Was Star Fox Adventures really that bad?
Was Star Fox Adventures really that bad?
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It needed more Krystal fanservice
No. It was a solid 3/5 game.
As a Star Fox game? It wasn't that great. If you ignore that and the last boss, it's a fun Zelda clone.
So. Much. Running. Around.
Would it have been too much to implement some sort of fast travel system?
Yes, I was hoping to fap to general scales exhausted body lying on the ground but noooo we just have to bring back andross
No, but the actual Star Fox stuff was really bad and the adventure stuff pales compared to the worst Zelda game.
YOU DON'T HAVE ENOUGH SCARABS!
AND NOW TO DESTROY THE LYLAT SYSTEM!
Why was the Great Fox and the Arwings so beat up?
There are some things I never understood.
Why does one of the mammoths say "what a sad day my golden carrot was stolen" and then reveal that it was stolen many years before.
Why does the rock teleporter guy say some shit about being woken from a slumber when he was asking for rock candies a few minutes before?
I liked it. But I was just a kid so what the fuck did I know.
Except for that dumb test of strength that actively punishes you for doing the intuitive thing and mashing the A button rather than a slow, steady rhythm.
goat it is
Star Fox Adventures is a great game, and would've been GOAT if Rareware had more time. Especially late in the game you can feel the offices packing up to move to Microsoft.
The graphics and music were top-notch, and it ran at 60fps on top of that. There's a lot to love about the game, but it is criminally misunderstood as people keep comparing it to actual games in the Star Fox series, when in reality it belongs in the Zelda-clone genre with something like Okami.
Probably should have remained Dinosaur Planet.
>Remove dumb pick up animation
>Change stock sound effects
>Make a real General Scales fight
>More airwing stages, more varied
>More Krystal stages
That oughta fix it. Tricky is not even that bad.
As good as any Zelda game, so yes.
I liked the levels and the bosses were pretty damn cool. It's also got great graphics for a gamecube game and a neat soundtrack.
Aside from that the Gameplay is 'ok' at best. Mostly just mediocre. I'm a bit blinded by nostalgia so I'd say it's a solid 7/10.
>a neat soundtrack.
That battle theme gets annoying.
Its a good game, not a masterpiece. It has nice dungeons and music. Some people are salty bc it is not their starfox 64 with gamecube graphics, nor their promised dinosaur planet game. Its an interesting game worthy of playing.
It was just a furry tech demo with pale on-railes shooter sections and boring Zelda-esque puzzle/adventure.
I got it when I was like 14 or so and was basically an utter rare fanboy who genuinely believed everything they touched turned to gold.
And even I, on buying it and expecting a great game, couldn't avoid facing the fact that it wasn't a good game. It is at best a massively inferior title to the games it's trying to imitate. It reminds me of some of the worse Sonic titles, where it vaguely understands what it wants to be doing but lacks the vision to follow through on it and is just incredibly mediocre with some moments dipping into being terrible.
JUBBA JABBA GOOBA DOOBA DABBA GENERAL SCALES GABBA GOOBO
Feels weird having a game focused on magic and mysticism in a series that has mainly stuck to sci fi.
As a kid my only real complaints were no boss on the Cloud Runner level, no fight against General Scales, having to do the 1 Ring Arwing shit so many fucking times and the overdramatic music they use every time they throw rolling barrels at Fox.
Krystal...
Should have been playble.