>To me a loading screen in Diablo games is a chance to take a breath — a break from the tension of surviving in the game’s hellscapes to gather myself and get ready for the next challenge. But the Diablo franchise has never been about making the player more comfortable. It’s always been about relentless hordes, nonstop action, and overwhelming odds. >As it turns out, Diablo 4 is going to be even more nonstop than previous games. At today’s Systems and Features panel, Blizzard announced that the new engine will allow “seamless exploration.” You’ll go from one level to the next with no loading screen at all. >During the panel, they showed off a video of a Druid going from Level 1 of a dungeon to Level 2. The only indication was a brief on-screen notification, which elicited some cheering from the crowd. >As the Druid approached, the next level was already loaded, allowing him to transition deeper into the dungeon with no pause in the action whatsoever. To use a WoW analogy, dungeon levels in Diablo 4 won’t be like entering an instance portal anymore, but more like walking from one zone to the next. >We don’t quite know yet if this will apply to every transition to the game or just to dungeon levels. I suspect it’s the latter, especially given that cities, for example, will be open-world areas populated with a large number of other player characters. Hopefully it will also apply to minidungeons in the open world — like going into a cellar — that often prompted a short, annoying loading screen in Diablo 3. >It’s an exciting evolution of the Diablo gameplay experience. I’m actually a little sad that I won’t get that breather, but I don’t think I’ll miss those loading screens interrupting gameplay as I go deeper into a dungeon. There’s too much awesome loot down there to sit idle!
You're a retard if you buy a new blizzard product.
Carter Howard
This, not only will it be bad but they'll also sell your shit to corona's daddy.
Jace Hill
Go away blizzard and dissolve the company
Adrian Howard
Imagine playing anything past WC2 lmao
Cameron Wright
>MUH CHINA Tencent has less than < 5% of a say in what ActiBlizzard does and you niggers suck Epics dick just because they try to #dab on Steam. Either admit you're just about the drama or fuck off
Brandon Morris
shit ass turds diahrrea logs crap poop dump
Zachary Moore
>empowered female bad guy >chock full of ancient mmo game mechanics
no spank you
Ian Cooper
>empowered female bad guy yikes at being this much of a snowflake
Jordan Price
>unironically thinking Diablo's not gonna be the BBEG
>that cities, for example, will be open-world areas populated with a large number of other player characters. What? Does this mean I might have other people running around randomly when I'm trying to read story stuff? Who am I kidding, I uninstalled battle.net and probably won't bring it back for Diablo IV.
Benjamin Hall
>only 2 stats >attack and defense So this is the power of nu-Blizzard RPGs, you can't get more brainlet than this
Samuel Gomez
>Looking forward to Diablo 4 for the game play and story and not the SFMs. Turn back. Abandon all hope you may have for this game. There is no joy to be found from Blizzard.
It's amazing how much their panels, the demo and the quarterly updates killed every bit of hype I felt after the amazing cinematic. Hopefully we get some good mommy lilit porn out of it.
Joseph Perez
But there will be cutscenes so it's essentially no different then waiting on a loading screen
Isaac Walker
BALANCED
Adam Carter
So what build are you going to make? For me, it's an attack build.
Jayden Sanchez
I think it plays akin to runescape, but it dynamically splits into various instances outside towns
Joshua Sanders
you think they'll have thorns? I like an attacking defense
Juan Cooper
FUCK DIABLO WHERE IS STARCRAFT 3
Hunter Garcia
this post is obviously shilling, the format is too obvious
2/10
Thomas Rogers
how are the going to monetize it though its guaranteed
Samuel Sanchez
Not sure why this is impressive or even a good design.
Dominic Gomez
diablo 4 is literally a MMO, they just aren't using the word for some reason that is a complete and total mystery, it would take a super genius to figure out why they wont just call it an MMO
Eli Russell
who cares? load screens are already short as fuck now anyway, this might have been cool a decade ago
Kayden Ramirez
Wow you mean like how you instantly travel from the Cold Plains to the Stony Field? Amazing, Blizzard really did it this time.
Oliver Perez
Diablo 4 is already fucking irrelevant. They couldn't drive interest in this if they fucking tried. Dead ass franchise, dead company using fucking IPs in name only from the 90s when they were successful.
Joshua Lopez
they said they will sell cosmetics to personalize
Oliver Gonzalez
>You’ll go from one level to the next with no loading screen at all.
In practice, this means that the game will be littered with tons of stupid "slow the player down" transitional areas designed to mask loading screens. This means things like narrow passages that force players to very slowly crawl through them as the game loads another chunk of the level or doors that open very slowly while the next part of the level loads.
Blake Garcia
That kinda just sounds annoying if I'm honest.
Jaxson Bailey
damn this will be crazy, i remember sitting in the load screens for ages in diablo 2 it was so frustrating
Gabriel Ward
>combining attack and defense You are CRAZY man, what the fuck is wrong with you? That's far too complex and abuse of game mechanics. I hope they make it so you can't combine them.
Andrew Carter
DONT YOU GUYS HAVE CELL PHONES?!
Dylan Powell
Imagine playing any warcraft game that isnt world of warcraft
Xavier Sanders
I FEEL THIS GIF. THAT MAGGOT FUCKER IN ACT 2 KILLED MANY ON MY HC CHARACTERS AND FUCKING DIABLO WITH THAT CRAZY FUCKING SUMMON LAG, CHARGE STUN DEAD