What went right?

What went right?

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capcom-unity.com/2020/05/27/sfvce-developer-blog-may-2020/
twitter.com/SFWRedditImages

It died.

Not a lot. Took 3 attempts and the game still has issues with vortex setups, unblockables and Elena ultra 2. The cast is nice, but that's about it.

4>2>5>1>shit>>>>>

nothing

>Elena ultra 2.
>Implying the only thing wrong with Elena is her Ultra 2, and not her fucking broken as hell hurtboxes

Everything

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Noted.

Not the fucking artstyle that's for sure

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Ya I know SFV completely ruined the art syle. Just look at how much better left looks.

>quick
>had a lot of 'secrets' that rewarded players with more knowledge
>most of the gameplay was less 'guesswork' than SFV - even if there was a lot of option select fuckery
>better online and features

ebin. Ready for season V user?

Im ready for the travesty that is SFV to fuck off out of existence.

capcom outsource to dimps until USF4

>better online
You liar, I have both on Steam and play consistently. USFIV is an ode to why delay based netcode fucking sucks, the game feels completely different as soon as some wifi warrior enters the ring. It is as bad with people from my country as a SFV match with somebody in another continent

SFV post update > MVCI > SFxTekken >>> trash >>>> USFIV

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>5 more characters
hopes/dreams/fears etc.
capcom-unity.com/2020/05/27/sfvce-developer-blog-may-2020/
>hopes: Hugo
>dreams: El Fuerte with a completely revamped moveset
>fears: Elena

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Juri

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First nothing and then everything.

Too bad the same can't be said for V.

heres your 5 characters bro. i hope you like waifubait

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Don't make someone post the Sakura comparison picture. SFV was the turning point. It was proof the FGC had been taken over by greed. Greedy companies nickel and dimeing, and greedy players lying through their teeth to keep their sponsorships and twitch followers. Fighting games became more about the eceleb personalities than the actual game. And SFV marked the beginning of the that era.

I do like waifus. And unlike you I pay for the seasons so my opinion matter more.

They should chance oro for Makoto, and Rolento for Tiffany from Rival Schools

Stop lying as though you were playing at that level where exploits were affecting your wins. lol that's the thing about scrubs. They hear something someone they look up to said, and repeat it to gain kudos.

It's like the one frame links meme. SFIV matched players based on rank. No scrub who thinks "you needed 1framelinks to win!" ever got to the level where 1framelinks were even being used. And the netcode was so slow at times that you couldn't even consistently do 1framelinks most of the time anyway.

I hope that the gameplay isn't so frame trap heavy

Why would you want something as retarded as El Fuerte

this user is having an autism attack

>don't make someone post that one character over and over again in the face of IV's mountain of garbage
Fucking do it. Post it. Let's see who runs out of shit art first.

Almost nothing.

>ugly
>focus
>crouch tech
>OSes
>retarded oki
>red focus
>ae twins and fei
>vanilla sagat
>evil ryu
>autism
>/r/kappa

>>had a lot of 'secrets' that rewarded players with more knowledge

>viper vs sf2 charge characters
>catch them when crouching with an c.mk -> m.thunder knuckle
>fadc dash forward THROUGH their body and cross them up

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Pretty sure he's talking about the actual structure of playing online. Being able to just pick someone from a list cuts down on the wait time of matchmaking to near non existence.

Nothing at first. Or were you too young to remember Vanilla SFIV?

Am I the only one who doesn't like either artstyle?
I prefer SFV's over SFIV's, but it still looks rather ugly, especially the faces.

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That's a pretty good way of putting it. It's like the sum total of both games art is bad. But SFIV is a more even level across the entire game. Wheras V is actually alright sometimes but when it's bad, it's fucking terrible.

El Fuerte, while retarded, can really only exist in SF4 or a spinoff. All the characters in SFV feel very safe, to the point of boredom.

They're both have their pros and cons but ultimately, realistic 3d textures doesn't mix well with SF's artstyle. But they'll never go as stylized as Alpha or 3 again because casuals don't like things that look to "cartoony"