>Enemy has a 0.1% drop chance or less for a wanted item
>Random one hit deaths
>Broken hitboxes
>Cheese strategies
>Trading system is full of scammers
>Spawncamping
>Hackers
>Death is punishing
AKA Gatekeeping
Obligatory annoyances to make addicting videogames
Play something else bro
>Enemy has a 0.1% drop chance or less for a wanted item
bad design
>Random one hit deaths
bad design
>Broken hitboxes
bad design
>Cheese strategies
bad design
>Trading system is full of scammers
bad design
>Spawncampingbad design
>Hackers
bad design
>Death is punishing
good design
AKA OP is a fag
AKA Gatekeeping
lmao get filtered shitter
>server has a sound clip library
>newfags keep using the same 5 clips because they haven't learned the rest
Every single game ever made has one of those, so, I guess every single game is badly designed.
>>Enemy has a 0.1% drop chance or less for a wanted item
>>Random one hit deaths>Cheese strategies
>>Trading system is full of scammers
Basically Warframe. And they recently tried
>Death is punishing
but it backfired.
>Game is unplayable without mods/plugin
Except Warframe also has the everlasting hope for the storyline to continue but instead we get shit pseudo-battlepasses with absolutely boring mission events and meaningless "open-worlds". Do yourself a favor and stop playing, don't encourage Steve to do whatever the fuck he wants
eeh no... punishing death are bad design in coop and mmo games (which I guess is what this is about), because it is a deterent to play with your friends or randoms whose skill is unknown or subpar. Some mmos used to have negative exp for deaths. Imagine the problems this would cause in a game like wow or ff14.
>>Do yourself a favor and stop playing,
Already covered, almost 3 month break and counting.
anyone have this without the text
>Spawncamping
>Random one hit deaths
>Broken hitboxes
>Cheese strategies
All of this makes games fun. It's fun to discover a cheese strategy and abuse a broken hitbox. Stop trying to turn everything into soulless e-sport bullshit
I haven't played Warframe since the Tonkor could headshot and it was pretty shitty even back then.
>Imagine the problems this would cause in a game like wow or ff14
Oh yeah, it would actually require you to form good teams and work together. You wouldn't want that. Just spam attacks and see numbers go up
Anymore speedrunner memes like this?
gifs with this font are hilarious where the fuck do they come from
>Random one hit deaths
>Broken hitboxes
>Cheese strategies
>Death is punishing
These ones are legit if the game is actually good
>Enemy has a 0.1% drop chance or less for a wanted item
0.1% is not that bad and only an annoyance if you plan to do something pretty specific
this is now a 9gag thread
>Enemy has a 0.1% drop chance or less for a wanted item
pussy complaint, complain about .01% instead
>Random one hit deaths
i bet your idea of random is an attack moving from left to right slightly faster than it did last time or some john bullshit
>Broken hitboxes
also willing to bet you have an exaggerated idea of broken when it comes to hitboxes
>Cheese strategies
fix your ocd, get off the internet and focus on the game so you can learn things yourself and never have to consider using that one thing you heard about because you cant control your information addiction
>Trading system is full of scammers
holy shit you finally landed on one, you fucking broken clock
>Spawncamping
legit strategy formed to compensate for bad balance. youre playing a bad game but youre also objectively worse than the other player for not doing it first
>Hackers
twice a day
>Death is punishing
youll be glad to know that irl it isnt, you should try it. consult the nearest high-traffic road for the best drop rate.
this thread is fucking cancer, congrats OP you triggered me I'm mad
Im laffin, get a grip and loosen up
>Implying OP is complaining about these mechanics
Imagine getting filtered by a thread
Considering you reach max level in a few days, that'd be pretty irrelevant.
EXP penalties were only relevant in games where the whole point of the game was grinding for levels, not theme park MMOs.
iFunny
>game has unoriginal humor
saved
Game has a battle pass
...
>Death is punishing but offers a way to recoup losses quickly by dangling a carrot in front of you that requires you to rethink your approach to the situation where you died, but failing again before you get your stuff back makes it all go away
one good thing the souls games were good for