PlatinumGames on next-gen

videogameschronicle.com/features/interviews/interview-platinumgames-on-next-gen-and-its-next-steps

>Inaba-san, when we spoke to you last year you said you were finding it difficult to get excited for next-gen consoles. Have your feelings changed now that we know a bit more about them?

>Inaba: I felt like when I gave that response there was a little bit of a backlash online to me being perceived as a snob or something! What I was trying to say was… I played Final Fantasy VII Remake recently and obviously so much has changed since the original game, especially with the graphical improvements. I’m always happy to see these makers that are pushing themselves to make more visual enhancements and improvements in technology, and I’m happy that we’re able to do more with each console.
...

>But the comparison than I’m making is that… if you think back to the generation between Super Nintendo and PlayStation, and how we went from pixel art to 3D polygons… nobody could have ever imagined that a few years prior. When that stuff started coming out people were just blown away: they weren’t ready for it, they weren’t anticipating it… it was just so new.

>Whereas I feel that the announcements that we’ve had for recent consoles generations, while all good and interesting, and of course I’m happy for us as developers to have better technology to work on… it’s a ‘perceivable’ future. There’s not the extreme surprise or the unexpected quality that I felt from the leap to previous consoles. Now I see the announcements and I think, ‘oh, that’s cool’ and then the next minute I think, ‘hmmm… what should I watch on Netflix tonight?’

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>But that’s just my personal opinion. As an industry, it’s all very promising and I don’t want to be perceived as too negative. But to give another example of my point, the Nintendo Switch was very ground-breaking in how it was able to just to take a home console and make it portable. It’s something that you hadn’t seen a lot of people doing before: it took this wall, that perhaps a lot of people didn’t know even existed, and broke it down.

>Switch opened up all these new possibilities. I think the Game Boy and the DS also did that: there were so many surprises in those. If you compare that to when you’re simply seeing graphical improvements or just ‘faster, bigger’… obviously it’s nice, but it doesn’t have that same inventive quality that really surprised me with past consoles.

>We haven’t seen everything from next-gen at this point, I think, and it’s still very likely that there could be a quality like that in these consoles that’s going to kind of be a game-changer, that’s going to change how games could be played. And if that is the case, then maybe they’ll blow me away. So I don’t want to sound like, ‘hey, I know everything about the new consoles and they’re boring’. But with the information that I have now, I haven’t seen any extremely big surprises.

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VR is the only thing to look forward to as far as innovation goes. Everything else that migt come out that's good will just take guts and hard work if you really want to shock anyone.

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>switch opened up new possibilities

Not really, it's just a low powered console. But these guys have been willing to work on low power for a while, they intentionally stopped being cutting edge basically with Bayonetta 2. There is no way they can get excited for next gen when they're making switch games anyway. They wont' move beyond xbox 360 quality that they started with for a good 5 years yet. More news at 11.

vr is shit
if thats the future im out

It opened up possibilities for console games to reach insanely large markets(ie gameboy playing children). It doesn't seem like that has happened much though.

>the Nintendo Switch was very ground-breaking in how it was able to just to take a home console and make it portable.
>Switch opened up all these new possibilities.

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Have you even tried it?

>Not really
>it's just a low powered console
You really didn't fucking read the post

VR is a meme

Zig Forums BTFO once again

reminder platinum is developing live service games, they have a whole studio dedicated to them now

...

Yeah, handhelds aren’t new. Even handhelds that are comparable to home consoles you could say the Vita or PSP.
I love the switch but it’s hardly breaking new ground.

Yes, I have used VR.
All the games I played were short tech demos that would be better with K+B
VR is a meme

Are you suffering fomr some ailment that didn't allow you to see the 3D world?

Platinum: The Fact you can take home console games platform and convert it into a handheld is new
>You: HaNdHeLd's aRe NoT nEw

VR is sort of in an iffy spot at the moment. Tried the Oculus Quest out a bit, it's alright, and pretty nice that it's standalone (with the option to sideload directly from PC anyways so you can play more intensive games)

Problem is is that it's tech isn't cheap enough, and besides a small handful of titles and gimmicks, it's still a few years off of getting peoples trust - Especially with the gaming community. VR started out the gate with gimmicks like immersive movies and stuff like that with little regard to interaction. I can name the games on one hand that's worth checking out at the moment.

It's going in the right direction, but it's gonna be so bloated between industries. It's like if the gamecube launched and half of the titles weren't games, only movies.

It's got so much potential for games, but I get the feeling if it'll die in the womb if you force it - People need to be able to afford the headset, after all, and if all you're offering is gimmicks and on;y a handful of worthwhile titles, it ain't worth it

I get what he's saying, but making this comment is fucking stupid when VR is currently just hitting its stride.

If you want innovation, make a VR game.

>if you want innovation make a game but force a shit gimmick onto it
No

Monster Hunter Iceborne is a live service game so it can be done well

A Platinum VR game would be amazing.

VR is a display technology not a gimmick you fucking retard.

>a platinum game with this forced meme would be AMAZING!
But why?

>not a gimmick
kek

I wish immersive sims got VR ports, they're practically made for it, but the genre is dead and has no interest from either audiences or companies.

>tfw no Dishonored VR
>tfw no Deus Ex VR
>tfw no Thief VR

maybe one day.
youtube.com/watch?v=i8GGpaiyuA0

What this man actually describes is having a brain with fried dopamine receptors. He's looking back longingly to when his dopamine receptors still worked and when he could enjoy things.

Agreed. Although I'd limit the statement to "hardware innovation." Even with the current tech (or phone tech in the case of the Switch), some recent games really blew me away.

TLDR: we are nintendo shills and fanboys and love making crap games for shovelware trash hardware. Now look at this epic qte where you punch the god in the space, but before that you have to play 30 minutes of shooting mini games to get it

>VR is currently just hitting its stride

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Walking Dead Saints & Sinners is effectively that type of game.
But otherwise I agree. They should've ported Prey 2017 to VR. That would've been amazing.

I stopped caring about PlatinumGames when I found out they were partly owned by Tencent

It’s splitting hairs at that point. You could play game boy carts in your SNES. You could play PS1 games on PSP and PS3. There were cross platform PS3BVita games. The Vita had a that set-top box.
Sure, unless you’re talking about Chinese retro emulator handhelds or your phone, it’s the first time you could just dock your handheld, but unless he sees that very act as enjoyable in itself, I’m not catching his drift.

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What games blew you away? I'm talking specifically about software since the hardware is basically there.

If there were ports of old arcade on-rails/lightgun shooters to VR I’d get a headset in an instant. Constantly jumping in and out of cover might make you spew everywhere though so maybe it’s not the best idea. More than anything I want a lightgun renaissance, the genre is too good to remain dead

Platinum Games still exists?

>Pleb filtered by W101

>if you think back to the generation between Super Nintendo and PlayStation, and how we went from pixel art to 3D polygons… nobody could have ever imagined that a few years prior. When that stuff started coming out people were just blown away: they weren’t ready for it, they weren’t anticipating it… it was just so new.
it honestly wasn't that big of a deal

>You could play game boy carts in your SNES
Not really the same thing as you needed additional hardware addons for a home console that had 0 portability
>You could play PS1 games on PSP and PS3
I don't know what you are trying to say here.
>There were cross platform PS3BVita games
This was the closest but the Vita was so poorly supported by SONY, the Vita's next step in innovation would essentially be the Switch

Just been playing Ghost Squad in 1080p on my emulated Wii.
I feel you.

Breath of the Wild, there are so many little things from that game that I'm still waiting on everyone else to copy.

What I’m saying is you’ve been able to play the same game at home and on the move for a very very long time.

>oh, that’s cool’ and then the next minute I think, ‘hmmm… what should I watch on Netflix tonight?’

damn he is literally Zig Forums

>It's like if the gamecube launched and half of the titles weren't games, only movies.
We'll get to see that with PS5 and Xbox Sex

This, Microsoft also no longer wants to work with them, I guess the rumors of them using Microsoft's money to fund their other projects are true.

you hate him cause he told the truth.
Techology and power is reaching a plateau with increasing diminishing returns. Shame you only zoomed in on him praising nintendo, cause that wasn't his point

faggot switch shill detected
the gameboy was more impressive

kek, medal awarding mental gymnastics

In VR every shooter works like a lightgun game anyway. Except better because you can move around more and physically reload as opposed to shooting off screen or something. Jumping out of cover is totally natural in VR so there's no motion sickness risk there. The problem is when the game moves you around, not when you move.

yeah

Of course that was true. Hideki kamiya openly hates anything not asian and even shits on his own fans on twitter lmao. Scalebound was another aliens colonial marines. Gearbox was siphoning segas money, and platinum was siphoning microsofts money.

People keep posting this and never provide sources.

>>Switch opened up all these new possibilities. I think the Game Boy and the DS also did that: there were so many surprises in those.
Pathetic. He's just shilling for Nintendo because they're funding Platinum's games.

Makes it basically impossible to take this interview seriously.

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>The problem is when the game moves you around
Which on-rails games do a lot of, thinking about it

let's be FUCKING real people, the reason switch is popular is because it's the most powerful handheld ever made and not because LE HOME CONSOLE meme, nobody would excuse low power nintendo consoles back with wii and wii u, everyone is more generous with switch because of the "excuse" that you can give to it as a handheld

this is the sole and I mean SOLE reason while it catched on, sony has abandoned handhelds forever and now it's a monopolized nintendo niche they carved for themselves, nintendo has been essentially shelved from home console competition forever, they will never go back against sony or microsoft, they are fine doing their thing in a corner without stepping on anyone's toes

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No, seriously, what do we really get from the switch that we haven’t been able to do before?

brainlet

you haven't seen W101's sales on the PS4 have you

is this how you people cope with the fact that Sony is not whillingly to invest on a dev that make non movie games??

Joycon drift.

What a piece of shit.

If Microsoft were the cause, they would want to work with that studio again to right their wrong, if Microsoft and the studio had a massive disagreement because the studio did something they shouldn't have, Microsoft doesn't want to work with them again, why is Platinum one of the few Japanese studios not on Microsoft's third party list?

>the switch was very ground breaking

zoomer devs man

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>thread is ruined by consolefaggots
not cool

The thing that really makes people lose their lunch is when the world is rotating smoothly around you. But motion sickness isn't really that big of an issue I find, you get used to it pretty quickly. Also going forward doesn't seem to be much of an issue.
youtube.com/watch?v=8MqVilceZew

Its so obvious what was happening at the time. They were overloaded with projects and ports and spread to thin and had nowhere near the team size to make "their biggest game ever". Microsoft is very open with working with developers and giving tools and assistance for ports or gamepass. The reason for w101 not being on xbox one is so laughable, when xb1/ps4 are nearly identical and much easier to work with than a pc with infinite setups and a shitty low powered soi tablet the switch.

Predictabo.

>people who buy the switch: Home console on the go!
>You: iTs An ExCuSe
You are a brainlet

>Platinum
"Nintendo's pretty cool"
>Zig Forums
"NOOOOOOOOOOOOOOOOOO"

>muh portability POOOOOOOOORTABIRRRRRITY
He's a jap so I understand his excitement, but I would mention the Wii before the Switch, Gameboy and DS.

different user, but no I haven't.

Yeah, I remember putting in Snes catridges and connecting the gameboy to a tv
and oh wait that never happened