x conference were crossgen titles. You're not gonna see anything all that impressive for another 3 or so years.
Nicholas Diaz
well one is an actual game and the other is walking around in the woods slapping your cock against trees doing fucking nothing, so take a wild fucking guess what the difference is
this shit is "hire this man" tier
Jason Fisher
the ground looks better than most high spec games because it has actual organic texture rather than just a high res image stretched over it
Jason Hughes
Nigger are you fucking serious? In both your image and the video you linked it's blatantly obvious how little detail there is in the ground model. It's practically flat, no deformation at all.
Jackson Diaz
MICROSOFT
Daniel Adams
you guys just cant comprehend how much effort and autism went into this
James Murphy
>graphics
it's always been the same for you snoys
Joseph Cruz
another game ruined by heavy motion blur. i can barely stand to watch this.
Tyler Garcia
Show random people that image and they will say it looks good, you are a contrarian
That is a fact
Benjamin Bailey
i'm going to have to assume you're blind user.
Dominic Mitchell
white people genetics everyone
Austin Hall
>muh random people
First of all they'll point out how the foliage looks plastic and second of all random people would be impressed by interiors with prebaked lighting because they don't understand how easy it is to make things "look good" when you do the hardest part in advance.
Leo Green
im not white
Jacob Jenkins
>a still in a racing game
ok dude
Jason King
Series X, not S.
Aiden Flores
>microsoft has a game
>ps4 has some bullshot simulator that doesn't even look good
so nothing changes
Jaxson Cooper
What went wrong is that you stupid niggers still can't tell the difference between graphics and artstyle.
Colton Peterson
the foliage looks like it's made of plastic but at least it looks like it's actually made of real materials because it's a sculpted object not the cardboard shit most games use
Luke Turner
whats the difference
Levi Martin
>cardboard shit most games use
If by "most games" you mean "most games from 2009". Games have been using modelled foliage for a decade and physically based rendering for at least the last 5 years. It's not impressing anyone.
Logan Brooks
Wait what? Dreams just looks like sophmore's first blender render graphics. Its the exact opposite of timeless
Xavier Cox
I showed it to 7 people, they all asked why the leaves look like little baloons
Lincoln Kelly
>Actual game running at 4K60FPS
>Screenshot of a game where the most frames you would get is 10
Jaxon Walker
>One is a game that is fun
>Other is literally just a static scene that is also very limited and has no gameplay or interactivity
SNOY, HIRE THIS MAN!
Noah Ward
compare the two pictures and try to repeat that statement
Jace Fisher
silly user
don't you know that new hardware isn't to allow for better graphics but instead it's to allow developers to be lazy and rely on the hardware to pick up the slack of their ever slipping and lazier coding/art?
There's a reason we don't have games that look better than Crysis yet despite many iterations of newer, more powerful hardware.
Luis Diaz
>Angrily defending the dreams animation
I thought fanboys were just shitposters, not real morons
Lincoln Cooper
stop being contrarian user
Alexander Flores
i don't own dreams or care about it. just think it's funny that people ITT are denying what's in front of their eyes, presumably because they're consolefags
Parker White
The bottom looks like one of those bowling alley strike animations.
The top looks like a shitty jpeg compressed racing game attempting to make the screenshot look bad
Easton Kelly
A lot of people in Dreams set the graphic filters all the way to 10 for some reason. Motion blur, chromatic aberration, film grain, bloom, etc. This is why only people who have taste should be allowed to make games.
Owen Peterson
Looks like shit
Daniel Howard
The artstyle is how the graphics are painted, the graphics look different depending on how many polygons there are.
People like to talk shit on BOTW for trash graphics, but the graphics aren't bad, it's the artstyle they went with.
Jason Flores
Whats infront of their eyes is a bad screenshot of one game and then an even worse screenshot that either shitposters or fanboys are trying to say is somehow advanced graphics, when it looks like its from the original toy story.
Lucas Murphy
>still image vs. motion at high speed
OK Zoomer.
Justin Myers
This is the power of Dreams!
Josiah Reed
So basically a small af area with nothing to do? Just whip out the SDK.
Oliver Powell
>compare these blurry over-compressed jpegs.
I don't even see what the foliage looks like in Dirt 5 because I can't even see any foliage and I can barely see anything over the motion blur and aggressive jpeg compression.
But Dirt Rally 2.0, a game that I can actually play definitely has better looking foliage than Dreams, even if you're usually meant to speed past it at 150 kph.
Benjamin Garcia
This is an actual impressive graphics demo. But scope and performance are also important if used in a game, and bullshots like this give no info. Dont fall for lies
Camden Hernandez
Is unlimited detail graphics fainally real?
Carter Reyes
It looks so blurry and low res mostly because of the shitty ps4 capture card, every game will look like that even if it doesn't have motion blur.
Jaxon Perry
who let dobson in
William Howard
Book of the Dead is a "game" tho, walking sim with a story.
Tyler Evans
Cool then yea. If it works it works. I wasnt speaking to that game specifically, just the common "LOOK AT THIS PHOTOREALISTIC RENDER" scam people pull
Juan Lewis
Series S? One S? Are you ok OP?
Logan Nelson
>implying details are going to get better while most people still think 1080p is just fine in 2020
Blake Phillips
Next gen graphics are irrelevant you dumb fuck, what matters is the scale of games in the future and not the graphics you console tards obsess over.
You might start seeing games on a galactic scale with the new SSDs and CPUs, all with no hidden loading screens.
streamable.com
Chase Adams
That's the problem. They made their name so shitty that nobody can remember it
Anthony Clark
>But Dirt Rally 2.0, a game that I can actually play definitely has better looking foliage than Dreams
it doesn't have better looking foliage than the dreams demo in the pic. dreams doesn't 'have foliage', it's a tool you can use to make foliage. in this particular case some guy has gone superhard on crafting a scene with foliage, earth, water and an overcast sky, and it's a lot richer and more three dimensional than what you see in that racing game. the obvious counter argument is that it's a tiny scene with fixed lighting, no interactivity and slow performance. but for some reason you aren't making that argument, you're trying to see the above picture looks better, which is just a wilful denial of reality.
Lucas Baker
Just call it sexbox
Bentley Kelly
when will we get high res voxel games
pls
William Bell
More a CPU limitation than graphics cards.
Charles Parker
I already said the lighting is the only thing that "looks good" because it's baked in.
The foliage looks plasticky and bad, a problem almost all modern games avoid by using various foliage generator libraries together with high tesselation to add extra model detail.
Modern engines are all a huge patchwork of third party libraries anyway. And on consoles you aggressively LOD it so you only see detailed foliage when you're very close to it.
Matthew Hall
WHEN