No anime games = no buy.
PS5
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No Def Jam Brothas = no buy.
Stfu , neckbeard weeb
Bugsnax == Buy
no backwards compatibility = no buy
Where is the full profile shot of this thing? I've looked online but I cant find an image.
Sony have gone out of their way to draw all attention on THEIR reveal. Google is happy to help them censor the web if it means they make more money.
I travel with my console A LOT.
This shit looks like it would break if I tried to throw it in a bag it with those retarded flaps.
Anime is one of the gayest things on this earth. Why people like it, I don't know.
Because it's fun.
>failed Animal Crossing
Nah. DOA.
thats a cope
Every PS has has weeb shit galore, why would that change now
The launch event showed 0 anime games, and that's suppose to be the game in the coming years too. Horizon is looking at a 2022 release for crying out loud.
*censored
*also on Switch and PC, uncensored.
neckbeard website, go back to facebook.
How do indie games even keep up with consoles these days? I mean most of the "indies" we were shown probably have a 20-man team working them and they need to because graphical fidelity demands are higher than ever.
I won't buy ps5 because of this. No to censorship!
Because they've been alienating that fanbase more and more lately.
Go back to tumblr and dilate , nobody cares about your faggy japanese cartoons
screenrant.com
Next-gen games on PlayStation 5 will continue to have the option to run at 30fps, and although players may be asking why this is, there is a good reason for it. Consoles have been racing to redefine the future of gaming, and this is true for all consoles launched in the past. The PS4 mostly uses a frame rate of 30fps, with very few games having the option to run at 60fps, and the Xbox One is in the same place. One might assume that 60fps is the obvious next step for the developers to work towards, but a former software engineer explains why this isn't a feature that the PS5 strives for.
The PS5 will have a 16GB memory, 448GB/s memory bandwidth, 8x Zen 2 Cores at 3.5GHz CPU, 10.28 TFLOPs, and 36 CUs at 2.23GHz GPU. These are some impressive specs, improving on what even the PS4 Pro has under the hood, and the PS4 Pro can run some games more smoothly than ever before (take Assassin's Creed 3's looks in 4K or Battlefield 1's higher resolution). It has enhanced up-scaling techniques that can increase games' resolutions, but it can't do much about the frames per second. As it turns out, neither can the PS5 since its games don't even allow for this.
A former principal software engineer on the PS5 has given some insight into the constraints that keep the console from running games at 60fps as a standard. On WCCFTECH, Matt Hargett points out in a tweet that the problem is not with the console, but with players' TVs. He writes that a typical cheap 4K TV can only do 4:2:0 HDR at 4K and 60hz, but can push the HDR to 4:2:2 at 4K and 30hz. Most game developers would rather have their games look good in 4K than have them run at 60fps, and it seems they must sacrifice one or the other. Developers want their games looking "filmic" as Hargett puts it, and want more people to be able to experience their games in sharp detail and bright colors.
coomers
>No anime self-insert cringe garbage
Seems like the best console to me.
My exact thoughts op
>faggy
But I don't masturbate to traps.
Retard.
>No PS1-3 BC
>Only certain PS4 Games BC
>Underpowered
>No real difference in graphics from last gen
>NSA Spy Mic Array in controller
>Console based around games as a service
>Will probably try force Online Only Too
>Dumbed Down marxist trash games so bad and unappealing they had to launch the system with GTA5
I knew they would try and jew us on something next gen but this is literally the Xbone Launch times 2
A trailer for Scarlet Nexus was released just today
That's the only reason I buy a PS so I'm on the same boat op
>No anime games
youtube.com
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