Literally a boss pattern learning simulator

>literally a boss pattern learning simulator
>you only get maybe like 15 min downtime between the constant boss fights
>find a boss, die instantly, repeat until you can predict and counter each of its attacks
>retards go "final boss took me a whole week to beat wow le hard game so epic git gud casuls xDDD"
Is this From Software's worst game?

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literally all their games are like this. dark souls 1-3 is just

>learn pattern
>dodge hit

sekiro is just

>learn pattern
>deflect

Is this anons biggest cope?

I agree. I love the level design, pvp and feel of DS 1-3, BB and Sekiro but the bosses are just a chore and make me anxious.

>playing a fromsoft game
>not learning to parry

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i love how they can never come back from this argument

>Is this From Software's worst game
It’s FromSoftware’s only good game (since they entered the Souls era of their life cycle. Tenchu was great).

>>literally a boss pattern learning simulator
literally nothing wrong with this

Because Souls games aren’t
>learn pattern
>dodge

They’re
>learn pattern
>die
>grind 20 levels and summon friends

I'm legit not buying Elden Ring if it's the same cancer. Sekiro felt fucking miserable to play, and yes I beat it.