Samus Aran

Dear You's,

There isn't a chance that you will quite believe me, so it's fine for me to cut to the chase: I have recently been charged with writing a screenplay for a film based on the Metroid franchise. Since the project is tentative at best, I have relative freedom. My idea is to focus on Samus' trauma and how she overcomes that by fighting (or realises that fighting is a way to escape, or both). That said, I haven't played all the games and I heard bad things about Other M. Give me all the good info you have about Samus (I'm doing my research and playing all the games too, but you can give me pointers).

I can't stay to discuss, but I will most likely post again. Samus is going to be a lot like her original model, Ellen Ripley. Things I consider changing: alien names that sound English (like Ridley); I may turn that into "Rid'lih" or just not name him at all, if I use him. Considering how impractical Samus' armweapon is, and since I didn't want to alter this iconic bit, I'm thinking of making it so it can easily be removed without being hand-held.

Don't ask me to prove anything, you know that I can't prove what I say.

Post great Samus art.

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>I may turn that into "Rid'lih"

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REMODEL

>I may turn that into "Rid'lih"
Big bait, but this trope needs to die
>Languages take words and adjust them into their own phonotactics. These are called calques. Nobody called chocolate txcolatl.
>There is no reason why Samus/The Federation would have a nickname for a creature they encounter often.

@508206182
kys

Samus Aran did have a traumatic experience when she witnessed Ridley destroy her colony I think it was K-2L when she was like 3 years old. After the raid the Chozo landed and found her and took her in. I think what happened was she couldn't survive on their homeworld so they had to infuse her with some of their DNA that allowed them to survive. This might explain certain things like her height and maybe she gained some muscle mass from the infusion but I don't think that's been confirmed. Anyway she later joins the GF and trains under her Commanding Officer Adam Malkovich who serves as the human father she didn't have as well as a mentor. He teaches her what he knows and in time she becomes a very promising addition to the GF. I don't remember why she leaves, I think she had a problem with the way Adam made certain decisions where he had to sacrifice people for the greater good. I'm not sure if his brother Ian dying this way had anything to do with it but Other M made it a point. Just to note Other M was criticized for execution and not so much general story plot points though some were kind of unnecessary.

I think she becomes a bounty hunter to survive and still assists the GF when she can. She is in a lot of ways like Ripley and I wouldn't expect her character to stray too far from her, but what she seeks is justice and I'm pretty sure that her past made this her ultimate pursuit in her life punishing space aggressors like Ridley and the pirates.

Samus a shit

There are some illustrations that depict Samus meeting the Chozo, I imagine it went something like this. The suit she wears was made by the Chozo and given to her after she completed her training under them.

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True

Interesting.

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>suit crushed and mangled
>in perfect condition under it except for a random squinty eye despite no visible cuts/burns/bruises

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Oh dear.

Anyway ... if you haven't, you should play or prioritize playing Metroid Prime 3. It's one of the easier games, so you could beat it relatively quickly (go ahead and play it with a story guide, but don't bother with 100% completion)
Metroid Prime 3 is the most story driven of the Prime games, and while Samus is mute, she has a lot of nonverbal characterization, and she has a lot of interactions with other characters.

Games to avoid would be Fusion and Other M, because they are narrative heavy, but characterize Samus in a way people don't really like. Pro tip: Samus should not talk very much, if at all.

Metroid Prime 2 would also be a big recommendation from me, just for how moody and dark it is. I'd love to see a movie with it's tone. Pro-tip: also listen to industrial music like Coil, and browse image searches of "deep underwater creatures" for some Metroid vibes
youtube.com/watch?v=GHIlBk5vbVI
bing.com/images/search?q=scary deep underwater creatures&qs=n&form=QBIR&sp=-1&pq=scary deep underwater creatures&sc=0-31&sk=&cvid=3C3480F94C744082B4B56A39B2869499

>My idea is to focus on Samus' trauma and how she overcomes that by fighting (or realises that fighting is a way to escape, or both)
I honestly don't like this. My take is that Samus is something of a goddess. In the same way that Master Chief is kind of this unstoppable force and an ideal, wrapped up in a suit of power armor, Samus is this near mute, ruthless, practical, dangerous woman that has almost no emotional involvement with her bounty hunting work, which is usually genociding dangerous alien. There are themes of motherhood and female biology in the games, Samus has a pull to motherhood in Metroid 2, and it's capitalized on in Super Metroid (both you should probably play), and a lot of the visuals, esp. of the Prime games are kind of subliminally sexual.

I could go on but I'm hitting character limit. I love the Metroid games. Good luck

Based as fuck poster.

>Samus is this near mute, ruthless, practical, dangerous woman that has almost no emotional involvement with her bounty hunting work, which is usually genociding dangerous alien.

All of this makes for a terrible movie for normies

All I know is I would not show her outside the suit in any promotional materials, it would be a surprise (not actually a surprise) like in the original game. For that matter I wouldn't want her speaking either. I don't know exactly how I would make that not boring, but I don't make movies.

>a lot of the visuals, esp. of the Prime games are kind of subliminally sexual.
I hit the character limit, but (this might be controversial) A lot of the imagery of the Prime games, the levels are designed like these long tunnels full of alien biology, and then Samus in her hard power armor, wielding her arm cannon ... you could read it as a kind of inversion of sexuality through technology, where Samus is something of a masculine almost autistic archetype ... er ... penetrating these alien landscapes. This is, I think, an unironically important part of her character: it was a surprise to find out she was a woman in the ending of the first game, partially because her role is masculine.
Also there's another factor: Samus has some elements of a Super Sentai type hero. I'm not super familiar with the lore, but the way she generates her armor, and the way it's kind of tied to her spiritually, it's very "Super Sentai".
I know I said I don't like this game, and this trailer shows a lot of what NOT to do with Samus, but pay attention to the way she dons her armor. Maybe watch some Power Rangers or some Kamen Rider for some inspo as well.
youtube.com/watch?v=53PSPFE07Hw

Fuck normies dude. The movie ideally would have a 30 minute intro sequence of Samus stalking through an alien world, without a single line of dialogue. I'll accept a 10 minutes though. If the movie has a 2 hour runtime, at least an hour of it should have no dialogue. Normies don't know what they want, and they'll go wild for a confident artistic vision.

gravely wounded girls are my fetish, can you post more

>Fuck normies dude

Think seriously man. A movie studio is interested in making profit. If they take a movie about Metroid seriously (which they wont), theyll make it appeal to the majority consumer who will want to see the movie, spend money etc.

But they wont take it seriously, so theyll make it in a way that protects against profit loss - by being a cheap production, paint-by-numbers script, with a checklist of things required for a mindless vg-to-movie adaptation.

Would not be surprised if it turned out to be direct-to-stream.

The only thing that saves this is whether Nintendo will throw its weight around (translation: refuse to invest big) if the movie doesn't fit what they want. Assuming they give a shit. The only other thing is that Sonic did pretty well, but its kind of a fluke.

All execs are Tom Rothman, even if they aren't. He's a shithead with literally no imagination, but he saves money and he makes money. He;s the chad exec they all want to be,

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Samus is female doomguy except she was raised by alien birds instead of society. Don't try to give her any humanity, just make her a fucking crazy bounty hunter

Fuck man, you've triggered my autism. I don't want to be annoying, but ...

>There are themes of motherhood and female biology in the games, Samus has a pull to motherhood in Metroid 2, and it's capitalized on in Super Metroid (both you should probably play), and a lot of the visuals, esp. of the Prime games are kind of subliminally sexual.
>long tunnels full of alien biology, and then Samus in her hard power armor, wielding her arm cannon ... you could read it as a kind of inversion of sexuality through technology, where Samus is something of a masculine almost autistic archetype ... er ... penetrating these alien landscapes. This is, I think, an unironically important part of her character: it was a surprise to find out she was a woman in the ending of the first game, partially because her role is masculine.

Arguably one of the main conflicts of Samus' character is her biological drive to motherhood, and her social role as this power armor clad goddess figure. You probably know, but it's the Metroid hatchling itself that speaks to Samus' motherly instincts ... so this bizarre horrifying little creature that has the potential to suck the life out of you starts following Samus like a lost duckling at the end of Metroid 2.
So you could riff on the theme of technology as this mechanism that has alienated Samus from her biological desires to have children and a family ... but then in the Super Sentai way, her power armor is also a part of her, kind of spiritually connected, almost like it's her true essence, So the main conflict could be her attempting to reconcile these parts of herself: the warrior and the mother.

Look, there are things that you shouldn't compromise on for this movie. I'll leave you to figure it out, but I would rather not have a movie at all than a bad one. Normies tastes be damned. Focus on being true to the character and the franchise first, and then soften it up for normals

>Look, there are things that you shouldn't compromise on for this movie.

I don't care one way or the other. Hollywood is a cynical profit focused industry and hoping\wanting something you care about come through Hollywood unscathed is a fools play. Im telling you that IF a metroid movie gets made, you should instantly regard it as trash until it isn't, and not get invested in any way. Talking about it like "it should be made faithful" is meaningless unless you have the money and clout to control the entire production.

But I can tell you this...Every person involved in the creative process of this movie doesn't care. Any writer that is a fan of the games at all has to hide that hes a fan - fans are gatekept the fuck out of the creative process because they hinder creatives (bullshit i know) - and even if he wasn't hiding it, hes in a wirters room full of hollywood liberals who are INSTANTLY thinking "samus is a strong female character = feminism trojan horse" are going to inject it so full of current year leftist agenda that it will be largely unrecognizable.

LAIKA is an example of people making the movies they want to make regardless of other factors. They lose money every year, and they get robbed at the awards every year

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Based!
Finally a video game film with a transwoman as the lead role.

Idk man, willpower is an amazing thing. You can steamroll retarded writers and execs with the right application of will.

I don't believe a Metroid movie will even be made, the chances are not likely, but it's entirely possible that one will be made, and it will be good: pleasing fans, normies, and execs.
Rare things sometimes happen.

>My idea is to focus on Samus' trauma and how she overcomes that by fighting
samus isn't traumatized by anything, stop making her weak

>That said, I haven't played all the games
go and play all the games, you are not allowed to write a single word until you get 100% in Super Metroid, Fusion, Prime 1,2,3 and Samus Returns

>Things I consider changing: alien names that sound English (like Ridley); I may turn that into "Rid'lih" or just not name him at all, if I use him.
You are the wrong person for the job, quit now

I mean, what do you think the suit is for?

comics arent canon, only the games are

>pic
That’s what you get for saving the animals.

conan the barbarian's characters were near mute and it's better than everything made in the last 20 years

What is Kill Bill

>There isn't a chance that you will quite believe me, so it's fine for me to cut to the chase: I have recently been charged with writing a screenplay for a film based on the Metroid franchise. Since the project is tentative at best, I have relative freedom. My idea is to focus on Samus' trauma and how she overcomes that by fighting (or realises that fighting is a way to escape, or both). That said, I haven't played all the games and I heard bad things about Other M. Give me all the good info you have about Samus (I'm doing my research and playing all the games too, but you can give me pointers).
Don't do any of this, Samus is space clint eastwood with tits, if you want to bring up childhood trauma, hint at it, have it influence a few things she does, but don't go overboard.

The more you have Samus talk the more chance she has of being an overly emotional female, and a disaster like other m was. You need to hit that fine balance that they managed in Clint's old films, or the mandalorian, or hell Logan. Samus is like a more in control Ripley from aliens, she's like Hicks and Ripley stuck together. She doesn't get hysterical, she doesn't get too crazy, she might get a little angrier when Ridley or pirates are doing scumy things, but she IS NOT A HYSTERICAL MESS.

It'd be better if she had somebody else to play off of like Dredd did in the latest movie he had.

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a trash film made by an intellectually stunted caveman for intellectually stunted young adults

Coward.