Why do I see so many games with amazing graphics but not fun?

Why do I see so many games with amazing graphics but not fun?

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because graphics cost a ridiculous amount of money to produce, throw in marketing, there's like 10 dollars left in the budget to make a fun game with good mechanics.

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I wish game developers stop hiding behind graphics.

WATCH SMILING FRIENDS PILOT DO IT NOW!!!

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making something look good is more objective a concept than fun to play, i'm sure that every shit mechanic had at least one guy thinking it was the neatest thing since shit
i'm sure most developers don't give a rats ass about actually trying to make the game fun though

Where is this from?

It's easier to make something look ""good"" than it is to make genuinely fun gameplay

Smirking Partners

Smiling Friends.

see

I did. I thought it was funny

What about this?

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Name a game you like the look of, but didn't enjoy, and what you would change.

Fuck off nigger no one cares about your Reddit and Morty ripoff.

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They are fun, you just forgot how to have fun.

>i'm sure most developers don't give a rats ass about actually trying to make the game fun though
The sheer number of Indie devs make this statement invalid.
The general consensus in the indie world is to make fun games, because they can't afford to sell with looks alone.

its nice to have a cartoon that just wants to be dumb and not some retarded pseudo-intellectual bullshit like R&M's devolved into, and not over-reliant on grossout shit and pure stoner humor like most of adult swim's other shit
i'm not sure if i can actually trust them to keep that consistent though or if its going to veer too hard in either direction, the "life is meaningless" shit was played as a gag but i'm sure some fucking retards are going to take it in earnest and they may hijack the show

why do you keep posting this shit?

Cringing Gays

It's fucking dogshit, worse than Mr Pickles. I have no clue why people shill it so much except for ecelebs.

That's kind of cool I guess.

I don't think the moral/message of Smiling Friends was "life is meaningless". I think the message was supposed to be "helping people can come at great personal cost".

You got 150 artists at a studio but only 2 gameplay designers.
But gameplay designers STILL need to take into account aesthetics. When people talk level design, they're no longer talking about pathing or item placement, but how good the level looks.
When games were only 10-50 people you could get a focused product. 100+ people means more time is spent managing them then actual work getting done.

Coolest shit I've seen all day.

I liked Mr. Pickles

good game

I miss the "Sim" series.

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Because companies throw an insane amount of money into modeling the asshole hairs of a character but refuse to give the go-ahead to games that don't fall in line with the most popular market research.

Fun not important, only presentation important.

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That's completely wrong; designing a game and developing a proof of concept is way easier and more affordable.

>because this!
>because that!
user, no. it's because you just don't like games anymore. 90s you would've been completely fucking blown away with gaming now, because you actually liked games back then. but you've changed. just let go of gaming.