Console players are responsible for the death of wrpgs

console players are responsible for the death of wrpgs

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Morrowind was on xbox

>say a single word
>NPC dumps information on you like a wikipedia article

wow such great dialogue

...and that's a good thing!

Good. They're called video games, not video books.

What killed FO4's dialogue was that they always needed to have 4 options, and it was voiced.
IIRC, there's a single instance of a dialogue with only 3 choices in FO4 - you may think it's actually some bug, but that's just the effect of a quest. When you reach that place where the guy is canning meat (Longneck Lukowski Cannery), the UP option doesn't appear because you need to hear about it somewhere else.

voice acting is. can you imagine doing voice work for all that text in morro

Have you ever had an in-depth conversation about something with someone in real life? They can easily go 5-10 minutes going over something if you just prompt them about a topic. Now every NPC is doing it is retarded, but if you're talking to a powerful political leader or 1,000 year old wizard or a spy and all they can put out is 3-4 sentences on a topic that's retarded.

they have destroyed so much

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And for many other genres.

They've also dumbed down every would be game with a console release to a braindead masher or qte presser. Because of the child audience and because of the awful controller made for subhumans with the iq of chimpanzees

Well... I'm thinking about it and maybe those maps are a bit too much. It doesn't make you smarter for completing the map on far left. Just that you have more time. Idk but all those games suck imo too.

Clear and concise responses are preferred to fucking Wikipedia entries. Go read that shit if you want, it has no place in a game.

But the left RPG was also on consoles, if you weren't a retard you would've used Daggerfall.

Was ported to Xbox, not designed for console and put on PC

I don't play games to read paragraphs upon paragraphs. Cut that shit down.

Morrowind was made for the Xbox

You PC fats should blame yourself for pirating games and not buying them

>It doesn't make you smarter for completing the map on far left
Limited navigational tools combined with a more complex map will require either more time or more brain power to get through than linear maps.

True and that's kinda my point. It definitely requires more brain power and is more time consuming. This doesn't make the person smarter though, but maybe it helps strengthen memory.

>mutants ftw
>reply with "no u"
>woah... you have convinced me... *self destructs*
Bravo. Truly spectacular. They don't make 'em like they used to.

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Nope, it was made for Xbox. Todd Howard did say this
>inb4 litte lies xD
Consoles aren't responsible for casualization, it's casuals you balding PC neckbeards.

A smarter person would be able to complete a more complex map in less time than a dumber person. You may not be smarter BECAUSE you completed the map but being able to do so in a reasonable time requires a certain level of intelligence. It's definitely more satisfying to me and a lot of people who complain about newer games to get through a level that actually requires some thought as opposed to a level that has a quest marker that points you to exactly where you need to go. Unfortunately games need to cater to the lowest common denominator in order to maximize sales so we're left with games that are dumbed down so that they can be easily completed by brainlets.

It was designed for xbox. Bethesda at the time needed Microsoft's money to continue developmet

no, retarded SJW writers killed WRPGs forever. Prove me wrong. You can't.

>it's casuals
yeah and console are made for casuals

I take this back it was completed for PC first and ported to xbox. I misremembered the oral history article don't (You) me

I would really want something inbetween the two, dont let me play a dictionary, but not a braindead linear one either.

console players will see the rebirth of RPG genre. no more you will have to read walls of text, but you will see the change and wonder in the world itself.

>A smarter person would be able to complete a more complex map in less time than a dumber person
Not necessarily. Sometimes listening to voice logs or reading someone's journal for clues as to know what to do next only shows immersion taking root instead of actual intelligence in general problem solving. So people fully immersed are going to most likely finish a puzzle quicker than someone going through the motions. Memorizing maps and locations only helps with a certain kind of intelligence as well. Memorization SEEMS like intelligence, but if that were true then college educated people would actually show it, but instead they're like a hivemind. Memorizing the same phrases, not really questioning anything but are told they are the resistance etc. It's book smart vs street smart essentially.

>I've done horrible things, but its all worth it if my plan succeeds
>here's why your plan will not succeed
>nonsense, I've seen no evidence of this
>get evidence directly from the horses mouth
>jesus I did all of this for nothing *self destructs*

it's also nice because it has a few "fakeout" solutions that you can fall into if you aren't careful, even if they count as evidence. You have to provide evidence he would trust.

>Women are responsible for the death of wrpgs
FTFY

When they started to let women in development it all turned into "mUh SToRY" and the gameplay took the backseat.
Stories belong into books and movies, in videogames the gameplay should be the most important aspect, but no, it has to be shackled to """story""".

I don't care about your fucking high school play, I just want to play a videogame ffs.

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