Unique RPGs

What are some unique RPGs? Atypical settings, trope-breakers, plots that don't have typical fantasy cliches, strange classes, etc.

Pic potentially related: interesting setting at least.

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Is Jade Empire any good? Granted it's pre-shit Bioware but I have no idea how they'd handle a far eastern setting.

Darklands.

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Planescape, it's full to the brim with anti-tropes
Morrowind, Disco Elysium (not my cup of tea, but it's different)

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Yakuza 0 for the exaggerated 80s Kabukicho setting and the fighting styles that are basically classes

Virgo vs the Zodiac

>Atypical settings
check, you travel the constellations
>trope-breakers
check, you play as the villain
>plots that don't have typical fantasy cliches
check, your goal is to make a dictatorship
>strange classes
Somewhat, but not too out of this world

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SMT Nocturne

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Always wanted to play this

What makes it unique? Not disagreeing, I just don't know anything about it

EYE Divine Cybermancy

Anachronox.

>I have no idea how they'd handle a far eastern setting
it's the best and most unique far eastern fantasy setting in any western game, absolutely amazing even though we don't get to see or learn much outside of few texts

It's alright, worth a play if you like crpgs and simple action combat

>Mechs
>Tropical Islands
this was pretty cool

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Vagrant Story. The risk system is unique. I found the crafting exhausting but some people love it.

sure, post a pic of an unknown game for niche RPGs without stating the name

>Avernum Escape from the pit
Subterranean prison colony.

Anachronox

Took me two seconds to reverse image search. It's Front Mission for the SNES

The hard campaign is waaaaaaaay better

yeah that the spirit. I like it when tools like you serve me

alright faggots what RPG's can i have a slave and be a cunt to them?
i have
>Swtor
>Mars: War Logs
>Pillers 2

I want to say Soul Nomad for Demon Path because everything goes in that playthrough, but probably not your thing.

Worth a play. i liked the romance options in the game and how you could mess with people with that, or paths you could take like good/evil.

Lisa the Painful and Off are the first that come to mind. The first especially sounds like it'd be right up your alley.

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Phantasy Star series. (1 to 4)

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Omikron: The Nomad Soul
it has very weird gameplay where combat with "demons" are played like a fighting game, and some parts are FPS shooter
shit game btw

Mother and TWEWY are the first two that come to mind when talking about unique videogames in general.

Setting, it's basically medieval Germany where folklore creatures are real and also you fight satanists and devils while getting help from saints with your prayers.

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Yakuza is not at all an RPG.

Eh, pretentious shit.

I wish it wasn't so ugly, might pick it up on sale though.

Underage retard

It's pretty good but the alignment system is pretty fucked iirc. You're either a gigantic pussy or evil incarnate and some styles are gated by moral choice

Off fair enough but what's pretentious about Lisa more than any other RPG? It's less so if anything.

Just makes me think of how many hours of childhood microprose had stolen from me.

I want to be a power magic fighter. What game is for me

Speaking of unique RPG's, I played an RPG 15 years ago, and all I remember about it was that it had an anthropomorphic male duck as a playable character
I believe it had an isometric perspective too, but I'm not sure about that
God I wish I could find it

It being called "The Painful RPG" made me initially not want to play it. There's something extremely offputting about the product trying to define itself for you. No less pretentious than YIIK being "A Postmodern RPG". How about just putting your game out there and allowing the audience to determine its characteristics and value?

When I did finally play it, I was highly disappointed. The problem with Lisa is the same problem that all these Earthbound-inspired indie rpgs suffers from. They want to tell these deep, introspective, existential character-driven stories but they attempt to do that by using completely generic RPG mechanics designed around high-fantasy dungeon crawling (and no, replacing "MP" with "PP" or "SP" doesn't make them any less generic). My eyes just glaze over when I see the complete disconnect between story and gameplay.

I can't stress enough how mindnumbingly boring the experience of playing Lisa is. The environments look like Mario worlds, except with less detail than even the NES version of SMB. They are so sterile and boring to look at. The combat might just take the prize for the most boring menu-driven battle system I've ever played. Even on Painful mode, the encounters are a complete cake walk and all you have to do is mindlessly button mash the main's characters silly combo move. The writing commits the sin of being obnoxiously heavy-handed, with constant sappy flashbacks and montages, while being almost completely devoid of any actual characterization or any sort of compelling story hook. The choices are completely idiotic. Characters just teleport in and force you to make some contrived binary moral decision. There's no meaningful player agency here.

It's such a chore that I can't image how people can stomach 10+ hours (or however long it takes to complete) of this crap.

Lisa the Painful indeed. That is one fitting title, though I imagine not for the reasons the developers intended.

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Naturally I read it as 警告 because what else could it be, but fuck that 警 doesn't look anything like it.