What game has unironically the deepest lore?
What game has unironically the deepest lore?
Mario.
Hylics
UNironically
Too bad the gameplay is horrible
Call of Duty zombies
What a pleb.
That's a very strong randomly generated contender.
Real life
Exactly
probably elder scrolls?
>actually thinking Cultist Simulator has good gameplay
Unironically probably FNAF. The newest entry and books unloaded a mountain of new lore.
The best lore is in games you don't expect to find it in though, like Mario, Zelda, etc.
Cultist Simulator is discount bin Fallen London, except as the shittiest card game ever made, and Fallen London is already “lovecraft” but even more reddit than usual.
I don't know dude I play the shit out of cultist simulator for its kino lore, writing, and art design, but the gameplay is pretty shit.
I just edit savefile to not have to worry about funds and actually play the game without worrying about grinding cash.
I bet you're the kind of person who spent way to much time playing hots, but doesn't see the irony.
FL has nothing to do with Lovecraft
Half-Life is really neat.
Bloodborne when you include Chalice lore and the script from the alpha. It goes so much deeper than we ever anticipated.
I didn’t say Lovecraft, I said “lovecraft”.
literally who
>Dimension travelling and a trickster who looks and acts like a CIA spook
Half-Life's story and lore are honestly not that great, pacing has always been its strong point.
Who are you quoting?
it's not that either
Cultist Simulator took the writer who basically wrote all the interesting parts of FL, leaving behind a bunch of SJWs who #metoo'd him.
Rance series
Shadow of Mordor
Could you fit a few more buzzwords in there next time?
If by deep lore you mean a pretty straightforward fictional cosmology that is presented to the player piecemeal in a basically random order and requires multiple playthroughs in a game that gets repetitive before you're finished with one in order to receive the few extra scraps you need to get all of it, then yeah, Cultist Simulator has some pretty deep lore.
Half-Life's DEEP LORE doesn't rest on what's presented to you at hand but at little details you can miss.
>start up cultist simulator again
>grind out 5-10 hours of gameplay
>start going on missions
>hit with permanent stat debuff because i didn't have mcguffin #46 and couldn't get it fast enough
>quit game, uninstall
The amount of times I have tried to like this game is insane. I want to like it, but it's just too much.
If Final Fantasy VII remake connects to kingdom hearts, that means that there was secretly a Nomura connected universe this whole time and we didn't know.
>deep sea, strange sea creatures, horror, isolated communities doing weird cult shit, fucking eldritch horrors talking to you
yes, it is, retard
wait, it’s actually the same writer? I thought they were just heavily inspired by the game
I would say Kingdom Hearts. Not only is it connected to TWEWY after KH3, but the series, which is directed by an artist, has relevance in pretty much every design choice. There is nothing that is shown in the games that doesn't eventually come back.Last month, we had an update to the mobile game that shows that some random bit of machinery in the final level of the first game has real plot significance
It's not to say that all, or most of, it is good, but that it is this deep, convoluted rabbit hole that's fascinating to follow.
This is why I refunded the game. The first hour or so is just so boring with nothing happening. Why would I play a game where I have to grind to the interesting parts which I don't know if I'll hate it or love it?
The game is basically designed to be cheesed to win.
If you didn't know, cards can't be magnetized if you're holding them. So you can prevent detectives from picking up notoriety etc
Blazblue
Yes, Alexis Kennedy. He founded Failbetter Games, designed/wrote Fallen London and Sunless Sea, then left to start Weather Factory. He was #metoo'd by the SJWs who run Failbetter now.
DARK SOULS