Art doesn't need to be beautiful

Art doesn't need to be beautiful.
Music doesn't need to be catchy.
Literature doesn't need to be clever or witty.
Movies don't need good actors.

Therefore, video games don't need to be fun.

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Video games don't need to be purchased either.

Saying this makes Zig Forums seethe because they have absolutely no idea about art

Truth bombs right here. That's because most of them are Zig Forums brainlets.

If it's not fun, why bother?

Engaging gameplay > fun gameplay.
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Video games cannot be art either because it's inherently an entertainment media
Entertainment gives you a predictable pleasure. Art leads to transformation.
Entertainment makes us feel good. It doesn’t surprise us; it meets our expectations.
Art, on the other hand, transforms us. It breaks our hearts, causes us to cry, and reveals our own inadequacies.
Art forces US to make a choice. It does exactly what we don’t expect, and that’s how it changes us. So the question is:
Are you creating predictable work that doesn’t surprise, that doesn’t wound, that doesn’t change anything?
What, are you creating then? Propaganda.
It may be advertising.
It may even be entertainment. But it’s not art.

All of these things are actually true. Ironically The Last of Us still tries to be a 'fun' action game wrapped up in a generic misery package, if they actually tried to make a videogame as miserable to play as it is to look at or think about The Last of Us might actually be worth discussing in some capacity.

Looks fun to me I like sneak & stab gameplay

So things don't need to be good?

Also, TLOU2 isn't fun, but not in a clever or artistic way.

>Art doesn't need to be beautiful.
Yes, his tribe has been telling us this for a long time. Never worked on me.

Video games might not need to be fun, but third person shooting gallery followed by cutscene then another third person shooting gallery isn't the way to do it

So I kinda get what he's talking about but I think fun is the wrong word.
I recently played pathalogic 2 and I wouldnt categorize it as fun. More so stressful and anxiety inducing. The important part however was that it was very gripping/compelling/addicting to play. I was intrigued by the story and the lore and wanted to just keep marching forward. I think that's what he means by it's not fun but then again, he's probably retarded

I'm entertained by looking at the mona lisa. Your argument is now moot.

all of these threads are just op posting bait, then a bunch of brainlets see it and know that they're being baited but just have to share their master's thesis on why video games have to be fun and decide to reply anyways.

I wonder what the avg day in the life of the reactionary brainlets on Zig Forums is like. are there doctors blogposting about how they weren't impressed by The Last of Us and won't be pre-ordering the sequel because they were offended?

>TLoU2 isn't fun
You're right. It's engaging. Much better.

All of those are unironically true though. They don't "need" to be any of those thing, they can hold value in different ways. For example there are plenty of movies with shit actors that are saved by great stories, cinematography, music, etcetera. I don't give a rat's ass about Druckmann and his games and as a result I have no clue if he actually even said this, but if he did, it would make him based and redpilled. And is you'd disagree with him, that would just show how much of a close-minded pleb you are.

You dumb fucking cretin, you fucking fool, absolute fucking buffoon, you bumbling idiot.

they don't need to, bur they probably won't be good or enjoyable as a result

Not every game needs to focus on fun and gameplay. We're finally moving the medium and proving that it can be taken as a serious art form. Video games can be more than just wasting your time on something as fruitless as gameplay. The Last of Us and most modern SIE games have shown you could spend your time learning something new about politics or even culture while playing video games. We need to evolve as a medium. We can't forever keep the mindset of "gameplay this, gameplay that, gameplay fun gameplay fun fun don't think about anything else just fun fun fun!!" because that's not how the world works.

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You would know EXACTLY what he was talking about if you had looked up the context of the quote.

Ok.

Everyone disagrees with you.

>because that's not how the world works.
Do you think I play videogames to be reminded of the world?

>Music has to be catchy otherwise it isn't good
Let me guess, you only listen to video game OST and modern pop because your attention span is too short to enjoy something that isn't just the same few chords repeated over and over?

All of those things are true, including the last one. A piece of art can be setting out to capture a wide variety of emotional reactions, it doesn't necessarily have to be going after a positive one in order to justify its existence.

But Druckmann is still a hack and his games don't have anything meaningful to say that justify them being so fucking dreary.

You can say this about any form of art/entertainment.

And games do not have to be bought.

under rated post

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>not every game needs to focus on gameplay
But that's exactly what tlou2 focuses at. Most of the marketing has been about gameplay. Most of the improvements from the first game are gameplay related. And yes, it's fu- engaging as fuck. It just so happens that it also has a half decent story, which is new to the vidya (crowd).

Yet TLoU 2 will sell amazing and everyone with half a brain knows it

>female protag with bow and arrow
>hack and slashing your way through enemy camps
>excessive violence, gore and blood
>suspenseful music to keep you on the edge of your seat just like your favorite action movies
>looks no different than nuTR
journos : 10/10, The Walking Dead has been dethroned, Naughty Dog does it again, etc.

Okay. Looked it up. That's great and all but I'm now getting flashbacks to the first game which was a mindless boring slog that wasnt any more profound than your average zombie flick.

>TLOU2
>good story
OH NO NO NO HAHAHAHAHAHAHAHAHAHAHAHA

Pathologic 1 and the remake of it are fun but in a very adrenaline rush fuel kind of way, and it does have something to say themathically rather than just being the video game equivalent of a oscar bait film.

That's how I judge a piece of art. "Does it make me feel the emotions it was setting out to evoke". If so, it's good. If not, it's bad. Obviously you might not know what they were trying to achieve but you'll probably have a hunch

i know people shit on it for being a movie game and all but it actually seems like an entertaining movie. a movie that is 30 hrs long where u control the action scenes, what's wrong with that?

And I do.

If the music sounds like shit, the book is boring as fuck, the movie is boring as fuck, the art is uninspired, and the video game isn't fun, then why bother?

Snoys gobbling up movie trash left and right.

I honestly don't care about what Zig Forums thinks im just posting because im lonely and want (yous) to trick my brain into thinking it's socializing

Art isn't your thing, if you only seek entertainment you should just stick to toys.

true

I guess you can say that it's fun in that sense. Druckmann called the new one engaging and probably is just too pretentious to call it "fun" when that's what he really means. It would be great if he was actually trying to make something unenjoyable and unbearable but sadly it will most likely be boring walking like the first one

Agreed. All of these things can be shit if done wrong.

I completely agree with him but it doesn't make me want to play his game anymore than I did.

I can't take this faggot seriously when I remember what kind of lowest common denominator scum consume his products

fpbp

People take that Reggie quote and try to pretend it applies to all video games, when really it's just a summation of Nintendo's design philosophy. There is plenty of room for games that aren't "fun" in the traditional sense.

Based Neil Druckmann BTFO of Nintendies

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>Art isn't your thing
I guess we have something in common