is Neil Druckmann some kind of uncomprehended genius Zig Forums?
Is Neil Druckmann some kind of uncomprehended genius Zig Forums?
Ellie watches her jew wife die during the ending.
neil druckmann you've done it again
>Kojimbo invents the camera
>Druckman invents the jump button
What is next?
Todd invests day and night cycles
>is Neil Druckmann some kind of uncomprehended genius Zig Forums?
no, kojima invented the jump button, neil is just trying to pretend he did
David Cage invents body scanning
did he create the strand genre? no he didnt hes no genius just a fraud
As sonyfag i want to apologize for Last of Us Part II.
Yes he is, and TLoU 2 will be the best game of all time.
LA CREATIVIDAD
hello i invented
loooooooooooool
i played uncharted 2 in 2009, loved it, but that was enough for me. do people actually like these cinematic games?
tlou, especially 2 is actually far more open than uncharted games
You can jump in the first game, and its also a dedicated jump button
I want to be inside of her shoes. The smell.
This game is a fucking joke. Can't believe I liked tlou 1
>DEDICATED
>JUMP
>BUTTON
DEDICATED
JUMP
BUTTON
Allright guys. We have to admit, this guys is master of his craft like no other.
She doesn't die, she just gets shot in the back with an arrow and her face smashed in.
how does one reach that conclusion
>Gaben invents money
>Sweeney invents communism
impossible, consoles could never handle such a mechanic... and yet... it's todd howard we're speaking of... mad man... could he perhaps......?
But this game is inspired by Anita Sarkeesian, says Neil Cuckmann.
Miyamoto invents the active reload
Reminds me of
>the game isn't balanced for lean
No... Impossible... But the legends...! Could it be true...?
bravo
Previous jump buttons were only unenthusiastic or barely committed to making you jump, but not this button, it's DEDICATED. When you press that button it's gonna work it's dang hardest to make sure you jump.
>the button will make you jump during cutscenes regardless of the scripted event
Sony has finally turned their movies into games.
>dedicated jump button
b-bakana......
this would be a feature actually worth lauding
I'm I'm awe. How can Neil be such a master of game design
That doesn't matter for shit when you have even longer walk and talk sections and shit level design.