Part 1 was kino

>part 1 was kino
>part 2 likely not coming for another 3+ years

Why is life so suffering? Also remake thread.

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>kino
what a boring slog it actually was

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they developed part single in two years so the second one may be out in 2022

Why does FF7 Remake live rent free in Zig Forums‘s head. They can’t help themselves but to clean it up.

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SHIIIINE BRIIIIIIIIIIIGHT

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Midgar was a linear area in the original. If you hate the whacky plot changes that's fine but if your actually bitching about the game itself you should stop embarassing yourself

I'm mostly concerned for the overworld. How will they do it?

There obviously will be no overworld, how would they do combat without reverting to random battles? It's going to be a series of hallways like FFX

they could just do ffxv, put some enemies here and there, the world in ffvii was just as empty and pretty much a big corridor

>part 1 was kino
You Nomurafags ae so fucking cringe.

You niggers are retarded. Just play DQ11. You act as if FF7R is going to some wavebreaking pioneer game that has to do all this shit for the first time.

nigga most final fantasy games in general are linear as fuck throughout

I gotta admit the way DQ11 did it should be the way. But we will see

aeeeeeeeeeeeeeh

Fuck 3 years if we are lucky

Offended reddit bugman lmao

What's the beef, chief?

Nowhere did I use the word "linear." In fact, I like linear games. Stop embarrassing yourself.

>if you want to complain about the story fine but don't even talk about the gameplay or lack thereof
The absolute state of moviegame fags

>Midgar was a linear area in the original
It wasn't a 40-hour-long FF13 hallway with barely any room to breathe. Why are FF7R bugmen so desperate to defend every aspect of this non-game?

>>part 2 likely not coming for another 3+ years
Try 15 years.

Jesus christ, this looks exactly like ff13 maps.

ITT: people who didn’t play the game.

This.
>move forward, fight 3-4 guys, move foward, fight 3-4 guys, move forward, fight 3-4 guys...
That was the most boring weekend I ever spent on a video game. And to think I took that Friday off to play it, kek.

Linearity isn't the problem, not even close, it's the pacing and the fact that they didn't do shit to break up the monotony.
>take tiny five-minute "dungeons" from the original midgar
>stretch them into hour-long ff13 hallways
>It'S eXaCtLy LiKe ThE oRiGiNaL
You have brain damage, dude.

Fuck, I wish I didn't.

>hey michael. try going right.
>...I ca... I can't go right!
>hey michael. try going left.
>...I can't go left!
>hey michael. try to play the game.
>I thought I was playing the game jon, but I've been using the wrong controller the whole time. the game's playing itself jon

>japanese level design

this is literally the worst "game" I ever played lol

Im more curious how hard the "remake" plot derails from the original as its practically outright saying that things will different.

That can range from same outcomes, different routes to going straight off the tracks and ending at Sephiroth did nothing wrong.

what's wrong? the robot arm mini games weren't fun to you? are you one of those entitled "gamers?"

FF7R-1 was ff13 hallways, so
FF7R-2 will be an empty open world like FF15

robot arm minigame as a means to transport you to the next town.

>doesn't like linear games
>doesn't like open world
what the fuck DO you like?

What kind of fucked up universe do you live in where those two extremes are the only kinds of games that exist? Not every game has to be either ff13 or skyrim.

>pretending this abomination is at all similar to the original midgar either in level design or pacing
Why are squeenix dicksuckers so retarded?