The remake of Demons's souls is going to be great. We will finally get the missing zone...

The remake of Demons's souls is going to be great. We will finally get the missing zone, and the game will look wonderful. I have complete trust in Blupoint's ability to make the game a masterpiece.

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gdcvault.com/play/1026277/Beyond-the-Remake-of-Shadow
youtu.be/_zCCmeL1lRY?t=591
youtu.be/lxCT2s--ulg?t=575
youtu.be/UjVygpnbJsE?t=758
youtu.be/lxCT2s--ulg?t=3452
youtu.be/ukjtnuFmD_w?t=302
youtu.be/9IFaTBN9wIo?t=8563
youtu.be/GeIC_MVXwYc?t=415
youtu.be/G-QqSfDUF7Q?t=209
youtu.be/WAIB8rhSfaQ?t=573
youtu.be/1hZjQHMq6oc?t=1898
youtu.be/ukjtnuFmD_w?t=589
youtu.be/9IFaTBN9wIo?t=8845
youtu.be/ukjtnuFmD_w?t=1512
youtu.be/9IFaTBN9wIo?t=9719
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>The remake of Demons's souls is going to be great. We will finally get the missing zone, and the game will look wonderful. I have complete trust in Blupoint's ability to make the game a masterpiece.

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This, but unironically

Soijak should be a bannable offense. It encourages low effort posts.

They didn't add the missing Colossi in Shadow of the Colossus, have they confirmed what you're saying OP or are you being a ridiculous child? Don't people have issues with how they've remade games in the past also? I remember Gravity Rush feeling good but I never played it on Vita, but anything from Vita to a console with a controller would probably be an upgrade, not that I'm being a dick towards the Vita. There just wasn't any games I wanted for it.

kill yourself

Their aesthetic choices have been shit if what they showed is the release design.

>We will finally get the missing zone
LOL. Yeah, that Shadow of the Colossus demake just had SO MUCH extra content, right?

I have never even heard of bluepoint games so I'm skeptical.

I wasn't being ironic. Zig Forums gave you trust issues user.

We see a snowy zone in the trailer, could be just a landscape for the sake of presentation but I doubt it. In an interview, bluepoint staff said that the game they were working on wouldn't be a remaster, because of just how much they would add to the game.

why should I pay $600 + $80 + psonline just to play something i already played extensively 15 years ago? nintendofags are better than sonyfags now

it's gonna suck

Bluepoint has made it clear that sotc was a remaster, and that this isn't:
gdcvault.com/play/1026277/Beyond-the-Remake-of-Shadow

I'll buy it if the platinum doesn't require the bladestone grind.

>buying games for the achievements

Northern Limit isn't happening. You should prepare for that.

Retarded trophies like Shenmue III's catch 1000 fish or grind for this item that has a 0.0000001% drop rate is a good gauge on whether or not the developers respect the player. If the devs do not respect me I don't buy their games.

Okay but is it going to release on PC? If not, I sleep.

Maybe after 4-6 year.

Reminder that miyazaki is a Japan Studio babby. However Bluepoint have already clearly butchered the aesthetic. Thankfully I'm not a graphics faggot. I just hope the gameplay is similar, which also shouldn't be too hard to improve on simply by adding new movesets. Keep the gimmick bosses to filter the secondaries. Last thing I want is the same running speed. That's the main reason why DeS is so much more enjoyable to replay than DaS.

when is it releasing? it didn't say holiday 2020 or 2021

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>We see a snowy zone in the trailer
Gee like in the original intro? THIS is why you retards assumed they're going to include a whole new zone? Jesus christ

what we saw in the trailer is the original intro sequence
those landscapes (mountain, snow and forest) also appear there

>gdcvault.com/play/1026277/Beyond-the-Remake-of-Shadow

Regardless. Bluepoint has made it clear that this is not like SOTC, it's not a remaster.

Gravity Rush's port was fine. That's what Bluepoint does well, the ports and remasters. It was their actual remake of SotC that they fucked up hard.

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>Soijak should be a bannable offense. It encourages low effort posts.

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>It was their actual remake of SotC that they fucked up hard.
how?

Glad you are still excited about games. Have fun.

>the only game I'm looking forward to is a remaster
>$598 USD

How did they fuck up this bad?

"fine" but like all their ports, not perfect
>have 1 job
>still mess it up

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>Dormin's voice is more generic evil and feminine instead of how it was originalls - mysterious and what not
youtu.be/_zCCmeL1lRY?t=591
youtu.be/lxCT2s--ulg?t=575
>Many environmental noises like wind, air pressure in tight spaces, and echoes missing or severely toned down
Watch the entire ending cutscene for many examples of this, but you'll notice if during gameplay too if you pay attention. Not to mention the sword's sound here
youtu.be/UjVygpnbJsE?t=758
youtu.be/lxCT2s--ulg?t=3452
>More examples from the end being fucked from bad sound/music.
youtu.be/ukjtnuFmD_w?t=302
youtu.be/9IFaTBN9wIo?t=8563
>Added Colossus finishing blow SFX that sounds terrible
>Every Colossus sounds worse, no exceptions
youtu.be/GeIC_MVXwYc?t=415
youtu.be/G-QqSfDUF7Q?t=209
>Removed the song that plays when Wander touches Mono's face
youtu.be/WAIB8rhSfaQ?t=573
youtu.be/1hZjQHMq6oc?t=1898
>Removed another song from the end of the game
youtu.be/ukjtnuFmD_w?t=589
youtu.be/9IFaTBN9wIo?t=8845
>Many songs were changed, example here
youtu.be/ukjtnuFmD_w?t=1512
youtu.be/9IFaTBN9wIo?t=9719
Sound mixing in general is just off, like the music and voices are too quiet so there's less impact and the entire game seems to be missing the echo of the original which was also present in Ueda's other games. The remake just sounds sterile.

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>We will finally get the missing zone
what did he mean by that?

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>Make a new and inferior Wander model who now has short hair, smaller arms, a stupid face, and is fatter
>Make all of his animations worse(running, idle, riding, climbing, head tracking, you name it)
>Remove all of his facial animations outside of cutscenes
>Hair physics no longer noticeable until the game glitches the fuck out
>Trade the very noticeable degradation of Wander as you progress(dirty, bloody clothes and face) for a very subtle replacement
>Add grass to areas there shouldn't have grass
>Change the sky to look realistic
>Colossus eyes now look like they're from Naruto and spin
>Fuck with the game over screens
>All the shading on Wander and the Colossi is worse(meaning they usually don't blend with their environments)
>Tone down, if not remove, a lot of the dust, bloom, and fog effects which destroys the amazing atmosphere Ueda crafted(some areas are better but not many)
>Make the tendrils that spawn from a dead Colossus slow, fat, black wires instead of slim and fast noodles with green highlights(Ico reference)
>Remove shockwave effects when a Colossus falls down
>Dirge's sad death animation is out of frame in the remake
>Make the idol explosion effect more generic
>Create pre-order DLC
>Add a TLG easter egg that's out of place
>Forget to polish the game which leads to physics bugs like Wander falling through the world or glitching out in general

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basically
>toned down extreme bloom
>removed shiny effect some characters had
>removed the fresnel effect characters had
>add clipping
>cel-shading is slightly adjusted
>distant black outline I believe was removed(can't really remember)
>update textures
>1080p 60fps

it was a good port but don't overrate their ports.

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No one respects losers who care about cheevos and that's how it should be

I don't say this often, but Based.

The only thing about the remaster that looks worse here is the shitty bloom on the window they added.

> reddit the post
go back

Unlike mindless sheep like you I actually consider whether or not the devs value my time and will award them accordingly so.

It's not about looking worse.

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It had a certain ethereal feel to it which I liked. Lazy devs always cut things like this out.

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Why do sonyfags speak like they're in a cult?

>The remake of Demons's souls is going to be great.

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god bless you, user. never stop pointing out Bluepoint's hackshittery and incompetence.