Is Bluepoint listening to us bros?

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art-eater.com/articles/what-the-ps5-demon-s-souls-remake-reflects-about-eastern-vs-western-aesthetics
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>BLUE FILTER
>SOULLESS

>battlements still look like a cathedral
>still no duck helm on fluted
"No"

No, they manipulate the lighting to look impressive on a per bullshot basis
Neither of those are what the final game will look like

What changes do you fucking expect to be made in a game in just a week, you retards

Add rain or snow.

Why are people making such a big fucking deal out of the filters for this game?

It's a remake by bluepoint. The people that literally gave you the option to add whatever fucking filter you wanted in the game for Shadow of The Colossus

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Add ash and dragons flying around in the background.

Not until they fix Flamelurker face. Actually any redesigns. I'm really not digging them.

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New version looks like a Jack-o-lantern.

Duck helm on fluted at the very least.

What were they thinking with that face? It looks so cartoony

>bluepoint
>blue filter
nice

in a week? they haven't even finished modeling like a third of the game probably

If they do that, it would be a great fucking idea, to be honest

If they just removed that jaw and made it like the original it would look fine

The filter won't change anything, nigger.

And that should be their top priority.

Delusional. Both in that you think they're going to change the game, or that you think it isn't even 33% completed.

that filter is only for photomode only you fucking damage controlling shill retard. it's not applicable in game.

Are you the same guy that was asshurt that the trailer had parts at night with a moon?

Did you even play it? You absolutely can use the filters in-game.

why the fuck is this a ps5 exclusive? Put this shit on ps4 you motherfuckers you.

it's so the game can run at a silky smooth 30 FPS (if you choose to play the game in performance mode.)

Out of curiosity, what is so important about the face? I never noticed myself, so I just don't get why it's such a big deal.

WHY THE FUCK IS THERE RANDOM VEGETATION EVERYWHERE

It does look different. Maybe they'll apply some filters to make it look darker?

But it's still not the original filter though. Aslo the achitecture is too detailed. I guess they are going to the DS3 public.

in that screenshot he's showing the filter slider on the photo mode; in the game as you play you can only cycle through presets and adjust the intensity

would you it rather be 100% concrete?

That's cool. Maybe they'll include an option to use the original filters?

I really liked this option. I didn't know that SotC had it.

This is dumb though.

>Scary Burning Gorilla Man
This design is stupid

Yes like the og

Sony wants you to buy the PS5.

art-eater.com/articles/what-the-ps5-demon-s-souls-remake-reflects-about-eastern-vs-western-aesthetics

That's a quick turnaround right there.

what? no. i havent even seen the des trailer lol

Still to much vegetation. This was not a 100 year old ruin.

The disaster is only months old.

Lmao why are you crying the remake won't be on pc anyway dumb poorfags

Are there new screenshots or something?