Why did Heroes of the Storm die?
Why did Heroes of the Storm die?
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blizzard killed it
no pregnant skins for the female cast
Because you couldn't stop posting the same exact thread over and over again
low skill cap
making a game easy doesnt make it fun
not enough nudes
Late to the MOBA party with no clear audience.
alexstrasza didnt have a face sitting attack
Dumbed down even more than league of legends, which was already a dumbed down baby game for casuals. I'm honestly surprised HOTS lasted as long as it did with its incredibly simple, safe, and BORING gameplay
market was already cornered
Loved it. Spends even a few bucks on it.
Then Blizzard went to shit and everything went down, from overwatch to WoW. HotS was just the first in line to get shot.
they tried to reinvent the wheel instead of offering a refined competitor with its own unique touches.
Late to the party while simultaneously not being ready on launch. Plus it tried to push to be a competitive MOBA and casual friendly which caused the game to appeal to neither.
>competitive and casual friendly which caused the game to appeal to neither.
Then they made the same mistake again with Overwatch.
It's like Blizzard never learns.
that's because not a single employee remains from the original blizzard everyone used to love, it's the ship of theseus problem. if all the employees at blizzard have been replaced with new ones, it's not even blizzard anymore, is it?
Imagine how fat her shits are
Not enough LiLi fanservice
God.
Seems alive to me
Like all things Blizzard makes it has no substance.
Reminds me of the time I asked the hotS general on /vg/ for games and every single faggot would rather do anything other than play the game
>if all the employees at blizzard have been replaced with new ones, it's not even blizzard anymore, is it?
It could be but they didn't hire people who held their original spirit of making games. If you replace your company with people who had the same mindset as your original had, then the legacy would live on. But the old CEO got greedy, replaced everyone who were equally as greedy and by the time he quit he realized what he had done to the company.
The worst part about the fact that none of the original blizzard employees work there anymore is when they went off to do their own thing, all of them paled in comparison to when they were together.
no rape mechanic
>when they went off to do their own thing, all of them paled in comparison to when they were together
never thought of it that way, you could be skilled as an individual but you need a team of like minded people to truly make something great it seems. Thanks Judaism for ruining video games with your eternal greed.
what, really? it really works that way? I should start doing that
No swinging dick on Alexstrasza
You will not revive it by keeping this thread every up day.
It hurts so much that they wasted the concept of a blizzards all star game on assfaggots. Should have made a fighting game.
Like, the game is fun, but it's a literal fucking grind because Blizzard can't into game balance. Plus, like Overwatch, if you don't play the meta, banned and reported.
Because the players are both retarded and bad
Blizzard put all its money in OW esports then got pissy when it outperformed HotS.
Don't mind me just posting the best menu theme
Characters were expensive to unlock and the game was just not that fun. I liked how they took risks with some characters like The Lost Vikings and Cho'Gall.
Well It was a little late to the MOBA party for starters, and then Blizzard tried to artificially create a competitive scene for it which was never going to work. At this point, you aren't going to cut into DOTA 2 and LoL's fanbase.
As far as a MOBA though, it was really fun. I honestly have the most fun playing it over League or DOTA 2. Shame it isn't more active, although that might be a good thing since you get less casuals in yuor game.
HotS died for me when they officially dropped the Blizzard Classic label and relabeled TLV as "Nexus".
We could have had a Rock N Roll Racer, Blackthorne, something way out there like a DC Superhero rep, but no, we got nothing.
>other mobas had already built the audience
>tried its best to be different but was horribly executed
>unbalanced as fuck
>killed off by Blizzard because OW
>Market was occupied by Dota2 and LoL so people didnt have to try it;
>No items was too hard change for average moba player to get used to;
>Team Shared Experience ironically created an absolutely toxic environment outside Top-Ranking, so new players trying Unranked got fucked and returned to Dota2 and LoL.
post THAT alex image