TF2

What was your statistically favorite class?

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Engie

Shaman

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Scout. What a kino experience that was.

>medic
>engi
I hate you.

>How dare a person be useful

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this is my current top three, i reset them stats only once and if i remember correctly, they were more or less the same except with medic replacing demo on the list

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I had a CP match while playing scout, our team capped the middle point, then the enemy came by and they started fighting next to it, i said "fuck this" and went to cap the next point, 1 scout comes and we 1v1, i win and then started capturing the point, i get interrupted by a heavy and we 1v1, i won because the heavy doesn't know how to fight a scout. I cap the point and go to cap the final point, both teams are still fighting in the middle of the map. I go to the final point and capture it with no resistance. One of the enemies types "fuck that scout" in all chat.

what gives you the right to make a TF2 thread without having at least 1.000 hours clocked in the game? fucking casual scum

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The Goron class

Spy. Such a unique class, even if he was shit

Why is it all nigger colors

>imblying 1000s of hours for most people weren't spent either in idle servers back before people it got banned, or else in some casual "social" server
:^)

Probably Scout followed by Soldier or Demo.

Scout at 428 hours, next one down is Soldier at 308 hours. Haven't launched the game in 5 years though

I have the least amount of hours on Medic though I'm pretty good at him in pubs and enjoy his play style. I'd like to try non official comp as him to see if I get demolished.

Demo, despite being really difficult, is my favorite class

>despite being really difficult

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>despite it being really difficult
haha sticky trap and aiming pipe go boom

though seriously there's a reason why plat level pubstompers love demoman. Traps and spamming pipes works so well because pubbers are clueless and lack awareness. And if you can aim your pipes he can take DM well too since again, pubbers are dumb and don't know how to reliably dodge and counter demos weaknesses

I have 2500 hours on just the loose cannon

>Pyro, Medic, Engineer
Unironically played Pyro more as the support rather than to kill, so it made sense why these three were my top most played characters.
>Demoman 4th
Because I have to meme with the pan. That is all.

i reset my hours a few times so the soldier should have even more hours. i like playing scout more though.

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Statistically, sniper. Most of the 160 hours was spent fucking around with the huntsman on dm_Mariokart

i remember when the loose cannon didn't suck ass

Spy, Hes unique and useless, but gives me a dopamine rush when i actually get to backstab people
Battle medic is more fun though

Habib shows up on pubs I play on from time to time and he doesn't really stomp. A good heavy, sniper or soldier does more apparent damage.

Demo is really great for dishing out damage and area denial, but far from the best at getting actual kills. The skill of a demo isn't always reflected by score

Kritz+demo combo is easily the single most devastating thing in a 12v12 match.

I know, since I'm a demo main myself, but I've never touched comp.

Yeah but you need a kritz for that, and it kind of proves my point.
It's really difficult to land shots as a demo and twice as hard to land two. Kritz makes it so only one shot can kill pretty much anything.

Soldier best

>decide to try out tf2 again after I stopped playing it for a few years because of all the shilling on Zig Forums
>its stiff as fuck with shit movement and gunplay
>uninstall
why did you ruin my memories of thinking tf2 was good

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>Not having at least somewhat equal number of hours on each class
>Having your tastes and interests remain completely stagnant over 13 years instead of trying out different things.

Sad and pathetic.
Shaking my head to be honest, family.