Remember when GAMING was considered a high IQ nerd past time?

Remember when GAMING was considered a high IQ nerd past time?
What the fuck happened? Why cant we have "complex" games anymore like proper RTS games and immersive sims?

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not enough money in rts games

Many of the most complex/detailed games are relatively recent or still being updated, though.

>Remember when GAMING was considered a high IQ nerd past time?
No? It never was.

Yeah I wonder why too OP....
Truly a mystery....

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normies and autistic ADD filled retards without the attention span have become the norm so there isn't really a huge market for those games

>Remember when GAMING was considered a high IQ nerd past time?
I think this really depends on where you live. It may have been in my country, but I'm pretty sure it was ALWAYS considered the idiots past-time in US, and childish in Japan.

Consolebabies ruined everything.

devs need to eat

This idiot though the internet was just a passing fad during the 90's
Then he flies around the world in the Epstein's lolita express.
Now is trying to force vaccines with microchips.
Fuck Bill Gates, burn in hell.

Na in the US people like Gates, the guy who owned atari, Carmack in the 90s and the rest of the turbonerds of the 80s were considered the most intelligent people around.

i blame smartphones, normalization of social media and "The Big Bang Theory" sitcom.
these 3 ruined videogames and introvert“s hobbies.
The first 2 ruined movies, tv and society in general.

>What the fuck happened?

Females

No, but I remember games being only for children.

Nice boogieman, go back to making a good game

Give examples of the games that do rather than the no's that you posted

Then: games being made for fun/profit by programmers wanting to show off and have fun creating these deep systems or engines. They were making things people like themselves would enjoy

Now: you can go to college to degrees in making games. It's not done for passion but rather as a means for corporate world to make lots of money with. They hire analysts and do all sorts of market research to learn how to make as much money as possible, and that means catering to the unwashed masses with the types of dreck they can't live without.

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>why can't we just sell to 1% of the available playerbase instead of 50%
Sadly, the casuals make money. Can always hype your game up to papa sweeny and live with the stain of accepting chinkbux for a year exclusivity.

Guess high IQ nerds dont play games anymore because they became too mainstream

Are you implying that Bill Gates was associated with GAMING?! And not, you know, IT tech?

And for the record, I recently started reading through US gaming mag archives from early 90's and realized to my utter horror JUST HOW BAD gaming journalism in the US has always have been, and how deeply the stigma of stupidity has been entrenched in the west.

It genuinely took me by surprise because again: In my country, it was different. But it also made me realize how many issues I have with western gaming are product of very, very old and long-running problems, and not by any means some kind of modern-day deviation.

The utter incompetence and stupidity of gaming journalism, gaming being associated with anti-intelectualism and immaturity, the ease and arrogance with which brand-loyalty has been exploited: All of that has been central to the US gaming scene by 1990.

Make/Play indie games. Those are made by people who love video games and not corporate types. They're cheaper too and more experimental. Stop complaining and start supporting people whose work you like.

Normalfags ruin everything. Never forget.

Way ahead of you on that one. Indies are the only games that really interest me these days and currently studying coding which is a lot less confusing and more fun than I thought it would be.

>Why cant we have "complex" games anymore like proper RTS games and immersive sims?

I've spent my weekend playing DCS, IL-2, Graviteam Tactics Mius Front, Hitman 2, Assetto Corsa, ARMA 3, Butterlord and Men of War Assault Squad 2.

Each and every one of those games is more complex and more detailed then the equivalents I was playing 20 years ago.

As for immersive sims again i'd say stuff like Kingdom Come is absolutely worthy of that mantle, that was like Thief, Arx and Gothic all rolled into one for me, Prey was also extremely solid, and whilst I haven't playe Dishonored 2, 1 was again solid, not Thief tier, but still really enjoyable.

And whilst IP's like Thief, Mechwarrior, Splinter Cell, Rainbow Six, Ghost Recon etc have totally shit the bed over the last decade, as a whole we're still getting absolutely stellar fucking games.

Even in the realm of RTS's we've gotten stuff like Deserts of Kharak, Syrian Warfare, Men of War (OG devs have a new game on the way as well), Graviteam Tactics which gets constant updates, Total War is still doing it's thing.......sometimes not so well, but it's still there, Steel Division 2 and whilst it's not RTS Shadow Tactics and soon Desperados 3 are fucking amazing reboots of a genre that's been dead for two decades, and then you've got stuff like Prison Architect, Oxygen Not Included and Ten Point Hospital doing an awesome job of bringing their respective genres back.

All in all, shit isn't perfect, I could really use a decent mech sim in my life, but there's still way more great shit than I have time to play.

>Kingdom Come
Stopped reading there game is shit and unfinished to this day.

>High IQ
No. It was always a pastime for losers with no friends who were too stupid to actually do something productive.

Zoomers had to ruin it with their phone games and corporations had to ruin it with their microtransaction and DLC cancer, along with only releasing a game every 10 years like GTA, Elder Scrolls, Fallout, and whatnot have turned into. Also pervasive online multiplayer for every fucking game.

You are kinda proving the OP's point. KC:D may be very rough around the edges, but it certainly does not lack in complexity and creativity. The fact that you hate it for the lack of polish shows precisely what OP talk about: people caring about polish and accessibility more than complexity and inovative elements.

I don't agree with OP, I think this guy is right (I'd expand his examples by games like Factorio, Space Engineers, Kerbal, Mount and Blade or Pathologic 2), there is plenty of creative and highly stimulating, mechanically and narratively complex and inovative stuff coming out:
However - voices like yours make it easy to overlook and are the reason why this shit is rarely in the spotlights, and why the vast majority of attention is being hogged by creatively bankrupted, safe comittee designed shit.

People like you always crack me up. It's such a sureal paradox of insecurity. You are desperately trying to elevate yourself and beg for validation by pretending that what you like is childish garbage: I mean you can't make this shit up, it's like a black hole of self-esteem.

wtf are you guys smoking
hard games and easy games have always coexisted
nut up or shut up

>Stopped reading there game is shit and unfinished to this day.
If you think KCD is "shit and unfinished" then you my nigger never played Gothic 1-3 or Arx.

Based boomer.

Or Morrowind. Or Fallout 1 and 2. Or Arcanum. Or VTM:B. Or actually Gothic 2 when it was released. Yeah, games used to get away with a lot more than they get away with today. And that was in an era where you could not just download a patch whenever there was an issue...

Gothic 3 is absolute dogshit.
1 and 2 had tiny budgets and atleast didn't lie in their promotional material like Kingdom Come so I can look past that. Also they are straight up better games.

>Gothic 3 is absolute dogshit.
It's pretty solid with the fan patches my man.

Never played it after launch, how does it compare to risen?