I've noticed that competitive pokemon is widely ridiculed on this board...

I've noticed that competitive pokemon is widely ridiculed on this board. It's become my favorite hobby recently so I'd like to here other user's thoughts on it. I know it's not for everyone but I believe that being interested in it is less cringey than most people think
>inb4 >>/vp/
I've already talked to them about competitive plenty

Attached: 1590416764444.gif (385x156, 384.13K)

I dropped it when they banned my boy Baton Pass.

Go back to you autistic manchild.

IT IS A ROAD WHERE YOU GO

It could be worse but it could be better.
Losing games to crits, moves like Focus Blast missing, among other bullshit, kind of deteriorates the Competitiveness, but I prefer to think of it as a fun distraction, and it is for most people, so it's negligeable enough. Just a fuel to get mad about things but keep going.
My issues mostly stand from its unwilling, retarded playerbase: A good grasp of a given metagame should let any player try & use some Niche stuff & experiment. The potential is there & is often shown in higher levels of play, but Mid Level is so obnoxiously stagnant when there's not that much subtlety to finding a Niche Mon: Use a spread to outspeed an important Pokémon, an item to tank a hit in an expected interaction, or an unusual move that can OHKO certain threats. You never see that at Mid Level: It's all just Sample Teams played by brainlets, or teams so poorly synergized/unequiped for the metagame you wonder what goes through the head of the people making them.

It ruins your ability to enjoy Pokemon the same way ever again, God forbid you ever open it's stats and see it's got a shitty nature like quirky, you can try and ignore it but that little voice is still there waiting in the shadows

I think getting into competitive should be skill/knowledge based. But getting into comp is a fucking sweaty grind.

>items
>pokemon
>moves
>EV
>Hidden ability
>IVs

Take out IVs make hidden abilities obtainable through other means than RNG. Comp is now more accessible and remains skill/knowledge based for the top end.

It was really fun but too centralizing due to the best abusers, not sure how it could be better balanced
I commonly browse both boards
The game could definitely be less RNG-dependent without making it less fun

>competitive pokemon is widely ridiculed on this board.
Because every team ever is a copypaste, there’s royghly like 30 pokemon viable while the rest are just gimmicks and memes, it’s a stale meta that gets staler every generation because Gamefreak rarely nerfs a Pokemon, just to put it in perspective levitate gengar ran rampant for 5 generations until GF finally took away its ability, god knows when the genies and the tapus are gonna get hit

Real competitive ranked play on the actual games is fun, Smogon is pure autism incarnate.

I forgot to add natures.

Playing the main game or casually with friends isn't really affected for me, I don't mind not being as optimized
IVs should be removed or all maxed out at level 100 imo
Depends on the format but you can use weaker pokemon you like in lower tiers if you're talking about smogon

I like that brand of autism though, like I said it's not for everyone

What's the point of having a board for your niche if you fags dont use it kys

I haven't liked single battles since Gen IV. I also liked VGC and double battles more in Gen IV and V before Megas and Z-Moves were introduced.

Overall I think the balance has gone down the shitter because of Base Stat and Base Power power creep, which should've been limited to the buffs up to Gen V. The type gems in Gen V were already pushing it.

Competitive pokemon was fun for me for awhile, but RNG really does have a bad effect on the game as a whole. Having a mon with Stone Miss or Focus Miss is extremely upsetting since you can't really depends on those moves. It was kind of fun trying to use UU or RU mons for OU, especially for niche uses, but typically there's only so much they can do. I just wish playing and learning about EVs, IVs, and natures didn't give me autism with normal playthroughs where negative natures make me unwilling to use a Pokemon.

Containment boards are a fucking stupid idea and don't work. Political posting doesn't stop when you make /news/, /vg/ exists yet I see them form here constantly. The containment board has only made their autism more severe, every time.

I haven’t played comp since gen 4 when bp scizor was king. Did they seriously ban baton pass? Holy fucking shit.

I’m referring to online (basically VGC singles) I heard there is more diversity on doubles but I don’t really like that format

>Containment boards are a fucking stupid idea and don't work
/mlp/ and /trash/ disagree

One player was destroying Smogon in its entirety by combining baton pass with magic bounce, which made it impossible for Smogon's favored strategy of non-volatile status conditions to stop.

I got bored of talking about it on /vp/ which also happens to be slower than Zig Forums
I think that the Gen V-VIII mons should've been less minmaxed overall, and some of the newer mons like Dracovish and gen 6 talonflame are poorly designed for competitive

>>inb4 >>/vp/
>I've already talked to them about competitive plenty
So what?
You've got your own board for a reason, user.

Dipping my toe in online battles is always fun, even when I lose. Pokemon's just got so many options, it's always neat to see whatever bullshit the other guy's bringing to the table.

I'm too much of a scrub for actual competitive tournaments though.

>I haven’t played comp since gen 4
Smogon seems a lot more ban happy nowadays which seems to have painted them into a corner when it comes to strategies as new counters are ever shrinking, much like TF2 I think they need to restructure the whole thing by unbanning everything and starting over, I remember when Garchomps ban was a huge fucking deal and people used to bring up all the time how the only thing Japans competitive scene didn't ban double team or bright powder and only ever ban at the time was Swords Dance Heracross who ironically fell to BL due to usage in Smogons scene with murmurs of UU

Attached: 1576802143136.png (400x400, 118.19K)

I only play VGC format. Fuck Smogon.

Attached: REMOVE.jpg (1280x720, 487.59K)

magic bounce espeon was common in bp teams before this gen
I guess they added some more

I dropped this piece of shit due to all the autistic RNG factors thrown in to be competitive.

Stone miss is the worst offender since its THE rock stab move. I concept designed a move called Stalagbite that could be an accurate physical rock move
I've never played cartridge online since ORAS but yeah Ive heard that its samey
I want to be insulted more, they're too constructive when they're not posting extremely obvious bait
Especially fun in gen 7 which has the most amount of options, I've heard that a notable amount of people are still playing the generation because of it

>unbanning everything
Maybe not everything, there's some stuff that was banned for a good reason.

Ok
My hero
I'm guessing that RNG was mostly intended to spice up the main game and casual battles

>VGC singles
Some of the gimmick friendly tournaments are great, like the halloween one which was spooky pokemon only (plus pikachu and eevee)

I hear you. They've been alleviating it a little bit with stuff like options for EVs and bottlecaps for IVs, but it's still so much work, it's just not enough.

Attached: i feel you.jpg (289x750, 75.39K)

What gen was it banned in?

I used to really rag on people who were into competitive pokemon but it's oddly enjoyable. Not in the actual games themselves however. They've done everything possible to make sure its impossible to do in the actual games. Gen 8 is a shitshow though, dynamax is the dumbest shit, I'll stick with 7.

Things like crits and focus blast are part of what makes it fun. If it was strictly just numbers everything would just come down to math instead of risk/reward. It would be incredibly boring.

A reliable physical rock move would be great. It's terrible that after Stone Miss you have Rock Slide, which still has a lower accuracy than it should have. That's like if Thunderbolt or Flamethrower had a 85% to miss, they would be far worse moves.

>super luck togekiss
>coil milotic
>hustle dynamax
They're doubling down on the RNG and i doubt itll get better.

Hustle dynamax is the opposite of rng

Garchomp? Gen 4 iirc

Great stats, STAB Earthquake, but most importantly Sand Veil.

I don't think you'd even need a week to ban the majority of Ubers

I dunno which you mean specifically
Garchomp was banned in Gen4, Heracross' Swords Dance was banned in Gen4 Japan

Attached: 1588817569686.jpg (512x512, 25.48K)

The problem is Smogon is super fucking biased with how they want the game to be played. For example when the game came out they were all calling GF retards because "you idiots! All the good Pokemon like Toxapex, Clefable, and Ferrothorn are still in! You didn't balance shit!"

So then the game comes out and these Pokemon are getting slaughtered by Pokemon that can take advantage of the new Dynamaxing mechanic, and it's being explored with a kind of Gyarados Hawlucha Ditto triangle. Then they ban the mechanic in less than a month, comparing it to shit that it makes no sense to be compared to, and Clefable, Toxapex, and Ferrothorn become the best Pokemon again because that's the game they want.

They've also adopted this really weird policy this gen where "Counter" is now falsely being equated with "Counterplay" which essentially means any Pokemon that can threaten a stall core of meta Pokemon with a choice band is auto banned.

Just Hidden Power Rock my man oh wait

That said Rock's really fucking good, most of the good types are weak to it, it's probably in a fair enough place right now but I'm also speaking from a position of saltiness because of Stealth Rock

>it's being explored with a kind of Gyarados Hawlucha Ditto triangle
Tell me more?

Attached: explain further.jpg (648x535, 61.17K)

Smogon Doubles is now more of an alternative to vgc since it banned dynamax 2 months ago, so if you wanted to play doubles you can check that out
Dynamax actually benefits more defensive playstyles since they are better equipped to handle them than teams that are offense-oriented
Make stealth rock do extra damage against Elevated pokemon (flying/Levitate/air balloon) and neutral damage against everything else
Take away rock's water weakness
Make new rock moves that are more consistent, try to make them less widespread to other types except for grass which needs better coverage (preferably rock)

>Make stealth rock do extra damage against Elevated pokemon (flying/Levitate/air balloon) and neutral damage against everything else
Please no

Unless you mean instead of doing rock type damage, but then it's just another Spikes

The secondary effect of flying-type max moves is increasing the user's speed, both Gyarados and hawlucha can use stab Flying moves
Gyarados has moxie, can set up rain with the water max move, and learns Power Whip in gen 8
Ditto can transform into your opponents dynamax sweeper after they boost and coubtersweep with choice scarf
Hawlucha outspeeds ditto because unburden's speed Boost isn't copied, and the fighting max move increases attack