Whatever happened to manuals? It's just a massive bummer to open a new game and just get a whole bunch of empty box and a disc or a card.
Whatever happened to manuals...
Printing them takes money.
with a larger audience that contains illiterate niggers and beaners, and gameplay that has been dumbed down to accomodate them, game developers see little need for making a game manual in this day and age unless you're one of the few still making a game that actually has multiple systems you need to learn, like Grimoire
It's just depressing, when the only way to get a book is to pay extra for an art book edition
Itll just be outdated next patch.
and stay there you white trash.
/thread
Zig Forums is afraid of the truth.
PC games were the best with this. They had huge manuals with everything in them including fold out tech trees and maps.
Today they don't bother with it.
>Whatever happened to manuals?
The thing with manuals is that for 99% of games they are useless: games these days are designed in a way that you never need to read a manual to play.
At the same time, a game box NOT having anything in the manual slot is demoralizing. I want companies to put something cool in there, even in non-collector's releases: little artbooks, maps, collectible cards, fold-out posters, things like that. Doesn't really matter what, just put something in there that's not just the warranty card.
exactly, the dumber a consumer audience becomes, the more shit they will be willing to swallow. Doesn't take a genius to know why games are shit AND wallet vampires now.
I'm asian, you fucking racist
They realized that people still buy games without them, so why waste money
would be funny if a coomer game put in like 3 packets of novelty condoms with the logo of the game on them
even without the Zig Forums stuff he has a point. The overall audience has dumbed down to the point where games these days are simple enough to not need manuals. And even if you do need instructions it's usually spelled out for you in game now.
Absolutely BASED as fuck, too bad Zig Forums's filled with these same types of """people"""
I bought a physical copy of SK peach ball and it came with a complete color instructions booklet.
Because we have HD grafics and can display instructions on the screen easily.
Im well aware aberrations exist but it's still an big issue.
Okay? And? The point is about making an appealing product that the player feels good about buying, not just a waste of plastic to help push digital sales that will only last as long as the servers.
I think some games still have digital manuals. At least vita and 3ds still had them. Iirc Xenoblade 2 had a digital manual too, but I may be wrong
Considering that devs find easier to put help comments and tutorials they found a way to increase profit by bot adding or putting effort into printed manuals.
Tutorials happened. Devs realized most players didn't read the manual anyway and just jumped right into the game. Manuals are a holdover from when most games didn't have good tutorials. As tutorials got better, manuals got less and less necessary.
The racial minorities are living rent free in your head user. Take a break from 4chins.
having a physical manual is like having 2 extra screens while your main screen displays the actual game
yea, some do, but digital manuals are a far cry from the convenience of physical manuals
Because games started incorporating tutorials into the game itself thus reducing the need for an external document to explain the gameplay and systems.
Physical games are fucked as soon as the patch servers go. I miss when you bought a full game and not a license.
I think it's fair to say that modern games are just fucked in general. It feels like most of them are made to be as disposable as possible.
The DS and 3DS were probably the last systems where you got complete as fuck physical copies of games that don't need updates to fix fucked up bugs or don't need you to download half the game from the developer's servers
even most 3DS games just come in that cheap plastic with square holes case with no manual.
muh ecology
It's a pure cost-cutting measure. No physical manual = more profit per unit. And most games these days have a tutorial, anyway.
If they want to include "extras" in the package they'll just make a Special Edition and charge you an extra $30 for it (and you'll buy it anyway, you bitch).
>vidya case has codes for extra content
>they all expired
>It's a pure cost-cutting measure.
Yeah, I don't care. If you're gonna cut costs for the publishers you'd also better cut costs for the consumer. Because their expenses aren't my problem and if you have to skimp on basic shit like this to cut costs then you are running your business very wrong. I swear this shit can only slide with video games.
Games used to have tutorials and manuals
Yeah
Used to