what happened to soulful, artistic and high quality games?
examples of modern games like these?
What happened to soulful, artistic and high quality games?
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Sorry, can't have fun or any new experimental idea in 2020 (especially if you're not pandering to lgbt crap, but that mostly apply to west)
It's easier to milk the same franchise with the safest sequel and then spend millions on ADs for maximum profit with minimum effort (aka AAA games) or use the same old idea from 90s - early 00s and make a clone of it with a twist (aka most of indie games)
it's all so tiresome; after watching the shitty PC gaming shows yesterday I felt deeply mournful for the industry
Pretentious faggots are trying too hard now that the industry has some level of clout to chase.
I guarantee you, most of those games weren't made with the goal of being artistic and soulful.
They were just being made from pure inspiration rather than being forced to meet some standard of art beyond just being a good game.
obra dinn was soulful and artistic
maybe I'm just a retard but I found that to be so confusing, constantly being teleported to new moments in time, felt hard to keep a track of things
I'll give it another go
They exist in the indie space still (RARELY) but they were from the AA space at the time which is almost non-existent now outside of Focus Home and THQ-Nordic.
not all of these are even close to the games in the OP pic, but I can think of Obra, LISA, Hollow Knight, Rain World, maybe Pathologic 2
keeping an eye on Caves of Qud, Unto The End, Hylics 2, Weird West for a more gamey yet high quality looking game
you know of any I might've missed?
The Witness
Thomas was alone
Hollow Knight
Papers, please
A fuckton of point and click games.
it's amazing how fixed cameras and tight editing are two major elements of good cinema, yet devs think not having them will make their games more cinematic, how odd
stop naming indieshit
any leads on good pointan clicks? all I know that's more modern is stuff like Machinarium and the Samorost series
some of them are okay, not amazing but beggars can't be choosers
The Last Guardian?
Well Grim Fandango is considered one of the biggest video game flops of all time. And Troika went bankrupt after Vampire. Loom also was incomplete and never got funding for the part 2.
en.wikipedia.org
Outer Wilds releases on Steam in four days.
I'm lovin' all the Oddworld in this thread.
Abe's Oddysee has been my favourite game for most of my life (until Dark Souls), but I think Outer Wilds may have surpassed them both.
Also, you missed Baba Is You.
yeah, old games can have a lot of flaws but they shot for the stars which is noble enough
fucking wish this was on PC, can't play it at silky smooth 21fps; PS5 backwards compat with 60fps would be fine also
I'll have to give OW another go as well, the time thing pissed me off but maybe I was just in a bad mood
and yeah man Oddworld is pure quality, never been topped in its genre and probably never will
Half of those are a product of the 90s. It's like asking how come there isn't a 2010s equivalent to Pulp Fiction?
What's 90s about Pulp Fiction?
i unironically missed fixed cameras and scene transitions in dmc5, they gave levels an identity and a sense of progression respectively
dmc5 levels felt like bloody palace floors interrupted by corridors for the most part
>Biggest video game flops
>Beyond Good and Evil
>Brutal Legend
>Conkers Bad Fur Day
>Earthbound
>Grim Fandango
>Last Express
>Fucking Okami
>Psychonauts
>Shenmue 1 AND 2
Fucking hell. These are all great fucking games. Fuck no wonder this industry is so fucked when these are the biggest flops in history.
Gamers got indoctrinated for multiple decades to hate objectively good gameplay and writing
>Abe's Oddysee has been my favourite game for most of my life (until Dark Souls)
man thats a sad degradation of taste
Videogames got popular, along with the internet.
I completed 7 of those games back in the 90s, and I was a massive fucking nerd for doing it.
Nowadays we have videogames that reflect the state of the hobby.
zeno clash
Most of the creative visionaries who would make clever, meaningful, beautiful games at a studio in the old days would rather sit at home using existing tools and taking years to make an indie shit game than five anyone the ability to add input to their vision. There's nothing wrong with indie shit, but some people get so obsessed with their own vision for a game that they forget they're making something they have to sell, meaning we as consumers get subpar products.
great game, played it earlier this year, little janky but very cool; they're working on a new game called The Eternal Cylinder, similar art style, looks fun
not sure what they were thinking with the sequel though
The majority of these games aren't as good as you want to think they are. The general theme here would be works that are very much soulful and artistic, but often poorly made to the point of being dysfunctional. Planescape, Vampire TMB and SOTC are great examples of that. I kind of want to throw Grim Fandango in there too but it's flaws are the same flaws of almost every other game in the genre: shitty, nonsensical puzzles.
Oddworld is undeniably based though.
Doesn't mean they weren't considered great games, just that they spent too much making/advertising the game compared to what they earned in sales, right?
not sure how SotC is dysfunctional, the only complaint I had was the jump button not being where I wanted it, and Planescape just has unexciting but working combat
I'll give you Vampire though, the latter half of that game is painfully bad
>not sure what they were thinking with the sequel though
Fell for the open world meme and other hip video game trends at the time.
Why? Because Dark Souls became popular?
i remember how despite grim fandango's failure lucasarts doubled down on the 3d meme with escape from monkey island ignoring fan backlash and going so far as to state they would never make another true point & click ever again
and well, they never did
Oh man I shot Marvin in the face
The second Sam and Max game got canned despite being mostly done cause of that right?