Wonderful 101

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What's your least favorite Kahkoo-Regah?

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Any that drops me in with 10 members

The one where all you have is Wonder Yellow and under 10 team members, and you have to fish around for hidden enemy weapons to win because you do fuck all for damage on your own.
I'm not done yet though and probably missed one or two, so there's probably a worse one.

Outside of trying to pure plat the space harrier sections, The part I got stuck on longer than anything else was that fucking KR with the giant tank, a bunch of kuzzlers as back up, and you have to recruit citizens before they die to get enough members to even fight.

Good lord is that one hellish.

Oh I liked that one.

I just learned I can grab a megang's tail with Pink's whip, but it only stuns them briefly, too briefly for me to do anything with them. Am I missing something?

FUCK kuzzlers

The new tables turn is growing on me and I don't like it

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You use it to interrupt their attacks, like when they do that big slam that causes a chain eruption or when they jump up to fly around with their blades. It's not really worth having whip out against them anyway though so it's kind of pointless. It's a nifty thing to do though. I should try to get a webm of it.

Remember, to unlock Operation Annihilation (and by extenstion Vorkken), you need to do the Secret Missions on Very Easy & Easy. Thankfully they're not on every stage so you only have to do a handful of them. Kahkoo-Regah is only on Normal and higher.

Can someone break it down for me how to pull this off? when i run the liner into the mouth it just does dmg instead of going inside

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I was fighting Giga-Goojin and he happened to do his spin kick and back hand back to back to I made a quick webm for it.

You can see the telegraph starts the same for both of them, but when he starts spinning he leans into the kick while still staying straight up when it's a backhand.

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>click "retry"
>puts me in an entirely different operation

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are you retarded? thats all it does

Maybe attack liner causes it to not work?

Any tips on the blitz type enemies that are introduced before wonder black (and all teleports-behind-you types for that matter)?
I have a bomb as my main guy to react to them and then I can only damage them with multi-unites. It feels clunky and like I'm missing something.

you realize i mean they're not running into his mouth and causing webm related to happen?

i thought you literally meant like going inside to fight its uvula, which would be awesome and im genuinely surprised never happened once in this game

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My go-to is Bomb followed up by Gun Stinger, Using MUlti Unite morph to renew bomb slow more efficiantly without switching off Gun. Half of the time it will stun them and even if it doesn't it still deals decent damage while build a lot of combo.

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Jesus christ finally, fuck that fucking color-coded electric fence climbing segment, always taking -1 or -8 health

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Where the fuck is the Steam store page for this game?!

Use bomb with multi unite instead

I've always wondered if you could just do a unite rocket then glide around inside the room to skip climbing.

>bomb as my main guy to react to them and then I can only damage them with multi-unites

so close, yet so far. Try it the other way around now.

that parts easy as fuck, you can jump past most of the grates and if you know what youre doing just use sword stinger or yeah, glide to the end. You still need to get a little bit of combo off the enemies in there though

store.steampowered.com/app/1190400/The_Wonderful_101_Remastered/

If you aren't used to drawing bomb for multi-unite then use team attack and gun multi so your multis lock on to them
Hero Time helps too

I can't draw bomb fast enough that's why I keep him as a leader

If you are in Europe, it's not up yet, because Platinum can't into releasing a game.

>no items FAILED

do you keep accidentally eating noodle soups to go any time you pause too?

Is there a consistent way to get this bastard stretch out his legs?

Immorta.

Git gud at it but unironically. Bomb is really important and it's almost always better to do it as a multimorph.

It's easy to draw too, the secret is to just make a small circle, then extend the fuse out to chose the size. If you can draw fist you can draw bomb.

>big bomb
>gun stinger and team attack until stunned
>do a rising attack and get as much damage as possible in the aerial
>repeat

>if you get your combo up to 2.5x, switch to unite hand and swing to shoot a fireball at them for consecutive damage

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how the fuck did you know

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you can cheese it by doing a bow

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Just chip at them, they do it after taking a certain number or hits or damage.

Fast enough for what, though? The enemies aren't so fast you have to time stop them the second they spawn, and you don't need to wait until they appear in front of you to stop them, if they blink away, throw a bomb anyway, they still exist and will appear when stopped. You can also draw the bomb and not press X immediately, and even walk around like that, then press X when you want to actually throw it.

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It's okay, I'm confused by the A B swap too.

When I first got the game I legit spent 2 hours trying to figure out why my face buttons were glitching before realizing they did that.

Attack Liner is definitely fine. I say this as the guy who made the webm, and I always have attack liner on.

just stay under him
do like 5 unite sword morphs at once

>game is 40 brit bux
How much would it have been if I backed? I really fucked up didn’t i

Gun stinger shoots faster if I spam the button right?

Yes.
Also cancel and do it again to spam it