Ai, lad, you are voicing your own thoughts when you critize my guild's quest line, right? You aren't just parroting Shamus Young, a grouchy old boomer, are you? You don't seriously just listen blindly to someone semi-internet famous for complaining about stupid shite, do you?
Ai, lad, you are voicing your own thoughts when you critize my guild's quest line, right...
Unironically, the thief's guild questline is better than the Companions' or the civil war without the background lore.
sneed
no
I'd love to see someone arguing For Skyrim's questlines and why they're great.
Why did we have to sell our souls to Nocturnal again?
Thieves Guild is the best questline
>Main Quest
DEEPEST LORE existentialism, fatalism, and nature of things if you pay attention.
>Civil War
The folly in fighting for false freedom that either dooms you or leaves you helpless against a greater enemy.
>Dark Brotherhood
It's the motherfucking Dark Brotherhood.
>College of Winterhold
DEEPEST LORE artifact which is probably a gate to fucking aetherius if you know your lore. Explains how Thalmore gold nigger could reasonably destroy the world. Some shit should just be left alone.
>Thieves Guild
Nothing is a coincidence. You need people to have power that's not magical or physical. Everything has a price.
>Companions
Honor is a funny thing when all it creates is endless war and spilled blood. Reveals the folly nature of Nords and their half-assed 'honor'.
who the fuck is Shamus Young?
boring cunt who over analyses games to death as if everyone didn't know video game writing is D grade shlock and he isn't a hack for making a living tearing apart literal trash
I only do sneaky-takers' quests to unlock fences
Don't act like you haven't already sold your soul to a dozen other daedric princes by that point.
It was also the only way to gain access to the Ebonmere. Also, Daedric Princes can claim souls over the smallest of shit.
you can't sell yours because you're talos/shor/ysmir/lorkhan though
so no one important, got it.
>Don't act like you haven't already sold your soul to a dozen other daedric princes by that point.
It's weird how no one comments on this but you've been capable of offering your soul to every prince since Daggerfall.
The Psijic Order in Winterhold was cool but it's disappointing to know they'll never ever be explored in detail and the artifact will never make a reappearance anywhere. It's like a plot hook blue ball.
I just don't think that Mercer's betrayal makes for a very good climax to the questline. I like the stuff with Black-Briar though.
>It was also the only way to gain access to the Ebonmere
But i didn't want to go there. I only wanted to kill Mercer!
I mean, they probably will in the future but then someone would complain about them ruining the mystery box.
They're not really all that special, to be honest. Just a group of powerful mages Sotha Sil assembled to take care of things he foresaw going to shit in the future.
Well shit, Karliah won't let you because everyone in the guild depends on Nocturnal for their success.
You can just choose to fuck off after getting the skeleton key anyway.
To be honest, the real Thieves guild questline is in the side jobs. Like, you're not recognized as the guild master until you restore it to greatness, which is weird but something I liked.
The only way to salvage the shitty questline is by installing the No to Nocturnal mod so you can tell Karliah to get fucked about being forced into that stupid cult.
True. I do miss the "Ocean's Eleven" vibe of the Oblivion questline, though. Stealing shit from all over Cyrodil in order to facilitate the heist of the century you are planning and all that
>One of the most powerful mage's in history was a Nord
>People regress into snow niggers that can only read and write
>People WE WUZ TALOS N SHIEEEET when Talos is a brettonic Tiber Septim who fucked over Wulfarth/Hjalti and Arctus.
>People fight for MUH FREEEDOM from the very empire they think they started
>People's only real accomplishment was killing the Knife-ears, of which were probably the weakest and most disorganized of their people
Imagine being a Nord.
Please don't act like swearing an oath means anything. You can pledge loyalty to the Emperor and kill him, his cousin, and his bodyguard in a grand assassination plot.
Don't forget
>Blessed with the voice
>Use it for nigger-tier shit like conquest and duels
>never realize you are speaking a language that effectively rewrites reality
All the Skyrim side questlines sucked. Dark Brotherhood sucked the least I guess because it remained consistent and there was a really nice escalation of events.
Companions was fucking godawful.
Who?
honest day in your life
I have been accused of being so many fucking youtubers on this fucking site I should probably actually become one because apparently they're the only people that are allowed to form opinions
Mercer's betrayal hits harder if you bust your ass doing guild jobs in between main missions only to crack open the vault later and find it empty.
That was the problem with most of the skyrim guild questlines, they just rush you through a bunch of main quests and you have to go sniffing around and literally FORCE yourself to waste time with side objectives to not complete the entire questline in an hour or so. The companions were the worst for this, as they would literally force you to stop doing side jobs every time a new main quest became available.
>Psijic Order in Winterhold was cool.
Dumb prophetic cryptic mage shows up and essentially spouts chosen one riddleshit about 'events in motion' to trick you into thinking you're playing something smarter than it actually is. All that happens in the end is bad elf man triggers magic bomb and you stop him.
>The companions were the worst for this
It's not too bad with the companions. I think you only need to do like 2 or 3 sidequests do progress their main story.
The main problem with their questline is that it was really fucking boring and short.
>yfw the reason Dragonbreaks keep happening is because all the PCs are shezzarines that promise their souls to multiple princes and reality fucks up in the tug of war when they kick the bucket.
Imagine NOT wanting to become an eternal servant of Mommy Nocturnal
Fuck off, Ian
No I mean like
>join companions
>get given ONE side job to punch some guy in the pub down the road
>walk back up the hill
>already forced to progress to the next main quest.
At least the Thieves Guild/Dark Brotherhood let you do whatever the fuck you liked between main missions.
I'm happy that we at least get to see a bit of Artaeum and the Psijics in ESO.
>"OH BY ANU, TALOS, I THOUGHT YOU SAID YOU'D STOP!"
>"Fuck you, time dragon self-insert me, I do what I want."
Assuming you do all the daedric quests in Skyrim+Dragonborn DLC, who will take precedence over the LDB's soul?
The Toddhead.
Talos.
Fooled the Daedric Princes, with the exception of Sheogorath who is technically also him, again
are they fun though?