>"To understand why this is a bad thing we have to face a hard truth that few people seem to want to face about the Souls games, including From Soft themselves, but here it is: the combat is nothing remarkable. In terms of actual complexity, there's not much going on. There is no juggling, and therefore no depth. That wouldn't be a problem, except the series has increasing leaned on its action elements while refusing to incorporate juggling, aerial combos or even a simple style meter."
Will Elden Ring actually take any measures to fix the Souls formula?
>juggling, aerial combos or even a simple style meter I really hope Elden Ring doesn't have any of this
Levi Walker
>noo don't change my braindead game, I just want to R1 and roll away Is there any fanbase more obnoxious than Soulsfags?
Easton Johnson
I'm not even mad at OP, I'm just sad that the reality of current Zig Forums is that if you actually want to discuss videogames here the only way to do it is to express a discussion topic as greentext bait, making up a quote from an eceleb, and posting that rather than simply making a thread about Elden Ring's combat.
This OP is a perfect summation of why Zig Forums is actually fucking worthless, and it's incredible that people here still insist this is the only good place to discuss videogames online. No, it's the only "videogame" discussion board that will tolerate low level shitposting because you're not interested in discussing games, you just want to kill time. You don't care. I don't care. Whatever. Anyway, here we go again. Who wants to make a joke about Matthew saying nigger? Maybe it'll be even funnier the 5000th time.
Zachary Rogers
>Who wants to make a joke about Matthew saying nigger? You probably shouldn't make up quotes about people saying nigger in this climate
Jayden Murphy
It is kinda crazy that so many dark souls fans never bother to play other action games.Its a whole genre of 3d combat that they just ignore and keep playing the same rolling simulator. stfu you bore
Jose Murphy
You can have great discussion on this board when you don't enter bait threads. You yourself are to blame
Kayden Barnes
DMC fans
Eli Gomez
>Game refuses to become another DMC clone >Its a bad thing
Chase Long
>NOOO NOT MY MATTHEWRINO
Benjamin Scott
It is a DMC clone though, just not a very good one
Josiah Morris
Explain how, just naming it an clone does not make it true.
Jose Long
>There is no juggling, and therefore no depth One of the dumbest things I've read on Zig Forums congratulations
Nathaniel Brown
>you just want to kill time What else is there to do around here? Actual video game discussion sucks and are boring.
Hunter Davis
>"To understand why this is a bad thing we have to face a hard truth that few people seem to want to face about the DMC games, including Capcom themselves, but here it is: the combat is nothing remarkable. In terms of actual complexity, there's not much going on. There is no roling, and therefore no depth. That wouldn't be a problem, except the series has increasing leaned on its rpg elements while refusing to incorporate rolling, leveling or even a simple soul meter."
>3D perspective >combat with swords, spears, hammers, etc >dedicated move for evasion >lock on mechanic >landing hits in succession results in different moves >projectile abilities >magic can be used in exchange for resources (devil trigger/FP)
That should be enough, but here's a few more >gothic aesthetic with medieval castles, forests, etc >enemies include demons, undead, magical beasts based on european medieval imagery >moves/stats can be upgraded with resource obtained from defeating enemies (red orbs/souls) >items found in the environment can be used to open paths that were previously inaccessible in previous levels
I could go on and on. Obviously they're not identical since Souls is a much shallower recreation of the design laid out by Kamiya
Leo Stewart
>"No WMBW rape scene. 0/10." How is this man allowed to go free?
Owen Williams
He's not wrong that DS combat isn't super deep but it's not supposed to be. Depth doesn't mean DMC either.
Luis Howard
Soulsfags are DMCfags but on a much much wider scale.
Chase Young
mathewmatheosis is not a smart man. He's a pretentious, un-educated retard merely using vernacular and good video-editing and you retards are falling for it
the souls games are not Devil May Cry or bayonetta. This man is criticizing a fish for swimming instead of flying.
Samuel Hughes
>"I also did not see any black slaves get impregnated with their white master's seed. If you ask me I think at least tree of dese scene should have been in the game."
Jesus Matt
Logan Russell
>the souls games are not Devil May Cry or bayonetta. That's exactly the point he's making retard
>DMC fag >Irish Why is this guy's opinions considered valid again?
Gavin Bennett
To be honest I felt pretty embarrassed for him when he ragequit the game on stream then went on a twitter rant about how he wasn't gonna finish it since the game didn't give the player enough tools to beat it
>"I understand that nigger is an offensive word, and my use of it in this very video might have ruffled some feathers despite niggers being subhuman apes that deserve it." Is Raimi his ghost writer?
Aaron Jenkins
>3D perspective >combat with swords, spears, hammers, etc >landing hits in succession results in different moves >projectile abilities >magic can be used in exchange for resources (devil trigger/FP) >gothic aesthetic with medieval castles, forests, etc >enemies include demons, undead, magical beasts based on european medieval imagery >moves/stats can be upgraded with resource obtained from defeating enemies (red orbs/souls) >items found in the environment can be used to open paths that were previously inaccessible in previous levels All of this can be seen in games all around world. Would you call gothic series dmc clones? Or maybe Morrowind? Because you can see most of those in them.
>lock on mechanic Existed in Fromsoft games even before DMC was a thing.
Only thing i think started with dmc is >dedicated move for evasion but i bet that someone else included it in games before DMC, and even if not then its too litle to call games that include it DMC clones
Gavin Rodriguez
>still replies BBDWTSS
Grayson Thompson
>Would you call gothic series dmc clones? It obviously drew greatly from DMC just like first person RPGs were inspired by DOOM
I do think it's suspicious that whenever someone says for him to review Sekiro, he always just goes "watch my Lost Soul Arts video instead", despite the fact that Sekiro is fundamentally and conceptually a different game than any Souls game From ever made.
Aaron Campbell
>despite the fact that Sekiro is fundamentally and conceptually a different game than any Souls game From ever made. Keep pretending to justify your shit taste
William Diaz
It could just be he didn't like it. Last I read he was going to get into Ninja Gaiden which is a much harder series than Sekiro
Lincoln Moore
>To understand why this is a bad thing we have to face a hard truth that few people seem to want to face about the Souls games, including From Soft themselves, but here it is: the combat is nothing remarkable. In terms of actual complexity, there's not much going on. There is no juggling, and therefore no depth. That wouldn't be a problem, except the series has increasing leaned on its action elements while refusing to incorporate juggling, aerial combos or even a simple style meter.
>first person RPGs were inspired by DOOM Ok, now im sure you are trolling. You know that gothic was relased few months before DMC? If someone was drawing inspiration, it was the capcon.
Benjamin Hill
dark souls 3 sold more than every platinum game combined so its better
Nicholas White
crap is king no matter what medium you delve into
Levi Moore
This never happened
Leo Allen
How many years ago was that? Because for the last two years all he's talked about is vintage games and The Wonderful 101
James Thomas
He has an Ask.fm account and a second channel where he streams
Jace Gutierrez
>That wouldn't be a problem, except the series has increasing leaned on its action elements while refusing to incorporate juggling, aerial combos or even a simple style meter."
Juggling is stupid, aerial combos make no sense and wtf is a style meter? The combat in the souls games is fun, it doesn't need "style", juggling, or aerials. Maybe you can come up with some actually good suggestions.
Zachary Peterson
Why are third person action game fags always such massive elitist faggots?