As a zoomer, can someone explain to me why the early to mid 2000s are looked so fondly upon when it comes to gaming?

As a zoomer, can someone explain to me why the early to mid 2000s are looked so fondly upon when it comes to gaming?
I'm genuinely curious as there are certain trends that were prevalent now that still existed back in another form such as people's uses of external voice programs.

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Jaded boomers who want to feel young and happy again.

Every time period is going to be remembered fondly by someone at some point.

because when we went home to play games there wasn't a nagging thought in the back of our minds about hordes of literal subhumans polluting the west, who all need to be shot in the head with a shotgun ASAP

It's just nostalgia. People only remember the best games they played from that era and don't remember all the crap. Games have never been better than they are today. Dragon Quest XI, BotW, Mario Odyssey, God of War, Smash ultimate, Bloodborne, etc. etc. This gen has been a tidal wave of incredible games but nothing will ever live up to peoples nostalgia.

This is reasonably true for most I'd say, as a person who grew up introduced to the internet in 2001.

This guy is a retard.

Nostalgia, a lot of those games pretty much helped form me as a person

Do zoomers know you run faster with a knife?

/thread. why else do you think old games are obsessed over here? they're great, but you have to look in the right places for new titles and give credit where it's due.

Sad.

Games had SOUL.

Devs actually made games out of cool ideas they had, unlike now when they try to be another game.

Before like 2011-2012 rabid Sjw retards were seen as a small and obnoxious minority and were given no say in culture at large. Don't buy it? Go watch literally any Sitcoms from that era. You will see that even even left leaning Hollywood TV shows used sjw reactionaries as jokes and punchlines. Unfortunately, something changed and the political climate swung so hard left every thing is under constant scrutiny for being offensive. So games, movies, and TV all suffer from being entirely Lowest Common Denominator approved.

>Tldr before 2011 entertainment was constantly pushing the envelope and was exciting. Now its incredibly boring and inoffensive as to not be #cancelled

>Inb4 electiontourist/pol etc been here since 08 fuck pol and fuck resetrannies

It was a soulful era.

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Everyone knows that. Pshh

2004 was one of the best years in gaming. I remember getting a new game almost every week, my Christmas was fucking STACKED, and I STILL missed out on a couple gems.

Here is just a partial list, release dates are US/NTSC-U;

Sonic Heroes
Pokemon Colosseum
Pikmin 2
Paper Mario TTYD
Mario Power Tennis
The Nintendo DS
Super Mario 64 DS
Puyo Pop Fever
Amazing Island
Metroid Prime 2
Donkey Konga
Mega Man X8
Crash Twinsanity
Spyro A Hero's Tail
Ratchet & Clank Up Your Arsenal
Jak 3
Sly 2: Band Of Thieves
Pokemon FireRed/LeafGreen
Zelda - Four Swords Adventure
Mega Man X Command Mission
Sonic Battle
Sonic Advance 3
Metroid Zero Mission
...and many more

By comparison, 2003 and 2005 were wet farts. 2002 was also strong but typing that list killed my thumb, fuck you OP.

no, you just need to hold shift

so did they fuck?

Probably.
Shit talking those girls was the easiest way to get laid with them unless you were willing to become an emo faggot.

youtube.com/watch?v=SpC3lZdk2HM

I used to enjoy playing vidya games now I just hate everything. I want to gas the jews deport all joggers and build a wall.

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Gaming was still kinda niche and not done for profit. So everyone was focusing on what they liked and all was good.

Western gaming wasn't as cucked back in the day

There were no lootboxes so devs had to actually make games, not game themed casinos

games used to be governed by auteur theory, as a combination of the culture of independent films and as a result of only a few people having the knowledge necessary to put a game together

games today have followed the track of the feature film industry and are rife with property law risk, external actors like marketing agencies, and all kinds of other pitfalls that necessitate budgets much higher than any passionate individual could possibly provide, all but guaranteeing the influence of speculators such as investors, financial institutions, and even local governments getting involved in the design of a game, turning the whole enterprise into a bureaucratic mess that's designed by committee not in the way you'd usually think of (though that's an issue too, the inclusive culture of the interactive entertainment industry clashes with what makes a good entertainment product) but rather in the sense that by the time a game is greenlighted and entering productio proper, its passed through lawyers, licensing committees, publication agreements, etc. etc. and is bound up by all of them in some regard or another that will limit the vision.

It wasn't "cucked" at all you stupid zoomer.
Videogames in general were good.
Nowadays everything is casualized to hell, even games often mentioned to be hard like Doom Eternal or Dark Souls are piss easy.

>As a zoomer, can someone explain to me...
No, sorry, I can't explain as a zoomer because I'm 32.

Oh, perhaps you meant
>Can someone explain to me, a zoomer, why the early to mid 2000s are looked so fondly upon when it comes to gaming?
Because the games were pretty good.

One day Zig Forums will be full of posts going
>remember 2019? take me back

>not done for profit
This is hilariously wrong. Video game development has been a for-profit business forever.

the future is always going to be worse than the past

developers actually put in effort
lots of original games, not just sequels like now
there was no such thing as sjws
no subversive crap put in games
you could actually banter in online chat
no such thing as microtransactions

>nostalgia
no, the whole gaming scene was better overall and more quality games came out

>look at a game from 1990
>compare it to a game from 2000
>look at game from 2000
>compare it to game from 2010
>look at game from 2010
>compare to game from 2020
the tech is barely changing anymore, in 1994 you got 2D games like FF6, then by 2004 you have Kotor. Now games just add new lighting effects and higher resolutions, ignoring mechanic improvements. A game from 2010 looks barely any different in terms of technology than any game in 2020, they just shine bright lights and particles in your face. Not to mention all the political bullshit, DLC, DRM, microtransactions, hipster-welfare begging, paid modding, paid emulators, Early Access and other trash.

nearly all game mechanics where formed at that point and they usually served a purpose important to the game.
After that you basically only had refinement that later turned into copy pasting and we are now at a point where features and innovation are removed to become more like hollywood.
the elder scrolls for example, with each installment Bethesda gets lazier in terms of features and play choice.
The only thing that keeps improving is the visual fidelity. The middle-market is gone indi devs don't have the budget to invent new features triple was corporate focus group shit that turned jewed propaganda vomit.
The best thing for the gaming industry would be a crash.

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For every Streets of Rage 2 or Final Fantasy 3 or whatever games you like from that era, there were a million shovelware nothing point n click titles on PC and a dozen absolute trash licensed games based on movies or TV that were unplayable. There are still good games coming out today, what's changed is that the high profile, high budget games are now the trash and the good games get little to no marketing and are slightly harder to find. Games are way easier nowadays and difficulty has become a novelty but they're still out there, as well.

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gaming was less mainstream and didn’t try to appeal to normalfags

3D games were just starting to git really fucking gud and shit like on day 1 DLC and cosmetic loot crates didn't exist
Also the hobby hadn't been completely taken over by normalfags yet
All in all a better time, but we can never go back

I was born in '91. My first console was a PS2 and I got into PC gaming seriously around '04. That being said I truly believe gaming peaked from 1998-2002. This was 2 years before my time. I didn't play these games when they came out. I played them when I found them in bargain bins. Games like Deus Ex, Baldurs Gate II, Fallout 1 and 2, Diablo II are miles better than any of the shit that the gaming industry puts out now. It really started to go to shit around 2008-2009 when Modern Warfare became huge. Games became a big business, but the consoles of the time were apparently not easy to develop for, so games had a ton of cut corners, which is pretty much the standard now.

There are a couple of reasons why games of the early 2000s were much better.
1)Game studios were made up for smaller teams of people. It was usually 5-30 extremely passionate people who had a set idea and a set identity of what they wanted their game to be. Now game studios employ hundreds of people, decisions are made by clueless suits and pretty much everyone I know who has worked in video games says it's a shit job. People get hired and fired like it's nothing. People do jobs they weren't intended to do, features are rushed into games with no purpose and crunch time means tons of bugs. It's no wonder that modern games have no identity when you look at how the work environment in videogames is. It's quite simple. Large corporations create shit art. It has always been the case and always will be

2.In the late 90s no one bothered to port most PC games to console, so they were able to take advantage of having a full keyboard and improved graphics. From 2005 onward most PC games were just shitty console ports.

It's not nostolgia. Games from that time period were legitimately better.

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Some one said it. And it was you.
Kudos

graphics aren't that important
but game music in general is worse than a decade or two ago
and less fun in general
there are some exceptions though

also it costs more to make a game now with decent production values, and the cost of living is rising globally, risk taking can destroy any studio easily so not many do it

Part of it is nostalgia, but I genuinely believe that online games had much better communities back then. I will never play a game like SWG again, for instance.

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Basically gaming was an niche what only had people with passion, both people who make game and people who play game had passion in that.

Even if there was some kind of company, it was full of people who had passion in creating masterpieces that will be loved by people.

less faggots and fat women

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that is just wrong, the good games were better in terms of mechanics and art-design. There is still the rare gem that comes out now and then, but since most devs follow the current trend you end up getting more lukewarm copies than fresh good games.

those games are shit and fuck you

Expansion packs
No DLC
No Season Passes
No lootboxes
No microtransactions
No SJWs
No paid online
Dedicated servers

God I wish I could go back

/thread

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your moms asshole is for profit

>Games have never been better than they are today
>Exclusively lists derivative entries to stale franchises

no tenchu, rope yourself.

yeah it's sad because now there's a billion shitty games on steam pulling gamers in a million different directions that no big communities can form

I don't think movies or music will have big fanbases like they used to either

everything is fragmenting

Because there was more white people.

It's a fact that the less white nations become, the less enjoyable things are. This scientific phenomenon is known as Mutt's Gambit.

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t.console pleb

it's the point at which technology was most advanced and scope was largest in AAA gaming before the corporate influence in the industry got too intense as gaming was becoming increasingly mainstream.

>there are certain trends that were prevalent now that still existed back in another form such as people's uses of external voice programs.
Yeah but teamspeak/mumble weren't cringe spyware like discord

all side effects of a dying financial system that makes the cost of living keep rising

all developers are fighting over audience dollars to stay alive and the audience doesn't have much spare money and doesn't care for quality anymore
youtube.com/watch?v=aAir6inas-I

>when I was growing up
based, epic, cool, full of soul
>when you were growing up
garbage, terrible, soulless
this too actually. games are all specifically made for mutts, trannies and game journos now rather than straight white gamers

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>god of war
yeah i saw the new god of war spinoffs
one had a ratchet clank or something?
and the other god of war game wasnt too bad either im sorta digging this thelastofus this sort of shitty 3rd person camera game design rly good yeah games have never been better

>Because there was more white people.
japanese still made the best games even back then

Actual effort and passion went into to most big titles instead of publishers forcing developers to release rushed pieces of crap to be patched up with day-one updates and piecemeal DLC that barely offers any real content expansion. You could go into a Gamestop and buy used physical copies of classic games for a few bucks. Now we live in the age of DRM, third-party launchers, and DLC addiction.

It was a time before game companies were nickel and diming us for every little thing

The Japanese were trying to appeal to white people.

Imagine having the numbers and variety of titles in the current indie space but instead of them all being pixel garbage they were high quality studio projects. Thats what it was like before the dlc, online only, derivative drivel of today. Tons of experimentation and attempts at it made for hundreds of hidden jems.

Then they figured out what makes mass amounts of money (WoW, Halo/CoD, Uncharted, etc etc) and everything just became a chase for the largest numbers and appealing to the lowest common denominator.

>jems

only sega did that
the rest made games for themselves and they kicked your butts

They could be pretty outrageous.

I have brainfarts sometimes: *gems

>explain why early to mid 00s are looked so fondly upon when it comes to gaming

Because the people you're listening to were 10-19 during that time.