I want to play this game but I'm a little apprehensive about it because I realized no-one talks about the story or gamplay. Instead, they talk about THAT wench.
Why don't people talk about the story or gameplay?
It's FE, both the story and the gameplay are bad.
>why don't people talk about the story
Because we did that years ago and the story in Fates is absolute dogshit.
Is it worse than Three Houses?
Nah, at least Fates panders primarily to heteros.
Fates is legitimately one of the worst FE games ever, I would heavily recommend skipping it altogether.
I was to start playing FE, what should be my frist picks ?
knowing I don't mind playing on the old and shitty-looking GBA versions.
Where do I start then? The oldest Nintendo console I have is a Game Cube.
All the GBA games are great and the best intros to the series. Then move on to Path of Radiance.
The classic/SNES games are also worth looking into, but I'd save those for later on. They hold up pretty well, but I'd rec those more once you really get into the series.
You could always emulate the older games on your Personal Computer.
Start with 7. It was designed to be a first entry point into Fire Emblem.
Emulate, you retard. All of the games can run on a broken toaster.
Are you shitting me? People have talked about how awful the story is for years, and sometimes people talk about the gameplay (of Conquest) which is at the very least considered above average for FE standards.
>THAT wench
Pic related?
>story
has been discussed to death, primarily to point out just how absolute trash it is, the only "decent" one is in birthright and even that one is pretty bad just due to how many plot conveniences happen.
>Gameplay
Class system is great, and i personally loved how they fine tuned pair up aswell as using it against you, CQ especially loved to trap you with dual strikes if you werent paying attention. Doing away with durability was a nice idea, but ultimately didnt really change how people played very much and instead nerfed silver/brave/S ranks to the point you likely wont use them if you have to deal with more than 1 unit, also new weapon triangle is kind of strange since they had to throw bows and magic into it.
Id say pick up CQ if you just want good gameplay, but youll need to skip every bit of writing to do it, its just that bad, and corrin is an awful protagonist
Better than 3 Houses
"Older game had good writing" is a pervasive meme throughout all of vidya in general. Overall it's not true. Older games mostly have trash boilerplate writing because back then no one took vidya stories seriously at all. I think the overrating is for a few reasons:
1. The bar for vidya writing is through the floor. So for a game to have "good writing", in general, basically just means it has characters, a three-act structure, a climax, and at least one theme. If the game's characters, especially the protagonist, undergo development from the beginning of the game to the end then the game is typically regarded as having god-tier writing ranking among the classics.
2. You can't actually judge the quality of a game's writing unless you've played it. Unlike graphics which can be seen from screenshots, or gameplay which can be understood by watching short video snippets, to judge the writing you need to experience the whole work. Which means it's very easy to say "x has good writing" on the internet and people who haven't fully played the game can't really refute you in any way.
3. Lots of people on the internet, especially reddit, like to pretend they've played older games so they, too can consider themselves connoisseurs of the "classics". It's very easy to say "x game has good writing" even though you haven't played it, since praising "the writing" is really vague and subjective, and devoid of any real meaning. Paradoxically, vidya writing is very easy to praise and the praise is very hard to actually debunk. Once the circlejerk gets off the ground there's no going back, once reddit believes a game is "classic" the downvotes will silence anyone who disagrees and at that point the game enters the "good taste" hall of fame.
4. Nostalgia bias. Simply put, people like things more and are more impressed by them, if they experienced them when they were younger. So older games naturally get recognition. This feeds the other points.
Play Conquest with liberal use of the Start button
I play all my PC games on a Macbook.
Yes. I despise everything about this character. What pisses me off the most is her armour.
>story
It's too complex for FE players
To this day, they consider Garon as a "just evil" villain, despite him being a slime.
They insist that Fates was supposed to have some morally ambiguous narrative, despite that never being the case.
They didn't want to believe Garon and Anankos were the true vil behind the conflict because it would destroy the arbitrary assumptions they made.
>Gameplay
It is too complex.
To this day, FE fans continue to condemn Conquest's maps as "gimmicks" because they dared to be creative and encompase multiple objectives, proactive enemy movements and powerful skill-positional combinations, when they have been begging for this same thing since FE5.
Older games had more simple, straight-forward stories with less dialogue, and thus less to fuck up. You could probably still find plenty of holes or dumb shit if you wanted but it wasn't as blatant. Feel like this goes for supports too; they had fewer supports, and thus fewer opportunities to emphasize the individual 'quirks' of characters. If you took every Fates character and stripped them down to their 5-6 best supports they'd mostly seem pretty on-par probably.
Funny thing about her armor is that it is actually more protective than some of the stuff other females wear that fully covers them.
The story in Fates sucks
the gameplay in Conquest is fucking top tier, but pretty poor in Birthright and Revelations
>leaves her chest, head abdomen, and eyes exposed
>Dude, it's actually pretty protective
Considerably
It has okay backstory but the plot is really what makes it special
And wearing some thing layers of cloth wouldn't do any more to deflect an arrow. Also most FE characters leave their heads uncovered.
The irony of Marx saying that while defending all of Garon's actions is so thick your knife would get stuck while cutting through it.
Because it's a genuinely bad FE game. You always see people talk shit about it on sites like YouTube and Zig Forums.
>defending all of Garon's actions
Being conquering Hoshido so they would have a source to feed Nohr's populace since the racist Hoshidans refuse to trade with them
One arrow to the face or chest is all that it would take to kill her.
>B-but she's on a dragon
People get shot off of mounts all the time.
It'd actually be pretty easy to fix Fates' plot, which makes it all the more baffling how they fucked it up so hard.
There are no good FE games, it's the same reason as to why people only post waifu pictures when they talk about gacha "games". They are trash waifu/husbando bait.
>head
no one wears a helmet in Fire Emblem except Nephenee
Story is pretty bad, as is the norm with most japanese games. Especially jrpg's.
Gameplay is good. Birthright is to easy, but it also gives you more freedom in what characters to use since you can always farm. While in conquest you are kind of forced to use only a handfull of characters or bring allong characters that do nothing but leech of the main group.
Charlotte best girl.
>story or gamplay
Both are shit.
The story is not only by far the shittiest in the franchise but some of the worst in vidya history
That doesn't make it any less stupid. Knights would often get killed or injured by a random arrow. During fights, they would cover their eyes so they wouldn't get injured.
Maybe i missed it, or its just a case of little backstory but pretty sure nohr just decided to engage, rather than ask 1st.
Itd just be made much worse, just say spooky phantoms from that which cant be named caused the conflict,
Waifufags don't actually play the games they constantly post about, just look at some of the nier automata achievement percentages on steam.
And Neph doesn't even really wear it for protection.
Ok but how does that make it a problem for Camilla specifically? Characters don't often wear helmets because that means their heads are covered, which makes it harder to identify them.
There's a reason that generics do often wear helmets. In fact Nephenee wearing one kinda makes her stand out because units don't often wear them. She can also get away with it more due to her hair.
This does apply in the case of Dragon Age Origins and ME1-3.
DA:I was shit, same for ME:A.
And yes, I do consider character development important. In rpg's at least you go through so much shit together. Would it not be reasonable that you get along better and know your adventuring companions better? It doesn't even have to be good or well written, but it adds so much to the overall experience of the game.
The problem I also have with modern rpg games is that they all went with the open world meme, chasing after the success of Fall Out, Skyrim, The Witcher and GTA.
Loads of emptiness, lack of depth both story and mechanics wise. A journey that took 20 hours now takes 30-40 with a load of random bullshit collecting and other mmo tier shit to fill out. Which also degrades the feeling of an engaging story if that is even in there.
I know stories in games are bad, if I really want a good story then I would read a book or visual novel. But it seems that it really did become worse than before.