Which Makes More Sense?
Which Makes More Sense?
Playstation
>Circle - 1 line
>X - 2 lines
>Triangle - 3 lines
>Square - 4 lines
>letters vs abstract symbols
The answer is obvious
xbox because: green, red, yellow and blue.
Playstation shits are copyrighted
Xbox/Dreamcast
Playstation buttons are a pain to write and snes buttons are backwards, the latin script doesn't read from right to left.
SNES
japanese playstation and SNES
OUYA
None of them make sense. The only thing that would make sense is A,B,C,D or 1,2,3,4. Maybe Xbox having the first and last 2 letters of the alphabet makes a bit more sense, but idk. I remember when games (Metal Gear Solid comes first to mind) asked you to press the "Action" button instead of any controller-specific button.
xbox
Playstation. memorable and unrestricted by the inherent ordering of letters
>4 unique buttons
they're make equal sense
I have to say playstation
The Xbox and Dreamcast would win if the AB were on the top row, and XY were on the bottom row
Snes is the worst because they put Y before X and B before A which makes no fucking sense at all
Playstation made cheat codes way longer than they needed to be so fuck that one immediately.
>shapes are abstract symbols
Anyway I find it fascinating how Dreamcast and PlayStation are designed for the bottom button (X) to be the back button while the right button (O) to be a select button, you can see how the Dreamcast and Xbox although having the same letter layout switch their colors for the latter reason
This, you can easily remember where each ps face button is but if you switch between Nintendo and Xbox controllers often you might get your buttons confused
Also fuck the rounded 360 face buttons
I wrote to nintendo as a child and told them the two concave buttons should be on the right or the left, not the top or the bottom, since that allows them to serve their function, letting you know which set you were hovering over
crickets
the colorful buttons are superfamicon ripoffs anyway, which is the actual greatest controller of all time
Dreamcast has A on the bottom lol
they just decided to make A red and B blue
Xbox and Dreamcast. Every button is one syllable.
niggers
The main selection button being at the bottom, because that is how the thumb naturally rests. Even Nintendo realized this for the SNES, but it was too late because they have already committed to writing their letters right to left.
>Snes is the worst because they put Y before X and B before A which makes no fucking sense at all
because moonrunes read right to left, ya dingus.
You can see why and how the Playstation layout mimicks the SNES layout.
A/B/X/Y and Circle/Cross/Triangle/Square each correspond to primary/secondary/tertiary/quatenary, and use the same placement.
Even though the SNES does the Japanase script of right to left, it somehow isn't difficul to grasp the button placement and they went for roman characters for the sake of international markets.
The Playstation uses the Japanese symbols for positive and negative, correct and incorrect, confirm and cancel, being a red circle and a blue cross. The meaning of the cross exists outside of Japan, but internationally a check mark is used instead of a circle.
Due to the cross being positioned in the centre and a lack of significance internationally, this lead to western developers using the cross button as the "confirm" button due to its orientation, rather than its labelling.
I personally greatly prefer when the east button is used for confirmation, and the south button is used for cancelling, but a lot of western games and UI designs prefer the opposite.
I really like that Nintendo Switch's approach to communicating what button does what action, it shows the layout of the four buttons and highlights which button to be pressed, instead of showing the label.
The orientation of the buttons is more important than the labelling, and more developers are warming up to this, even Retroarch has adopted this in their latest UI revision (which mimicks the Switch system UI), and it gives the option to choose if you want western or Japanese confirm/cancel button placement, although defaulting to western since Retroarch is primarily used on PC devices with an Xbox 360 or X-input controller.
Xbox by far.
>everything is letters - easily readable
>A in the most natural place for your finger, colored green to mark it as the "accept" button
>B placed to the side, colored red like a negative button, "b"ack button
>X and Y in the remaining places matching the axes name
>>shapes are abstract symbols
Yes?
>AB okay
>XY WHY? What's the problem with C and D?
I like PlayStation's. It looks attractive, and I'm used to it. It's like a mouthful when you want to communicate inputs to other people tho.
Playstation because X/O/Square/Triangle is memorable af.
XYAB is retarded, it should've been ABCD.
there is always something nice about the snes controller (or most new nintendo platform controls) due to nostalgia and just working flawlessly and smooth, but honestly PS is the peak of controls until games are controlled with some next gen neural controls
xbox is just some weird bukly shit that americans from the 2010's are into, actually a mystery why pc ports still use those button layouts since it's so unintuitive
>which mimicks the Switch system UI
Sounds dreadful.
It's shit. It's a good controller, but the names of the buttons are retarded.
Only the trashy american snes uses those shitty colors
>XY WHY? What's the problem with C and D?
C an D are already taken.
Now this is an option that i can respect. 4 buttons, each with different shape with the big one in the center
Xbox and maybe japanese playstation buttons.
for Xbox A = Accept with green butttons and B = Back with red buttons which are fitting.
Playstation is kinda retarded because the japanese button was perfect, Circle for accept and X for back which are good and fitting but they somehow make it retarded on the west making a circle button to be the back button and X for the accept button.
Kino
A
>Primary button.
B
>Alternative button. Often inverse of primary
X and Y.
>Secondaries. Good for utility
How does this not make sense?
It's better than you think.
I find it easier to navigate than the XMB style UI and it makes better use of screen space.
Taken? What do you mean?
What you call the buttons literally doesn't matter at all when games will map the buttons similarly anyway.
I'd say SNES is better for being slightly flattened, making typical button use more comfortable.
The Switch UI is a terrible use of screen space, though.
They all make sense in that they're the fucking same
D-Pad.
C-control stick.
>Circle - 1 Line
Your taxes at work.
It's dumb. Also, what you're talking about only applies to what? smash? In Zelda A and B aren't inverse of whatever. And X and Y being where they are and being gray. I don't get it.
Playstation.
All other options are wrong.
What kind of shit is "PRESS B BUTTON"
Also graphic symbols > letters.
Saturn
A/Circle X/B as laid out on the PS and SNES controllers, with Nintendo X and Y reversed to match PS Square and Triangle.
Sonygros only like that layout because they can't read.
I prefer Playstation because pairing AB/XY in those formations doesn't work in a cross formation
on a NES controller your thumb would lie across B and A together, but on four button types your thumb will lie across B and Y, A and X or Cross and Square. The Playstation scheme does away with the now useless alphabet association, and has no chance for confusion with conflicting layouts.
Hmm I see. Never thought of that. Does make some sense. But still, in my case since I didn't grow up with X and Y buttons, I often look at the controller to figure out where they are.
so if he had said stroke instead of line would it be OK?
PlayStation,
Symbols are easier to understand. Circle for Yes and Cross (Ecks) for No. It translates much easier. I’m glad Yakuza games keep controllers native.
Pic related
Nothing has ever made more sense, they should have kept it.
intellivision was great
I need to get around to fixing mine
neogeo
ab
cd
I never understood why the light gray things around the buttons were oriented like that
bottom makes way more sense, having your thumb laid "along" the light gray parts on either the higher or lower "row" of buttons
I wish more consoles did the same face button design as the snes, A and B convex and X and Y concave
As for symbols i prefer PlayStation coz thats what i grew up with mainly (ps2 to be exact)
I wish Nintendo had their lettering the same placement as Xbox coz everytime i go from one to another i always find myself pressing the wrong fucking button
The perfect controller for me would be as follows:
>Face button symbols and bumpers of PS
>Button surface shape (if that makes sense) of SNES
>Joysticks and triggers* of Xbox
>Shape (*and maybe "triggers" too) of Gamecube
>Start and Select of PS
>Share button and touchpad of PS4 to the side getting pissed on and crushed
Not sure what dpad though, id lean towards Gamecube but people seem to hate that one
literal shit tier design for children with deformed hands
I like that your edit changed the colors to the Dreamcast ones
playstation is most intuitive