Honestly I feel like a non-insignificant chunk of the general population that says it's among the best games ever (no, not any one person in particular) just feels the implied need to defend buttbot.
It's really not that good. I mean, the combat is good, but it - like so much of Platinum's catalog - is just a watered down Bayonetta again. Still fun, sure, but when I see people claiming it literally one of the best ever, I have to think a certain number are doing it for more...deep down reasons, even if they'd not admit it. As for the ending... the idea of being depressed about the world having no intrinsic meaning? I don't see what's so depressing about that, the world is what it is. The world goes on, predetermined or not. You/yourself chooses what matters, it's not something that is inherent about the universe. Why do robot soldiers in a great war all look like sex dolls and 12 year old boys? If you had robot soldiers wouldn't they be a bit more practical? My main take away at the end was, "wow, all these robots would be better off dead and why does any of this matter?" I found none of the characters likable, the gameplay started fun but got old after a while, and the story was completely uninteresting to me.
>As for the ending... the idea of being depressed about the world having no intrinsic meaning? Did you finish your 3rd run? Did you scarifice that thing? Cuz the meaning of the ending is litterally the opposite if what you said
Brandon Ramirez
Hot take.
Christian Moore
Whatever makes you feel special user.
Adam Brown
I wasnt invested in the 2deep4u story. The combat was shit.
The only real problem is that it wasn't fully fleshed out. The parts that people say are good are probably related to the 20/10 music design and for me, the beginning of 9s' route was god tier. The combat and visuals make it overall a very solid experience even if the story is a bit wack.
Aaron Parker
>No one has asked for more of her ass Really tells me how much it was spammed
Okay. I absolutely LOVED it. It's one of the most important, greatest and touching video-game experiences the media has spawned. It is a truly fascinating tale that is like a dark mirror to the mankind itself. The audio-visual presentation was top-notch as well, and just moving around the game's world is satisfying.
Comparing it to shit like Bayonetta is absolutely moronic. N:A is so much more than just a casual hack & slash cuhrazee-fest.
Jose Powell
nothing against the game but people posting 2B`s ass all the time turned me off the game
Evan Garcia
>liking Dinasty Warriors
Joseph Scott
it was just mash one button, and spam ranged attack.
This is coming from someone who plays TW101, Bayonetta and DMC and loves combos.
Jonathan Adams
Same, it was pretty damn gross.
David Barnes
That looks flashy but its not like a launcher into a few buttons is anything good.
Benjamin Sullivan
>Why do robot soldiers in a great war all look like sex dolls and 12 year old boys?
Unironically, this was explained in the story, sounds like you didn't get it.
Evan Morales
the story of the game is fantastic
but the gameplay itself is downright terribly boring. There's nothing to it, the weapon choices are all generic, the move sets are nonexistent, and the only thing that makes it even remotely interesting is the Chip upgrade system, which is nothing but a half assed and lazy skill point system substitute.
I would have been much more invested if the gameplay was worth anything, but between generic enemy and NPC design, a wildly and needlessly complex (but otherwise good) storyline, and the god awful combat of the game, i just couldn't get into it
Adrian Perry
I don't like dynasty warriors.
>3 pods with projectiles and special attacks >2 attack buttons with lots of moves >5 weapon types If you love combos why weren't you making combo movies like based Donguri and this guy? youtube.com/watch?v=lSmdnOHq3Ro
It's not the best out there but it's still far from shit. There's a lot more to the game than most people realize I think, based on which weapons you're using.
It's really boring and has very poor balancing, enemy design, encounter design, stat mechanics, difficulties, and overall it's a let down because so much of the game is combat.
There are some really obvious basic design flaws, like how playing optimally means taping down the pod shoot button, or how dodging cancels into dodging for infinite i-frames, or how the dodge counter attack tends to be less useful than just dodging. Taura has this problem with his combat system design where the game gives you lots of moves, but fails to give you any reason to use anything but your strongest safest attack. So in this case you have 9S' spear throw and hacking. A similar example is 360 Axe in Astral Chain.
In my opinion, the absolute worst part of Automata was running the cylinders, which were basically pure combat and it just drove home how bad the combat system was.
Matthew Brooks
you can beat the entire game by just holding RB and dodging. its the worst game i have played in a long time
Andrew Cox
I liked the game, but I think the problem with combat was more with the enemies than the combat. There needed to be more brawls. Its also way to easy to over level and then combat becomes piss easy and not satisfying.
Christopher Allen
thats kind of like saying how you can beat every fps game clicking and moving, and im not even defending neirs very easy difficulty here
Noah Powell
I beat the game once and thought it was alright. Honestly wish this was a psuedo sequel to Einhander to be honest, got a lot of vibes from that game during the first parts. Having to play through the game multiple times to experience the whole things sounds annoying, is it worth it?
Bentley Edwards
Nier is a masterpiece.
Nier Automata is not.
Hunter Hernandez
>If you love combos why weren't you making combo movies like based Donguri and this guy? The problem with Nier:A combos isn't that you CAN'T combo.
YOu can weapon switch and do pod shit all day.
The problem is that it just wasn't fucking useful. It looks cool, its nice for a youtube video. But the game is a fucking piss walk by just spamming the same button.
This isn't true for their other games where you actually have to combo shit together, rather than mongoloid your way through.
Also, notice how all the enemies are just the same shit? Makes combos, once again, boring as fuck.
Nolan Green
The combat sucks, the music is good and the ass is great, that's pretty much it Inexistent AI, the usual Platinum glow of "LOOK LOOK HE WILL ATTACK SPAM THE EVADE BUTTON!", you can use pretty much any weapon and get the same result >citing Bayonetta and DMC as good examples Cringe
Joseph Perry
>OP who clearly didn't play or understand anything about the plot pretends like he knows what he's talking about
Jeremiah White
>The combat sucks It's fun, flashly, fluid, and satisfying. You clearly haven't even played a game where combat would "suck".
>ass opinion instantly discarded. Coomers should be neutered or gassed.
Nicholas Evans
I liked it but I don't think it's the best game ever
granted I actually finished the game
Luke Stewart
Definitely not based on the combat. lul
Jack Turner
It wasn't balanced in a way that makes it difficult on normal mode but it's way harder than any DMC including DMC3(pre-SE) on hard mode and especially on very hard mode. The second paragraph has you just whining about your own personal play style. Why didn't you play another way that was more fun? >In my opinion, the absolute worst part of Automata was running the cylinders What?
You can though youtube.com/user/donguri990/search?query=nier Your argument that combos aren't useful also apply to DMC and especially to Bayonetta unless you're arguing you have to build up your style meter(you don't). I mongoloided through Bayonetta pretty heavily personally, since I didn't really like the combat.
>Also, notice how all the enemies are just the same shit? Makes combos, once again, boring as fuck. The enemy design in Nier Automata was better than any DMC.
>You clearly haven't even played a game where combat would "suck". This. >pretty much the most aesthetic combat of all time >BRUTAL difficulty if you play on hard or very hard >even on easy mode the colosseums are difficult >somehow this is bad combat because you only have 99 combos you can do
You know a game sucks when every thread about it is just an image dump with no gameplay sequences
Jaxson Flores
>holds rb wow great gameplay
Thomas Davis
You didn't beat the game if you just did 2B's route.
Kevin Murphy
>i didn't like it, so you shouldn't either Is there a more pleb belief?
Hudson Perry
You only really replay the first half of the game, and it is as a different character with a different style and there are new side missions for the character so you're not doing exactly the same thing (only the main story missions). But once 2b and 9s get separated things go differently. Endings A and B aren't even really "endings" its more like new chapters.