>this is supposed to be innovative
This is supposed to be innovative
DEDICATED. JUMP. BUTTON.
Yet another brilliant innovation by Naughty Dog. This mechanic will spread throughout the gaming industry and revolutionize gaming.
is this game going to sell good or is Zig Forums actually right this time?
tyest
Halo 2 invented jumping, so this is nothing new.
It'll sell a lot, but I'd imagine a decent chunk of people will ignore it after the leaks. Either way, expect sony to say that it sold "better than expected"
>climbing animations look worse than Assassins Creed from almost a decade ago
normie are winning
It is compared to the first.
why are games not colorful anymore?
Imagine if this game's graphics and animations weren't refined through blood and tears in a workshop.
I don't think anyone would play it without the flashy coating.
who said it's supposed to be innovative?
it's fucking winter
> Halo 2 invented jumping, so this is nothing new.
Can't tell if being unironic or you just out-sarcasmed my sarcasm. From a basic Google search, it seems like the original Donkey Kong arcade game invented the dedicated jump button.
its winter in an apocalyptic setting
wow. i'm still recovering from all that innovation.
BING
BING
>DEDICATED. JUMP. BUTTON.
You mean there is a button to jump and one to vault?
Wanna know what's funny? It's still only useful in context environments. There is literally no point in jumping outside of them.
>this is supposed to be innovative
Is there a dedicated T bag button?
IDK, it probably contextually switches to vaulting when you do it near a wall since vaulting is pretty similar to jumping anyway.
...
What game is that?
Literally no excuse.
It can't possibly look like this in the final build can it? What the fuck is that snow deformation at the 8 second mark?
you're insane if you think it says anything about the "feature" is innovative
>verticality
>grabs onto loose snow
I think that's what confuses me more. The whole game, like every other generic fucking third person action game in the universe, is entirely context-sensitive. You move near obstacles, the game changes your input to be relative to those obstacles. So what exactly is the fucking point of the button otherwise? You don't need to jump to platforms, you don't need to jump over bodies or random shit in the world, and any gap or wall or whatever will just be handled by the context button.
So what is even the fucking point?
It's going to sell fucking gangbusters. It'll have a better launch than 1. It's hard to be right when your asshole gets ripped into a billion pieces by the sight of a muscular woman. Also FUCK these games.
It’ll sell great. Normies will eat it up. You’ll have the usual “HAHAHA SUCH A SHIT GAME” threads on release but that happens with any highly anticipated AAA game here regardless if it’s good or not
Tetris effect probly.
yea again, i'm all with you on this game being an overhyped turd but it in no way says what they're doing is innovative. talking about new gameplay mechanics isn't saying they're innovating anything they're literally just adding new mechanics. you're grasping for straws here user.
>Christmas level
>Cartoon
versus
>Visual striking and realistic depiction of the apocalypse
>Immersive story telling elements that hinge on this bleak style
You're a dolt.
Honestly the way they’ve been marketing the gameplay should be a huge red flag that there’s barely any. The clips they’ve most wanted to show us are part of the walking simulator experience. Jump, swing, dodge
>THEY JUMP NOW?
>THEY JUMP NOW!
Are you actually autistic?
This is referring to the fact that the previous game didn't let you jump when you wanted to
Goddamn you're fucking stupid
>is this game going to sell good
Since reviews cannot tell anyone anything about like 75% of the game, including any major story or character beats or anything at all that happens in the second half of the game? It'll sell decently Day 1.
It will be spread word-of-mouth that it's shit and tank by Day 5.
It will sell well because it's a heavily marketed sequel to a successful game, eegardless of quality or lack of innovation
> Take away mechanic
> Bring it back in a later game
"Innovation", ladies and gentlemen
>This is referring to the fact that the previous game didn't let you jump when you wanted to
What is the purpose of jumping when you want to?
>implying normies won’t eat up the “brave” story. Everyone is going to love it an it’ll win GOTY. Cope
>SNOOOOOOOOOOOOOOOOOOOOW PHYSIIIIIIIIIIIIIIIIIIIICS
your dumb
Literally for marketing purposes
There's nothing "brave" about the story. It's about two teenagers who literally travel across the entire post-apocalypse country just to murder eachother's friends for revenge. Everything else like the lebsianism and the bigot sandwiches is just ancillary flashback shit.
I have to buy another fucking button for this game?
they won't. my friends who loved the first game are beer drinking, baseball loving, americans who would not stand up for this gay shit. if the newest call of duty "subverted expectations" like this it would be suicide for the franchise. Almost all my friends are normies and once they figure out what the game is they'll stop playing it and call it sjw shit.
Of course, all funds go to BLM you're racist if you don't.
Nice post
>DEDICATED. JUMP. BUTTON.
>Yet another brilliant innovation by Naughty Dog. This mechanic will spread throughout the gaming industry and revolutionize gaming.
You say that when most 3rd person games still don't have a dedicated jump button.
Even Zelda only added it with Breath of the Wild, after literally decades of 3D Zelda's not having a dedicated jump button.
Even mighty heroes like Batman or the guy from Vanquish can't jump
I see a lot of grey and brown in the world. The Character is not part of the environment and thus is not taken into consideration
In SkillUp’s excellent review of The Last Of Us Part 2, the YouTuber compares Ellie and her story in The Last Of Us 2 to Daenerys Targaryen in the final season of Game of Thrones. That’s a deeply unflattering comparison and he means for it to be. Watch the whole video below, but some big takeaways for me are:
Character choices and plot holes were so bad throughout that at times he would laugh out loud.
The game is 25 hours long and one section feels like a 10-hour side-quest. He says he would not have finished it had he not been reviewing.
There are improvements to graphics, combat and exploration but enemy AI is still very bad.
The story is relentlessly bleak, there are no likable characters and no comic relief and everything you liked about the characters in the first game is gone.
There are very few interesting scripted/cinematic scenes and the game is far too long and boring.
On the plus side, it has the best difficulty settings fine-tuning ever and looks gorgeous
>tldr wait for the review embargo to end
Wow this looks like shit. This is the game getting praised by journalists?
I too hate these color obsessed nazis.
Uhhh sweaty you forget about Elex
At least 10 million copies at the absolute worst.
>Visual striking and realistic depiction of the apocalypse
>Immersive story telling elements that hinge on this bleak style
Lmao no. Nothing about this game is visually striking. The visuals in this game are quite generic. Metro 2033 came out years ago and had much better fidelity and stylization when depicting a hopeless winterized hellhole full of bandits and monsters.
Narrative wise, this game is complete ass and generic schlock. The writing is completely forced and pushes political subtext in a juvenile manner to the point it's not subtext, but consumes the game.
>Zelda did it first
Nintenchads can't stop winning
>brown isn't a color
they have no real criticism so they grasping at strawman/spoiler]s
I never climbed anything covered with powdery snow. But i'd assume it would be pretty hard to find grip.
>White isn't a color
it'll sell well, but I think it's lost a load of customers who liked the first one
it has seemed to piss everyone off
Jesus christ, and this is Naughty Dog saying all this. That's like Bethesda advertising that you can now interact with objects in TES 6.
Am I crazy or was this in the first game too? What the fuck are they talking about?
It isn't. It's a shade.
So you confirm that my screenshot is colorful, thanks
I'm playing the first game this very moment and the only jumping you can do is sometimes you can jump off of stuff
Yes. I also confirmed that the OP webm is colorful, as white and grey are colors