>Dude, it's one of the best open world games ever made
They just used Ubisofts formula for open worlds. What's the big deal?
Dude, it's one of the best open world games ever made
If you played Pokemon, you'll notice it's a really garbage game and there's nothing fun about it. Except that it has Pokemon creatures. People are obsessed with Pokemon.
Now, imagine if they made a Pokemon game that's a copy of a Ubisoft game. Meaning it has actual decent gameplay. Pokemon fans would call it the best game of the entire decade, maybe the greatest game of all time.
That's what they did with Zelda.
>If you played Pokemon, you'll notice it's a really garbage game and there's nothing fun about it. Except that it has Pokemon creatures. People are obsessed with Pokemon.
Is it really? I haven't played Pokemon yet.
It's gameplay is similar to Excel spreadsheets.
>one of the best
probably isn't saying much
1 out of how many good ones
You picked the wrong one
I can name a lot of good open world games.
I'm actually happy Ubisoft copied the BotW formula. Those synchronizations are now only for fast traveling and some points if interest. The rest of the map is uncovered as soon as you walk into an area.
The game is fun but gets repetitive when you end up seeing almost everything
>Ubisoft game
>decent gameplay
Is this really what we've become? Ubisoft games have been unfiltered trash for the past decade.
Zelda should be linear, prove me wrong.
>OoT
>WW
>TWP
Best games.
I'm not saying it's a bad thing. I'm just shocked that people think this is some ground breaking masterpiece when it's just a typical Ubisoft game with Zelda paint. I actually like Ubisoft games.
I just cannot understand why it is lacking everything that makes open world RPGs any fun
I bet you that if you boot up the game right now, I guarantee that you'll find something new after a couple of minutes of exploring.
What do you mean by Ubisoft games? I've only played Assassin's Creed and the gameplay doesn't compare to BotW at all. The level of freedom and chemistry in the world is leagues beyond any AC game I've played. The world might feel empty at first, but if you look around enough you can find all sorts of characters/puzzles/minigames/easter eggs.
>something new
but there is nothing but ubisoft repeated content through a world that is too big
It’s been 10 years user let it go
They just did it much better.
>What do you mean by Ubisoft games?
>Towers to reveal the map
>Enemy camps
>collectibles that tie into character progression scattered all over the world
>mediocre side activities
I just started playing yesterday and noticed it.
>They just used Ubisofts formula
Incorrect.
They simply used the Zelda 1 formula, and updated it to modern days. You do not find a single Ubishit game with the amount of non-patronizing freedom BotW provides.
Aren't Ubisoft open world games all mission based anyway? I haven't played any of them since Far Cry 2.
first zelda wasn't even linear
Yes. They're essentially linearly progressing games, just set in seemingly large maps, which force you to do padding-quests and "area unlocks" before you are allowed to move forward.
Most of the time, I had more fun doing anything BUT the main stories in Ubishit titles, and even the side content is mostly stupid skinnerbox crap (hunt X animals to get a bigger pouch...etc).
I can't justify paying $60 for an old game. Nintendo makes Jews of the Coast look like a charity group.
I got my copy from thirty bucks at GS.
>Towers revealing map
>Character progression collectables
What games have this? I don't play any Ubisoft games, I've only played a bit of AC1+2 and Odyssey.
>Enemy camps
Yeah, aside from the guardian forts, the camps that they have scattered around feels kinda lazy and repetitive. Hopefully it's more fleshed out in BotW2.
>Mediocre side activities
For someone that doesn't like sidequests, I don't think that there that many. I can say that there's ~10 mediocre ones that are bad fetch quests. Then again I haven't played in like 3 years. I'm doing a master mode replay right now that I can emulate it on my PC.
How did you manage that? Price error?
>They just used Ubisofts formula
the incapacity of understanding videogame in a sentece
>>Towers to reveal the map
>>Enemy camps
>>collectibles that tie into character progression scattered all over the world
>>mediocre side activities
I can't believe this stuff slips by the people heralding this game as the best ever made. Hardcore gamers have already played the crap out of what constitutes this game, a 97 on metacritic is way too generous.
Pre-owned. I'm also a member of the GS member ship program.
AC, Far Cry, basically any open world Ubisoft game.
I don’t care about any of the open-world stuff. I just really like the atmosphere of the game
>I just really like the atmosphere of the game
there are way better atmospheres in other good games
Nintendo are fucking retarded when it comes to discounts
The difference here is that AC and such use towers as these OBLIGATORY pit-stops, that litter your map with check-list markers.
BotW simply gives you the map details on your mini/world-map, and that's it. No piles of sidequests and shit for you to go check out, you need to find everything out yourself.
>started playing yesterday
So you haven't seen even 1% of what the game has to offer.
>ACfag.
BotW was my least favorite to be honest and it's one of the only ones that I wouldn't play a second time. Too damn long and it's repetitive. Very bare bones. The music sucked
>OBLIGATORY
you realize that botw is no different?
There's nothing inherently wrong with Ubisoft's formula though.
For you. The Zelda games are special to me.