What are some graphics mods done right?

What are some graphics mods done right?

Attached: Sonic Adventure 2_ Next Generation.webm (800x450, 2.94M)

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Distant lands for Morrowind.
That's about it.

That looks like shit

precisely

>hits a kink in the barrier
>all momentum completely gone forever
god damn the flow in this game sucks

Generations Cell Shader.

Attached: cell.jpg (1920x1080, 369.89K)

any Minecraft one

This game really came out in the wrong time

Elaborate

no

You're wrong. But the Dreamcast did.

> that loss of momentum on the curve
If they ever remake these games they need to fix that shit.

Attached: Sonic Adventure 2_ Next Generation02.webm (800x450, 2.94M)

>go from looking legit to fan made
epic

>0:06
still can't fix the gameplay i see

yes

>used light speed dash
>did light speed dash
what am I missing?

>are some graphics mods done right

Attached: Laughing_Panthers.jpg (450x450, 31.66K)

Peak soul

Attached: d5419606ed6e6d5056ef70af7f87de60d0fadbb5.png (1000x749, 734.19K)

>soul
imagine I posted a soijak

Why is there a nuke going on in the background. Who the fuck thinks skys look like this

Nerrel's MM pack, that RE4 texture pack, Reshade, ENB(arguably), the 1 million mods over at Helix blog, DSfix, and GeDoSaTo

Attached: controlling reshade.webm (640x476, 2.79M)

Sonic Adventure games are seriously broken. They're fun nonetheless, but mods should fix the engine first before focusing on "improving" graphics that don't need improving in the first place.

Even more soul

Attached: 1576957787035.jpg (1126x2048, 652.26K)

Sonic Adventure 1 was apex Soul.

It would be fine if the bloom was toned down by a ton. The sky is painful to look at.
Remove the disgusting water/reflection effect on the roads and it's fine. Turn down the lighting from the lamps as well

>All that bloom
Is it 2005 again?

Attached: Sonic Adventure 2_ Next Generation03.webm (800x450, 2.61M)

What the fuck? That model is actually creepy to look at

Attached: 1581556704704.png (138x127, 35.26K)

What's with her ears flapping? If the point was to add jiggle physics, they added it to the wrong place.

Fuck you

It did that in the original, stupid.

Cinematic Mod, easily.

Attached: cm_11_27.jpg (1920x2400, 873K)

How nice of them to keep the floors of the ruins sparkling clean and waxed

Her ears always flapped like that. SA2 had interesting jiggle physics for Rouge
youtube.com/watch?v=g39NeeU2IzE

>Bridge simulator 2015

Nigga go outside and open your fucking eyes