Made by the team that made kino black flag and origins

>made by the team that made kino black flag and origins
>music by jesper kyd (ezio's family theme) and einar selvik
>no naval combat
>episodic structure like RDR2
>one hit kill assassinations
>hidden blade back
>white male protag
>customizable character and settlement
>shields are back and you can duel wield them offensively
>upgrade system from origins is back as well as transmog system from odyssey

Are you hyped for the return of Assassin's Creed?

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youtu.be/9G5Zd_m3RII?t=170
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No vikings are trash and he's not going to be an assassin but another warrior. Let me know when we get a game where you have to play stealthily and can't just run in and fight them head on.

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>last level is you fighting through a literal army head-on
whoops

but you can play stealthily user. If you choose to run in there and fight them head on, that's you doing that. Nothing has stopped you in Origins or Odyssey picking people off one by one stealthily.

>made the 2 ass creeds that were the least asscreed
fuck off. i want more Unitykino

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>are you hyped for a casualfag series?
No.

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Did they remove the:
>This game was made by a multicultural team of different beliefs, sexual orientations, and gender identities
Or are they still woke?

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Well they weren't assassins in that game either. They were warriors which worked fine because that was part of their characters. I'm saying give me a stealth assassin game. Unity was on the right track.

>last level is you fighting through a literal army head-on
This has been a staple part of AC since 1
youtu.be/9G5Zd_m3RII?t=170

Assassin's Creed has alwasy been shit.

Black Fag is as far from being an Assasssin's Creed game as Odyssey.

Origins was mediocre at best

No.

They did that since day 1 didn't they?

Thats fine for special moments but if the game is about being a sneaky assassin then it should be more about that

yeah that dude is just an autist

Unity is frustrating because it had so much potential but they rushed it and made a mess of it. I hope that when they ditch the old gen for their next game set in feudal japan they take the time and don't fuck it up like they did with Unity.

no Japan and ninjas is a garbage setting

I agree. I'd rather play in medieval Europe fighting actual knights templar but Ubisoft will cave in to the weebs.

>Playing a warrior of a culture that actively sought death in battle

so 80% of this game will be your mates giving you shit for still being alive

How the fuck do people unironically like Unity?
Not the gender belief and sexual orientations part but they always did the "made by people of different beliefs and cultures" part.

>being hyped for ass creed
>ever
Fuck off, shill

The AI has never allowed for true stealth, especially given the fact that the combat system is geared to allow you to fight dozens of enemies at once, instead of punishing you for getting caught.

Seething chang/kim

I just got unity recently. All of the bugs were pretty much fixed by now so its a really solid game. Actually forces you to be stealthy and is somewhat difficult at times.

The more recent games are much better with the crouch button and other stuff. It has the potential

I'm a white guy. Weebshit is overrated

Only the Multiculture and Beliefs part. Never did I see the orientation and gender stuff til Origins.

God I hate norseshit

>one hit kill assassinations
It an unlockable perk which doesn't permafix the problem, it gives you the fix after you grind your way to unlock it
>no naval combat
Is that supposed to be good? They're bragging that they're black flag devs but naval combat was BFs flagship feature

I feel like taking time to work on naval combat takes away from other things that people can work on.

BF is liked because of Edward and the story. The naval stuff wasn’t the best bit.

Just beat Origins yesterday, Bayek has topped Ezio and Edward for me. I went in blind since I lost interest in the series when Syndicate came out, grabbed it on sale five days ago and haven't been able to put Origins down, just beat Hidden Ones and playing Curse of the Pharoahs now. Moving onto Odyssey after and couldn't be more excited for Valhalla, how the fuck does Ashraf Ismail do it? He keeps reinvigorating my childhood love of this series with his games, first Black Flag bringing me back after AC: Revelations killed my enthusiasm, and now Origins doing the same. I love him, and his ACs. Ubisoft unironically have me genuinely excited for a change lately.

I liked Aya too btw.

I fucking loved the assassinations in AC1, imo they're still the best in the series, second being Origins with the dynamic ways to take out people like Flavius. Robert de Sable, Sibrand and Talal were my favorites.

>he hates AC
bet you rape kids too

One thing I liked about the series was the tendency to show scenarios rarely seen in games. Third Crusade. Italy in the Renaissance. America in the war of independence. French Revolution.
And it kind of gets lost now.
Norse things are overused. I like it, but AC should maintain that differential.

>>episodic structure like RDR2
I didn't play RDR2, so how is this different than the episodic structure of Odyssey?

wew not that guy but this post reeks of "its my first day shilling"

I want to play as a Saxon defending my motherland from rapists and thieves

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-Modern day continues Layla’s story after Odyssey, a bit of time has passed.

-Moderm day has a new gameplay aspect that will surprise people.

-Lore will be much more meaningful and not Easter Eggs. There’s plenty to find

-Level design is crafted to make the most out of stealth and parkour.

- Locations and quest's are built to feel unique, not repetitive.

-A lot of effort went into parkour.

- Navigation puzzles are back.

-Vikings culture encourages stealth.

- Eivor will meet Assassins (known as Hidden Ones) early on, and they will train him/her their ways.

-Enemies do unexpected things, using each other, the environment and tools.

- Variety of hoods, hairs and beard styles, tattoos and war paints.

- Hadrian's Wall will be featured in the game

- Toggling the hood / cloak will influence the detection by guards

- The gear pieces are organized in 5 categories (hoods seem to be pieces of one category)

- The game will have skills that will support the player's assassination capacities

- Valhalla began production 2.5 years ago.

- Valhalla uses Anvil Next 2.0 engine, with a new rendering engine.

-In terms of visuals, Valhalla will be “the most beautiful Assassin’s Creed ever made''

youtube.com/watch?v=ZeWCiuKqofI

Feudal Japan isn't a garbage setting, it's just never, ever been done right in a videogame.
When western devs do it they make it too generic because they haven't got a clue about the background, when Japanese devs do it they throw in a bunch of supernatural stuff and Nobunaga is invariably either a Demon Lord or a little girl.

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I feel like the vikings is a shit setting and they should have been making a game about pirates again
Gameplay > story
Edward and the story are gud but BF is about slowly progressing from a nobody to a demigod-pirate who runs smuggling empire that attacks several man o wars simultaneously and sinks them all. I spent most of my time in the game in the sea between Cuba and Jamaica going against both the spanish and the english fleets. That total chaos where everyone just shoots in every direction because you're surrounded by enemies is the soul of the game.

child rapist

>after you grind your way to unlock it
Ah I see you've played the game

>Modern day continues Layla’s story after Odyssey
DROPPED
I can't believe they're still forcing that shit, for fuck's sake.

>assassin's creed
>game has nothing to do about assassin or the hashashin order itself
>instead we got a bunch of literally whos whit*oid self insert screaming WE WUZ AZZAZZZIN N SHIET
miss me with that garbage

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No, but I am getting ghost of tsushima

>This has been a staple part of AC since 1
Yes, he is talking about 1 after all.

Thats the point. Japan has been done so badly that I don't want to even see it done right.

I'd like a hard mode where it desynchronizes as soon as you get spotted.

>>game has nothing to do about assassin or the hashashin order itself
it's almost like Origins explained this and justified it pretty well

That would be awesome I'd play that. But perhaps only in certain areas wouldn't want that out in the open world

Why? That's an awful mechanic. The punishment of getting spotted is having to now fight 20 dudes. Just load your last save if you get spotted and pretend it was a desync.

I've played origins where you have to grind to unlock perks and they already said it's an unlockable perk, not a feature that you have from the get go

Thats not really a punishment because you can fight them pretty easily. If they made the combat harder then it would be fine

I have more hours in Origins and Odyssey than you. There is no grind whatsoever.

>caring about the overarcching plot they ripped off from the Broken Sword series

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Holy fuck, when people still cry about Unity being buggy.

Yes, we get it, it's buggy. The point is that it was pretty much the absolute best "assassin" experience in any of the Assassin's Creed games barring 1 and 2. Parkour was fluid, stylish, made you feel like an assassin. Assassinations were planned, needed to be stealthy, and best of all- public. Just like the first game.

Noone's saying it wasn't buggy. What we're saying is that it stayed true to the things that made assassin's creed popular in the first place, and they could have just built off of that. But nope.

>there's no grind whatsoever
Yeah ok pal

Don't worry, they'll kill her. She's gone insane at the end of Odyssey.

Word. I'm enjoying Odyssey right now.

>no naval combat
>in a viking game
Need source on that.
Any news on the map? Need to know if denmark is in.

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The only way I can see grinding being a thing is if you ignore side-quests. You're supposed to actually play the game's content instead of grinding random shit.

>playing on easy mode with level scaling removed
>haha there is no grind my dude

It all takes place in England.

Also, they've talked way too much about longboats for there to be no naval combat.

Vikings didn't fight ship to ship, longboats were for transport.

I played on Hard, with enemy scaling at "default" meaning that enemies only dropped one level lower than mine. Or are you talking about your playthrough?

No naval combat like Black Flag. You can't really do much ship-to-ship with viking boats.

I get distracted and do any sidequests I find. I was actually worried about levelling too quickly.

And what, the Saxons never tried intercepting their ships?

>How the fuck do people unironically like Unity?
>Completely refines parkour and allows the player to make up/neutral/down choices on top of speeding up descents.
>Reinforces stealth by adding in a button for it, corners can be snapped to, makes it so even if you fire a gun at someone the enemies have to check it out instead of instantly alerting everyone, if you kill someone and someone notices you can kill that guy and it won't have the entire group alerted, etc.
>Tons of customization for the player.
>Tons of tools to work with.
>Combat was revamped so that there's no chain kills anymore and counter doesn't instant-kill which made weapons besides the Hidden Blade completely obsolete in the other games. You also have to dodge more often.
>World feels more alive especially due to all the buildings you can enter that are fully furnished with their own open doors, windows, and rooftops leading to encouraging on-the-fly decision making when escaping or exploring.
>Assassinations actually have multiple ways of going about them and you can even go pacifist in a lot of choices outside of your target.
>Tons of side content that matters like the riddles and murder mysteries, not to mention all the co-op stuff.
>Tons of tall buildings to climb and explore.
>DLC was great and a pretty different change of scenery which was nice.
Yeah, Arno is a bad MC whose motives and beliefs change on a dime to the point that his end speech feels out of character, Elise makes some dumb choices, Germain feels like he's only present for two missions, and Arno shouldn't have ever been allowed free reign like he did because of anecdotal "I sucked their memories out through my Hidden Blade" powers, but overall Unity is to the AC3-ACRo games what AC2 was to AC1. It's leaps and bounds of mechanical improvements, tons of encouragement towards stealth and planning things out, and giving the player many more options to enjoy the environment.

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Why couldn't Ubi just continue with what Black Flag set up, with the player inhabiting the anonymous animus gamedev?

Suck dick for Odin LARPagans.

If you ignore everything except the main missions, there will be a grind.
>t. someone who clears areas out after missions and does all side missions
never had to grind

Vikings didn't fight with their ships. They were steppe hordes of the sea meaning that they would appear out of nowhere, hit and run. The ships were purely for transportation.

>I was actually worried about levelling too quickly.
No such thing. You're supposed to do sidequests when the main story brings you to them.

They confirmed that longboats will just be for travel. There is no where in mainland England to have naval combat either. It's all rivers.

is it wrong to like syndicate too?