Heres my shitty take on it, but atleast its better than the Druckmann version:
>Joel and Ellie find Abby a girl who is fucked up because she is missing her dad
>Joel, through convo with Abby, realizes he's responsible for fucking up her life by killer her dad
>Decides to have her travel with them to atone for his sins on whatever random bullshit they need to do in the game
>Joel and Ellie bond with Abby and try to temper all the negative traits she gained from being without a father in the apocolypse
>Parrallels between Abby's no father and Joel's no daughter are shown throughout the story
>Abby slowly begins to piece toegther that Joel is hiding something from her
>Ellie pushes Joel to tell Abby the truth but he is unsure and still doesn't want to
>In the finale it is revealed through some random character or Abby finally fits it all together
>Joel tries to explain what happened, but Abby goes full rage mode powerup
>As Joel/Ellie you have to fight and subdue Abby while she is trying to kill you
>Abby gets the upper hand, but right before she kills Joel she cannot bring herself to do it as she realizes the damage she woudl cause to Ellie and herself by both of them losing another father figure
>Game ends on a somber but upbeat note of forgivness and atonement
Joel could lose an eye in the Abby fight to, or get some sort of scar just to look cool, I guess.
ITT: We write a better TLOU 2 Plot than the real one
>no cure
>all dead
>no TLoU2
>Neil is homeless
How about no gay shit and Abby is erased from existence
>Ellie gets older with Joel, always ignorant of what occurred
>Nighttime attack occurs, military niggas come in and fuck your shit up
>Turns out its the guys who wanted to find a cure and are back for Ellie, she gets extremely pissed at Joel after hearing about what he did
>She turns herself in to them and Joel is left alone with much of the town dead and two missing fingers. He leaves to go roam, feeling much responsible for this
>Queue abby, who can still be butch but not butt fucking ugly. They travel together by circumstance as she says she is on a journey to find the person who killed her father.
>Dawns on Joel it was him as she leads him to the doctor's military faction. Most people dont recognize him, why would they?
>He decides to tell her, she also gets extremely pissed but Joel finally lashes back out, screaming about how it feels to lose your daughter twice or something
>Abby raises the alarm, again Joel is on the run. Every murder feels pointless, and it would seem the better option is to just die.
>Abby catches him and begins getting angry, but Joel holds up his hand, missing two fingers.
>Abby takes him in instead of killing him, to give him a fair trial. And it turns out Ellie is still alive or something.
From there, I don't fucking know, this shit is already better than TLOU2.
Literally one way easy way to fix the revenge cliche. Reveal that Abby was immune as well and that her father kept it a secret to protect her. Now Abby realizes that she killed Joel for a reason that is completely understandable and wants to repent or some gay shit. Ellie still wants to kill her and she does at the end. Abby has a son right? Just have a time skip at the end credits where you play a little sequence of you sneaking up on Ellie and it cuts to black when you try to kill her.'
You get your story about a cycle of revenge, a subversion on that idea, and the main character gets to complete their goal.
>fair trial
>apocalypse
>joel has to deliver bees to florida but the zombies will eat him
>him and ellie go to deliver bees
If you played the first one you'd know there were plenty of paramilitary organizations, and they presumably have trials. It was a pretty cool game about a man and his "replacement daughter" trekking across a unique fungal take on the apocalypse. They really fucked it up. I have not seen a single picture of a zombie, like, what the fuck? Literally just copy the story of Telltale The Walking Dead if you're that retarded. Like, seriously, that game had excellent moral premises about revenge and daughter figures.
A lot of these rewrites miss the point. TLOU2 is ALMOST compelling, with a few major [but simple] issues.
Joel dying a humiliating and undignified death early on isn't necessarily a bad thing for the story. His death scene makes you hate Abby, does it not? They shouldn't have pussied out on the revenge focus and made you play as his killer to humanize her. It could have been good if:
>if Ellie herself was better written [not an annoying angsty lesbian psychopath, they made her way less wise/paranoid/intelligent than her younger self as well]
>if Joel's killer was an actually compelling and threatening character [who you cathartically and violently murder at the end], with a faction of antagonists that actively acts against the player
>if we had better supporting characters and positive support for Ellie in general [perhaps a father figure to succeed Joel, driving home the point that human bonds can always persist in the face of senseless tragedy?]
>if there were more focus on the fucking zombies, what the story was about in the first place, and they remain a persistent threat
TLOU2's story is like a good painting that's been ripped in half, scribbled on and erased, where parts of it still look kinda good if you squint.
So let me get this straight all this complaining and bitching pretty much boiled down to the fact that you people didn't want Joel to die. Like literally this is all i hear. Like how many storytellers have told their stories and killed off their characters, huh? The whole theme of Joel being killed is that his action from the previous game could come back and bite him. The world of this game is dark and somber and that the end of the world will drive people to make hard decisions that might have consequences down the line.
You just wrote one of the B plots of Somali.
What Neil Druckmann wrote is unsalvageable shit that's been done to death, it's a cautionary tale about violence you tell to kids to teach them how to read rather than get any other meaningful value. It's equivalent of making an R rated Lorax movie.
Fair, but this is exactly why we hate trannies and leftist politics in everything. It's not impossible or even difficult to make a compelling story around gender or sexuality. But retarded trannies are so stupid they seem to think they can replace their entire plotline with "she is trans" and nothing else. The only people who give a shit about that are the ones who are going to rope themselves over their gender in which case, yeah, it must be VERY compelling to you. But for the normal people, it's gives a severe distaste for anything trans in a story.
Part 1/4
Speaking of making a plotline where the entire point is that "she is trans", the Last of Us 2 pretty much did it and even trannies hate it.
The minute the game got anounced I thought it was gonna be
>Joel dies as the hands of people mad because of the fireflies business
>Ellie had a fight with Joel the night before and when she finds out he died she loses it
>The rest of the game is her hunting every single remaining firefly only find out at the very end she could've cured humanity and Joel stopped it and that's why they killed her
>She's upset by this, hesitates but still gets her revenge and kills the last firefly
No tranny abby, no lesbian cucker, no immune torrahs. A good ol cathartic revenge tale.
Part 2/4
Lol..."Abby takes Joel in instead of killing him, to give him a fair trial" Huh? You do realize that this is set in a post apocalyptic world where law and order is pretty much nonexistent.
Guys, here's my idea for the last of us 2
Part 3/4
>That's why they killed him
>no lesbian cuckery
i can't fucking type
Is Abby actually trans? Does the game say that?
Part 4/4 I hope you enjoyed TLOU2 kino
Just look at him dude. That's a dude.
One thing I forgot to mention:
>if Joel was true to his character from the first game; ornery, paranoid, crafty, and almost scary in how persistent/tough he is. 2's joel is a doormat who practically lets the fireflies kill him, not like he acted in 1 at all.
>the antags managing to kill joel anyway, despite him bringing his best, could serve to establish how threatening they are to the player
wait, you don't actually think abby's trans, right? She's just butch. Whatever though, she could look like anything and still be a shit character anyway, which is my point.
>ellie's infection long dormant gradually starts to get worse
>her health begins to decline slowly but steadily, she knows that her partial immunity won't save her
>sets out to find any remnants of the fireflies in the hope that she still might be of some use before it's too late, it's her final mission
>in a moment of desperation a long her journey she displays active control over her fungal properties...
>ending choice is choosing to sacrifice yourself for a cure, or live on the as the next stage of evolution
There's no definitive answer. Abby's body doesn't work like a woman's body would, there's also a sex scene where Abby gets fucked from behind (it's literally where the recent meme comes from). I am inclined to say no, but I also think it's no coincidence Abby is the one to meet Asian kid who was forced to become a trannie.
Hollywood screen writers meeting:
>Okay! We need to rewrite this piece of shit! Any ideas?
>More Mushroom Zombies?
>No, no, zombies are played out. We need something edgier.
>....actual mushrooms?
>No, Dark Souls already did that. The rip off would be TOO blatant.
>Ah, fuck......what if....the mushrooms were Psilocybin and caused everyone to start freaking out like bath salts?
>Goddammit, they already act like that.
>How about......we make the lesbian chick......BLACK.
>..............FUND IT.
fin
The first and second playthroughs follow the respective views of Joel and Ellie during an initial invasion. After opening a route for future missions, they are sent to clear out machine threats for the Resistance, led by Anemone, who provides the two with support. During their missions, Joel and Ellie discover that the machines are exploring human societies and concepts. The two work with a pacifist machine group led by Pascal; battle Adam and Eve, physical manifestations of the machine network who reveal that their creators were destroyed centuries ago; and see Abby, a rogue android on the run from YoRHa. Adam is killed by Joel after he captures Ellie. During his recuperation, Ellie discovers a glitch in YoRHa's servers when syncing himself and Joel, and learns that humanity was extinct long before the alien invasion. Their last remnant is a Moon-based server holding humanity's incomplete genome remains. YoRHa perpetuates the myth of their survival to maintain morale and give androids a "god" to fight for. With Adam dead, Eve goes mad with grief and drives the machines under his command into a frenzy. Joel and Ellie kill Eve to end the rampage, but Ellie becomes infected with Eve's logic virus, forcing Joel to kill him. However, Ellie's consciousness survives within the local machine network.
>all this lame cliche shit
I'm glad Druckmann made this game.
The third playthrough begins as YoRHa launches a full-scale invasion. A logic virus attack—enabled by the "glitch" that Ellie previously discovered—corrupts every YoRHa unit including those in the Bunker, except for Joel and the restored Ellie.Joel and Ellie are separated in the aftermath, and Joel is infected with the logic virus. Discovered by Abby, Joel uploads her memories into her sword and asks her to look after Ellie. An ignorant Ellie witnesses Abby mercifully killing Joel. Simultaneously, a tower created by the machines rises from the land, separating the two before they can fight. The perspective splits between Abby and Ellie a fortnight after these events. Abby—the survivor of a test run for YoRHa—finds herself empathising with the machines; she witnesses Pascal's village being destroyed, then its "children" committing suicide out of fear when attacked. Pascal begs Abby to either wipe his memory or kill him; Abby can perform either task or leave him. An increasingly-unbalanced Ellie investigates the tower's resource-gathering platforms, fighting machine remnants and learning the tower is designed to launch a missile at the Moon server. Both eventually enter the tower, with Devola and Popola sacrificing themselves to open it.
During these events, it is revealed that YoRHa was always designed to lose and perpetuate the myth of humanity, with the Red Girls in the Machine Network using them to further their evolution; each side trapped the other in an eternal cycle of war.It is also revealed that Joel's real designation was "2E", an "executioner" unit assigned to repeatedly kill Ellie whenever he discovered the truth about humanity, and that Ellie was aware of this.
Separate arcs play out for returning characters Emil, and Devola and Popola. Emil lost his memories due to copying himself to fight the aliens. A group of those copies, gone mad after losing their sense of self, act as a secret battle. After the current character wins the fight, Emil dies after remembering his reason for fighting.Devola and Popola were ostracised and programmed to feel endless guilt after their model series caused humanity's extinction. They stay at the Resistance camp doing the riskier jobs, and aid the YoRHa androids until helping Ellie at the tower.
At the top of the tower, the two androids confront each other; Ellie, now insane and infected with the logic virus, challenges Abby to a fight, prompting the player to choose a character.If Abby is picked, she saves Ellie and sacrifices herself to destroy the tower. If Ellie is chosen, the two androids kill each other; in his final moments, the Machine Network offers him the chance to join them, as the tower has changed its function to fire an ark containing the Machine memories to find a new world. Once these endings are unlocked, Pods 042 and 153 defy their orders to delete YoRHa's data, prompting the player to destroy the credits in ashoot 'em upsection. Despite the possibility that the three restored androids would repeat everything, the Pods hold faith that they will forge a new future for themselves. The player is then given the option to sacrifice their save data to help other players.
How about this plot twist: all infected ones get rapidly un-infected. Good chunk of the story is dedicated to finding out why, is Ellie un-infected too?
The other massive chunk of the story is the fact that ex-zombies aren't zombies anymore, do they retain memories of eating people, how does their body react to this change, can they be infected again. Imagine being a zombie who ate your own family to wake up one day to find yourself in post-apocalyptic world finding out you ate your own family.
Is this related?
What if we just dropped the game aspect and made it into a movie? Boom 100 times better and they just keep the gameplay for the multiplayer
>what if damon lindelof directed tlou2
the first game was all lame cliche shit and you liked it fag
Make it more brutal and realistic. Turn the world into a Bronze Age world with mass rapes, slavery and genocide. No hope, no jokes. Children being murdered and sacrificed to the mushroom god, women being gangraped by violent bands on horses (there's no gasoline anymore), forests of impaled men. It end with Ellie commiting suicide and blaming Joel for letting he live in this hell.
Focus on the ramifications of Joel rejecting the vaccine, focusing directly on the soldiers he killed is boring and does nothing to connect with the zombie premise.
>joel wakes up in a hospital room with Marlene staring at him
>Never expected you two-
>just give me some simple gear and I'll be on my way...
Now this sounds like a twist i wouldve liked to see
>pregnant abby
I'd have loved to see that, trannies would have fucking seethed.