They assume that something technologically dated is automatically bad. They treat old classics as games that need to be "fixed", when in reality those "flaws" are a part of the game's identity, intentional or not. Just because you can remove the fog in Silent Hill and make the draw distance better doesn't mean you should.
Stop trying to "fix" old games, and especially stop treating those fucking "fixed games" as replacements. The only acceptable remakes are the ones who are so drastically overhauled that they could essentially be considered new games.
Remakes are bad when they're just graphical updates, they're good when they actually change things and re-imagine parts of the game. Yakuza Kiwami is a thousand times better than Yakuza 1.
Caleb Ortiz
Based
Joshua Ramirez
>Remakes are an inherently dumb concept. yes >They assume that something technologically dated is automatically bad. no
Oliver Flores
thanks doc
Caleb Brown
Bet you like FF7R you fucking bootlicker
Anthony James
>Yakuza Kiwami is a thousand times better than Yakuza 1. Only in certain respects, particularly Nishiki's development, cutting out missables, bringing the gameplay in-line with the modern games by having much smoother targeting and comboing, and a couple new substories.
Majima Everywhere actively ruins the game and destroys the most important style for Kiryu unless you fight Majima well over 30 times, Majima Everywhere also defeats the purpose of the few times he does attack you in the story because you're completely sick of him by that point, and you can encounter him after he's been stabbed via the mechanic when it's supposed to be a reveal in the story.
It continues Kiryu using Brawler/Rush/Beast when the entire point of them was to become DoD in 0, they got rid of unique boss movesets in favor of movesets from other games, and the changes to Komaki make him far less enjoyable to do. This is because it means you now have to grind the coliseum to get his skills instead of simply upgrading yourself AND upgrading is tied to Majima Everywhere so if you've met the C or A rank before you visit Komaki before chapters 6 and 11 respectively you won't be able to fight the Hannya Man to learn more moves from Komaki. Worst of all, the fart bomb hoodie was taken out.
Top >Dark and realistic, the simplistic geometrical artstyle lends itself well to N64's limited hardware and gives the game a timeless look Final Verdict: Soul
Bottom >Literally just rips off the promo artstyle and dumps it into the game haphazardly, game is now not just stylized but straight up cartoon'y; ruining the atmosphere of the scene Final Verdict: Soulless
Gavin Thompson
cringe based
Isaac Long
>Remakes are bad when they're just graphical updates That's a remaster not a remake
Jacob Parker
splitting the hairs
Jaxon Sanchez
Some games like Spyro and SotC have the entire graphical style completely overhauled. They're borderline remakes.
Owen Collins
Yeah they were made from the ground up. But people still think some games are remakes while they are only remasters. For example Xenoblade Definitive Edition, it's not a remake. FF7 is however
Jacob Ward
>They assume that something technologically dated is automatically bad. wrong remakes are fine, and some remakes are legitimately great not every remake is ff7r
Mason Rivera
You're welcome to use the new definition of remake but please don't act like that was always the case. You're as bad as libtards saying racism is prejudice + power or whatever the fuck they're saying nowadays
Jordan Walker
Why do you have to be like this
Isaac Miller
they have a mental illness
Lucas Evans
They weren't trying to "fix" "flaws" with the screen you posted dipshit, the 3DS screen is darker than your average TV because the backlight needs to be power efficient, and on top of that the 3D effect makes things even darker.
Carson Thomas
>suddenly everyone who called REmake a remake is retroactively wrong because Capcom and Square decided to shit out new games and call them remakes Okay man
William Gutierrez
Why did they make it so bright? Does it have something to do with the 3DS screen?
John Roberts
...
James Gray
I don't want to play games with shitty graphics. How many Atari games do you play?
Oliver Cook
Yes, this is true. Old games and the work of the original devs should be celebrated and ported to as many platforms as possible, not hacked up by some remake team who have no connection to the original work. FFX, one of SE's most successful games, has not received a single port to this day. The only legit way to play it is on a PS2. Why? So SE could sell that travesty of a Chinese hackjob called an HD remaster. Sad.
Michael James
What? I literally don't understand what the fuck you are talking about. Remake = a game made from the ground up REmake 1,2,3 SoTC PS4 Link's Awakening Switch to name a few
Cameron Foster
Depend. Resident evil remake is good. MGS twin snake is an abortion. FF7R is a scam.
Bentley Perez
>they're good when they actually change things and re-imagine parts of the game It's how they change things. Change for the sake of change is not inherently good.
Cooper Wilson
Idk man, if an old game is recreated in a completely new engine then that seems to be to be a remake, like when a movie studio decides to make yet another movie adaptation of some classic story. But if you take an existing game and update the assets and/or engine rather than recreating/porting the assets to a new engine, that seems to me to be a remaster, like when a studio releases some enhanced 4K blue ray shit of a classic film.
Brody Ortiz
REmake 1 was just a graphical overhaul (at least as much as OoT 3D was, some QoL improvements too, and reshot dialogue), so it's a remaster by your own definition
Levi Butler
it's used as a generic term, not to aruge with autistists that hold to a specific definition >if the game is rereleased: remake
Noah Rodriguez
How is Xenoblade DE not a remake. It's made from the ground up.
Brandon Garcia
>REmake 1 was just a graphical overhaul So you've never played the game, huh...
Aiden Myers
I mean yeah, no shit, if they make a bad game then it's not good.
Angel Jones
Eh, no?
Grayson White
Eh, yes? The Wii and the Switch don't have the same architecture so they can't use the same engine. They used 2's engine instead.