Unless it's painfully boring, or an unplayable glitchy mess the gameplay will fall behind every other trait that gives identity and personality to the game. Most games are not remembered for how good they play, but for everything else. Most of the time people will love a game for its setting, characters, music, story and artstyle.
Do you think Fallout would have been as memorable without its classic post apocalyptic wasteland? Do you believe anyone would give a shit about movie games like The Last of Us if it weren't for the story and characters? What about indie games? Touhou is surely fun, but it completely destroyed other shoot'em ups because they didn't offer characters, lore, and music. The same could be said for Undertale, and Cuphead really cashed in on artstyle and animation.
Even multiplayer games, which are usually almost entirely focused on gameplay, are loved for other reasons. Team Fortress 2 lasted this long mostly because of its iconic cast; Mortal Kombat, despite considered inferior to other fighters, has much more sales and more appeal for the gore, story and character interactions. And you're deluding yourself if you think the main appeal of Smash Bros isn't playing as famous characters against other famous characters.
>TL;DR: gameplay is important but not as important as people make it out to be and it's carried by the other features which define the identity of the game. Discuss.
Gameplay is what separates video games from movies, you fucking moron. You want more movie games because you're shit. >muh epic "telling you how it is" picture
Fuck off, cunt. Get your shit screengrab for reddit karma and go die.
Jason Morris
honestly i agree with you OP if you just look at games such as Gothic, any TES, Witcher 1 and so on, those games have at best "alright" gameplay and are remembered and liked for everything surrounding them thats not to say that gameplay isnt important, just that "playability" of the game is not the defining factor in determining what sticks in your mind an example from real life would be: you go for a walk but you dont remember walking, you remember what you saw or thought along the way ok good, but how you classify a particular videogame has literally nothing to do with how memorable it is
Julian Reed
Oh shut the fuck up you daft cunt. Video games that have shit gameplay do not get remembered fondly. Even the classics get "but it's a bit dated" tacted on at the end of any praise they get. Gameplay is first and foremost. If you disagree you are a dumb cunt who needs his stories from video games because he's too stupid to pick up a book. READ A BOOK, NIGGER.
Joshua James
Maybe for normies and journalists but Gameplay > Everything. I'm not coming back to a game for "meuh story" but because playing it was a blast.
Jace Reed
memorable =/= good
Nicholas Scott
This. Mass Effect 3's ending is memorable but not for any good reason.
Alexander Walker
stop being mad and then tell me how, if at all, do you remember provided examples because their gameplay is not good, and yet people still remember them fondly
Nathaniel Parker
>Do you believe anyone would give a shit about movie games like The Last of Us if it weren't for the story and characters? People who "give a shit" about these games are not gamers. Now go fuck yourself with your shitty theory.
Christopher Lopez
OP is a faggot.
Brandon Jones
>stop being mad Fuck off cunt, I'll do what I want.
Alexander Foster
>mass effect 3 ending KEK
Logan Turner
lol ok, you do you fren
Nathan Peterson
Fuck off and die.
Henry Edwards
This. Literally the dumbest opinion I've ever read.
Alexander Hill
Gameplay may not important, but if all these other factors failed, then those games have nothing going for them. And I don't know why you bother mentioning The Last of Us when you know nothing about it since it did infact have fun gameplay. It's gunplay was top notch in the PS3 days, especially Factions before it all got ruined by P2W shit.
Nathan Mitchell
>Do you think Fallout would have been as memorable without its classic post apocalyptic wasteland? Perhaps not, but I might have bothered finishing it if the gameplay was more enjoyable. >Do you believe anyone would give a shit about movie games like The Last of Us if it weren't for the story and characters? Despite it being a meme, it did have fairly decent gameplay, and the AI did have some nice "acting" reactions, like when they go in to a surrender like state if you have them unarmed at gunpoint >Team Fortress 2 lasted this long mostly because of its iconic cast If the gameplay would have been utterly awful, it would certainly not have, but yes, a certain portion for me was being able to use voice commands to make my character more "animated" but I'd honestly say that this is also part of the fun and thus could be added in to the gameplay pile One thing I would consider is that I would never come back to a game for the story, unless I can pick another path. But I would always come back to a game if it's gameplay was fun, FUN, gameplay might not be the ony deciding factor of how much FUN you have alone, how AI acts AKA FEAR soldiers making callouts, metal gear soldiers running to look at porn you set up as a trap, is stuff that give it more character and makes it more fun, but in a way it tends to connect to the gameplay, thus making the game more FUN, since at the end of the day, the only thing that truely matters is that the game is F U N. If it isn't fun, why bother?
Austin Hall
oh noooooooo, im dying in gonna dieeeeeeee no mr user dont do this nooooooooooooo
Isaac Sullivan
I literally don’t remember any video game for their story or w.e meme graphics they have, I do remember the gameplay and the multiplayer though
Jason Clark
This, the room is memorable, you think it's good? Bad rats is something people still remember, you think it's good? You can drop a bucket of fecal matter caked in urin on someone and they'll remember it their entire life, you can rape them or sexually abuse them as a child and they'll never forget, that doesn't mean it was an enjoyable experience.
Cameron Morris
Who cares if it's memorable, video games only matter if they're GOOD. There are hundreds of video games that are remembered just because they were so bad.
Hudson Walker
Fuck off and die
Anthony Davis
for example, gears of war 1 through 3. I played them multiple times. Now that it’s 8 years later I don’t rmember the story AT ALL, but I do remember the chainsawing, and the hiding mechanics, and the pvp.
David Rogers
Should we have a skip gameplay button then? That'd make getting in the cutscenes much faster, since theyre what mater right user?
Depends on the game. DMC or Doom wouldn't be as memorable or well liked if it wasn't for their tight gameplay, but on the other hand those games all have great music, sound design, art direction etc. If you were to have a game like Doom or DMC with the same great gameplay but ugly ass graphics and crazy bus tier soundtrack it wouldn't be nearly as appealing.
You're 100% right for RPGs though. Fallout New Vegas, Deus Ex and VTMB are all objectively bad shooters with janky, unsatisfying gunplay, but that doesn't matter because the main draw in those games is stellar writing, atmosphere and quest design that more than make up for it.
Anyway you're right in a sense that more goes into making a game enjoyable then good gameplay, but really how important the gameplay is depends on the genre and who you're trying to appeal to.
Luke Morales
You obviously need the last reply because you're upset that your thread has garnered you nothing but ridicule.
Here, I'll let you have the final reply, so you can try and salvage your broken bum, lol. I've even applied a trip so you can't reply to yourself pretending to be me. Go for it, nigger.
Noah Miller
Thinking that there's a single most important aspect for any medium is an awful take. Game design isn't some puzzle where you adjust the sliders on gameplay/story/audio/visuals just right and get a good game. Different games have different focuses. Nier is carried by it's story and music, even though the gameplay is dogshit, it's still enjoyable. Meanwhile Bayonetta has terrible writing and visuals but it's fun because the gameplay is great. Do you think that Star Wars has the same appeal as 2001?
Luke Fisher
That's because you were playing games with a shit story. Not a great example.
Nathan Campbell
The majority of people (actual majority, like literal majority) play Call of Duty, Fifa, GTA: Online, Battlefield, Fortnite, etc which are almost entirely gameplay with no story and other shit.
Sebastian Smith
Retarded Aquaposter Agreed
Elijah Rogers
oh no im a spooky ghost now that i died uuuuuuuooouuuuuuuuouououououuuuuuuuu im haunting you uuuuuuuuuuuuuuoouououououoououuu fear me
i think you're being really pedantic and cherry-picking your examples. There are games where elements like story or character carries weaker gameplay, but these aren't that common. Most of the time, the gameplay and story/characters compliment each other. It's not an 'Either/Or' situation, it's a 'And' situation. People like Team Fortress 2 because it's fun AND the characters are great. People like Touhou because they like shumps AND because it has cute girls.
There's also games that have lacking or generic presentation, but are loved due to how fun they are. Like how Master of Magic is still regarded as a classic even if everything not related to the game-play isn't terribly interesting.