Was this a good twist?
Was this a good twist?
what game
It was kino
Yeah. This was peak use of the DS' 2 screens.
Give me a run down?
Zero escape: 999
Akane Kurashiki is one of the greatest female characters in all of fiction.
Meta twists like this don't happen in any video game anymore.
Undertale.
You know, spoiler tags exist for a reason.
DS is the best system of all time.
Liked the TWEEEST in VLR way more.
Then came ZTD and it was so fucking stupid lmao.
Yes, I found myself going from liking a character to wishing she was dead in the time it took to commit sudoku
IMO, Yes.
It was a good use of the DS's dual screens, especially for something like a visual novel
Game's 11yrs old mate.
Hell timeline wise the first nonary game has already happened.
I honestly still enjoyed ZTD minus the janky animations and COMPLEX MOTIVES. Was by far the worst of the three though.
honestly it was a boring pretentious game.
Antimatter bombs away when?
Play Zero Escape: 999 on either the DS or 3DS. DS emulator if you absolutely have to play it on the PC. Or don't bother at all. This one of the few games that incorporate THE HARDWARE for a story plot twist and is one of the few titles on the DS that singlehandedly justified the existence of the system and its main features.
After 999, you can play its sequel on whatever platform you want.
honestly you suck dicks.
Never played VLR or the one after it, does she ever get was she deserves, or does she get away with everything?
finds a way
>Game's 11yrs old mate
Does it really work as an excuse to spoiler for you? Yeah, it's all good and well when you are safe from spoilers after finishing the game, but is it a reason enough to spoil experience for the others?
I almost spoiled myself the game thanks to you OP you fucking cunt.
>10 year old game
>spoiled
Dumbass
999 is an NDS game; the fact that the NDS has two screens is important, so keep that in mind.
999 is a typical adventure game / visual novel, with a mix of story and puzzle solving as you explore a ship that is slowly sinking with eight other people. As the game progresses, the concept of a "morphogenetic field" is introduced; basically, this "field" allows people to transmit information telepathically in times of extreme stress. It is further revealed that many years before the start of the game, another "experiment" took place on another ship (or the same ship? I can't recall) except instead of using teenagers/young adults, this first experiment used children. However, the experiment failed and many if not all of the children died.
The twist revealed near the end of the game is that throughout the entire game, everything that happens on the top screen of the NDS takes place in the "present" while everything that happens on the bottom screen takes place in the "past". The purpose of conducting the experiment again is to forcibly create a morphogenetic field with one of the participants of the original game in order to help them escape.
In vlr she grows up alone basically, kinda living with sigma but there being nothing between them. She still cares for junpei but after going trough everything in vlr he just gives up on her and fucks off to live with his adopted son. I’m ztd they kinda get together but we know nothing about what happens afterwards outside of the fact they’re looking for a terrorist now.
She gets away with everything but desu the sequel games butcher her character, just like they butcher everyone else. However I'd still recommend playing VLR at least
I may be mistaken or I wasn't really paying attention but in 999 after doing the good ending I was going to play the other routes and I got into the first locked door after you exit the cabin and when the game gave me a tour of the room instead of showing a picture of Junpei it showed a picture of Akane, I tried replicating this but it didn't do it again
this shit is driving me insane
Cope
You mean like on the "find the exit" screen?
yes!
Interesting, what version were you playing?
I was playing on the steam version and I was skipping dialogue since I saw that already
There's no meta twist.
It was the best. VLR had some neat twists but individually none of them match this one moment.
The game was breddy gud. It was a masterpiece in comparison to its sequels
It was a LEGENDARY twist.
I remember turning my monitor upside down
When I first played it I hated how it went from an interesting grounded murder mystery to all this crazy morphogenetic field shit at the end
That's probably why I like VLR more; it introduces that stuff early on
remember11 and 12riven were infinitely better
In the steam version they change the twist to making Novel screen "Akane vision" (like the bottom screen in the original was). This is foreshadowed by not showing Junpei portrait when you enter escape room in Novel mode. After getting the true ending you're already know the twist, so it shows Akane's portrait in Novel mode, and Junpei's in ADV mode
but it was shown only once during that playthrough and I could not seem to repeat it
it was just the Junpei portrait that is shown during the "find the exit" scene once I got in the first locked door with Snake and Seven but instead of Junpei's it was Akane's portrait