June 2020.. I am forgotten..
June 2020.. I am forgotten
Good game, not perfect, not shit.
Most people on Zig Forums are poor, so they didnt play it.
These are the 3 reasons Zig Forums doesnt talk about it.
Played it and loved it. Going to replay it here soon.
Of course you are forgotten, hoarding money for Corona and the aftereffects of, not hundreds of millions, but billions of lives being ruined, just makes you fucking irrelevant and the very bottom darkest corner of the bottom of the barrel of priorities.
the half life games were never good. the only interesting part was the universe.
It's shit. I got over it after a couple of hours and have no interest in ever playing it again. Considering how long the fans had to wait for the next Half-Life game what Valve ended up delivering was extremely underwhelming.
The problem with VR isn't price. The problem with VR is the games are just not fun. They all have the same gimmicks. They all get really boring after a couple of hours. VR has a genuine benefit for racing sims or flight sims, that's all. The whole experience just becomes even more annoying when you have to deal with plugging in a VR headset and making sure you have adequate space to play these games that are really not that fun.
This
I had more fun I pavlov and sims but it got boring.
It's just not good enough and having a bulky headset is a pita
Played alyx for 2 hours and didn't bother anymore it was boring ai and shooting sucked
It was fun but way too easy
It's one of those games I enjoyed the experience of but I will likely never touch it ever again
Had it not been in VR, you would just be using a mouse that has been the same gimmick for the last few decades.
this lack of replayability is different to valves previous games, which i guess is why it isnt quite the same standard expected. plus poverty
>every game using a mouse has been the same game for the last few decades
It's a great game, maybe even GOTY but there's a lot of game design choices that kill the repeatability and will make the game age horribly within the next four years.
I would love to do another playthrough but looking in every drawer and cupboard for resin is dogshit and not fun.
>bought knuckles for this
seriously considering selling them
imagine actually typing this shit
That is correct, mouse has been doing the same thing in every shooter for the last few decades. Outside of shooters, it will likely always be used to rotate the camera or point at things on screen. It is the same gimmick over and over. How you design a game around that gimmick is what makes them feel unique, which is the same with VR.
you are a brain damaged retard
Then you should be able to easily prove me wrong instead of making statements with no content. VR functions similarly to mouse, but gives you additional control. Both are used for similar functions in many games where they are used. Anything you could say to justify that VR is a gimmick can also be applied to mouse.
Ship to Australia?
>How you design a game around that gimmick is what makes them feel unique, which is the same with VR.
Keyboard + Mouse or controllers allow simple inputs that can be translated to an endless variety of gameplay options. VR constrains gameplay possibilities significantly because of how "grounded" everything needs to be. It has to be first person. Movement is extremely awkward for various reasons and the current solution for movement in VR games is the "teleport" approach. This is incredibly unsatisfying. If you consider a first person shooter it's incredibly awkward to give players anything bigger than a pistol. Gameplay generally involves players doing actions like reloading through clunky, boring actions manually. VR games are generally toned down significanly in difficulty where there's never any tension with this stuff, it's just boring. Could go on but whatever.
VR doesn't need to be first person and there are 3rd person games available. Mandatory teleporting died out a few years ago. The current solution for movement is to move in the direction you press the analog stick relative to your head or hand. If you can handle racing games, like the first comment I replied to suggested was the best use of VR, then you should be ok for on foot movement too. Movement in VR is more satisfying since you have a better sense of scale and how fast you are moving. I would actually say that movement is one of the biggest advantages of VR and games like Jet Island and Windlands are great.
Specific to FPS, I personally like the reloading since it is consistent and fast while adding additional room for skill in game play. However, neither manual reloads or two handed aiming are an absolute requirement and there are several games that ignore them. Even if you use one hand to aim a large weapon and press a button to reload, you still maintain more aim control than you would have when using a mouse. As for difficulty, games generally aren't all that hard anymore and VR seems about on pace with everything else to me. Even aiming down sights with 6dof is still faster than using an analog stick, which is the current ground floor for difficulty.
I'm stuck in the north star hotel, where you have to kill two of those fucking "lightning dogs" and dodge like 8 zombies at the same time.
this
its not forgotten. the modding scene is awesome.
I had fun and love my headset. Cope.
>the modding scene is awesome.
>no fully modeled Alyx mod where you can grope your own tits
>only 3 weapons
>no melee option
>copy-pasted locations
>same enemies over and over
>scavenging is a slog
>same annoying puzzles all the time
At least the shooting action was pretty good.
I dropped it at the distillery entrance and just jewtubed the rest.
It's an okay game, but that's it.
VR is undoubtedly the future, but goddamn the progress is slow as hell.
>At least the shooting action was pretty good.
Not even. They're all shitty one handed models so Alyx can teacup them all, and not the cool weapons from Half Life 2. I have to go to fucking H3VR to get my USP Match fix.
You have a very odd train of thought.
I meant the actual process of shooting/reloading, not the guns.
Except I've actually played the game and I can deduce that it's shit.
Headset with timestamp or you're a falseflagging faggot
I uninstalled it because 67 gigs from my SSD is a lot.
Boy! I sure love looking everywhere for ammo and resin!
Give me a minute to charge my phone and I will get you a timestamp.
Modding for this is looking really good, really hyped
Only so they can show off their le epic environment interactivity and extend the play time at least a couple of hours. How many times do you actually get to fight the combine in this game? Fighting zombies exclusively is boring and fatiguing. I'm still pissed you never actually get to fight civil protection in this game, probably because they didn't implement melee for some stupid reason when almost every other VR FPS has melee combat.