Was capture the flag a product of its time? it's probably one of the worst game modes ever...

was capture the flag a product of its time? it's probably one of the worst game modes ever. I'm glad people barely play it these days.

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It was solid in games where you could go fast as fuck like Tribes, Quake, Teem Fortress Classic, etc. but it's fucking painful everywhere else.

CTF was popular because one mistake could cost you the game. That made for very tense games. Similarly, even if you had a bunch of retards on your team, you could still make a brilliant play that steals the flag.
Of course this isn't what ''''competitive'''' players want, but it's great for pub-play on servers.

This is a secret politics thread

>secret

i like it. objective-based game modes are generally shit since people play them as death match but CTF can work so long as 1 guy in either team bothers going for it. plus, getting the flag home is fun

>secret

CTF is good in fast games. in slow games it sucks major ass, so most slower games use point control, payload(move the point) and deathmatch modes instead, and rightfully so
it can be a genuine FPS thread if you really try

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Is there a reason rightoids have such a boner for brandishing the flag of losers?

the best gamemodes are CTF and king-of-the-hill/capture the bases.

They identify with failure clearly.

I liked S4 Leagues reverse capture the flag where each team shared a flag and you had to drop it into an enemy's base. Generic modes like death match are boring and only suit those with low attention spans.

Why do some Americans revere the flag of traitors to their own country?

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S4 League was fucking based, too bad it was ruined by being filled to the brim with hackers.

Chaser was my favorite mode, but that touchdown mode was fun too.

yeah, touchdown/delivery is just all the fun bits of CTF(getting into the enemys base and stopping the enemy from getting into your base) with none of the drag(getting back to already secured base), wish more games had that

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the white cuck runs like a clown

it’s only their country because they lost

>was capture the flag a product of its time?

back when people could actually work together and PTFO. Now CTF and most every PTFO
obective-based game is just to farm kills for a higher K/D.

It's also a reason MOBAs are so popular, since you're not really forced to PTFO while there are objectives.

Most don't, only southern idiots and lazy history majors. They try to sell it as "revering history" or "southern pride". The thing is, when people accuse the flag of being racist, they are full of shit. It IS the flag of filthy, failed traitors, though.

Tribes was only fun because it was so broken.

People would shot him on the head if he try to do the same thing with my flag in my country. But whites are too cucked to defend theirselves anyways

I know people here have mixed feelings about halo but I recall one of the earlier games had options for various modes of CTF including what I think is reverse CTF. I will say though, despite having the same ruleset it definitely didn't play as well as I hoped. Maybe its just the slow paced movement.

Cunt?

that news reporter is so beautiful.

good nigga jump

>Blue team has the flag!

beacuse land of the free and they can do whatever the fuck they want

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niggas jump like anime

Why would you get arrested for taking down a white flag?

but that's the flag of no country though

What a chad.

this thread is next ;)

>marine is a fucking moron
What a shock

TAKE ME BACK!!!!!!
youtube.com/watch?v=GiQXuJtD96Q

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LMAO, this nigga is soul.

awesome

I don't know what a PTFO is but you used it a bunch

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> Playing capture the flag with Shia LaBeouf
I miss it boys

Because they identify with losers. Same thing with the Nazis.

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i think part of what makes S4L's Touchdown good is that both teams are fighting for control of the same "flag", like in sportsball there's only one ball, but in CTF where you deliver your flag to the enemy there's two flags, which is an unnecessary split of objectives. Plus, in S4L if you're in a tough spot, most good maps allow you to jump off the map and reset the flag, giving your team some time to regroup
on the other hand, TF2's Delivery only has one delivery pad, also in the middle of the map but on the other side, and this sucks too because to win you have to a) stop the enemy who control the flag from capping it on the point, b) control where the flag dropped until it resets, c) take the flag from where it respawns, d) bring it to the point, e) hold the line whine you cap the flag. this is too tedious and leads to infinite stalemates, but that might be a result of you needing to control the launch pad for a long while
so the "1 flag; 2 goals, one per team" structure strikes the balance between tediousness and splitting the team impossibly thin. really good design, and like all designs it might've been a total accident
pic unrelated

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>we

Based Black Man

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Why don’t you think black lives matter?

You’re on the wrong side of history.

Yeah ctf is alright but.... Bring back freeze tag

>2015

interesting thing about this is the cameraman. watch any on location news spot where someone acts a fool in the background. they get ignored. but this cameraman instantly locks on to the guy and ignores the reporter before anything has even happened.

I liked it in Conker's BFD on N64

Everything they have done proves they are evil and their lives are worthless. Go back to l.eddit.

CTF is good if you move fast. It's absolutely the worst TF2 game mode though